Transmedia: Storytelling for the Digital Age
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a look at the creative and technical worlds of immersive storytelling
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Video Games: 14 in the [MoMA] Collection, for Starters

Video Games: 14 in the [MoMA] Collection, for Starters | Transmedia: Storytelling for the Digital Age | Scoop.it
Are video games art? They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design—a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity.
The Digital Rocking Chair's insight:

And, for the counter argument, you might like to check out Jonathan Jones' blog post: Sorry MoMA, video games are not art over at The Guardian.

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THE POWER & PITFALLS OF GEEK MEMORY

THE POWER & PITFALLS OF GEEK MEMORY | Transmedia: Storytelling for the Digital Age | Scoop.it
From DC Comics’s relaunch to Star Wars, it was a stellar week for “nostalgia factories.”...
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