Transmedia: Storytelling for the Digital Age
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a look at the creative and technical worlds of immersive storytelling
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Video Games: 14 in the [MoMA] Collection, for Starters

Video Games: 14 in the [MoMA] Collection, for Starters | Transmedia: Storytelling for the Digital Age | Scoop.it
Are video games art? They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design—a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity.
The Digital Rocking Chair's insight:

And, for the counter argument, you might like to check out Jonathan Jones' blog post: Sorry MoMA, video games are not art over at The Guardian.

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The Real Costs of Self-Publishing a Book

The Real Costs of Self-Publishing a Book | Transmedia: Storytelling for the Digital Age | Scoop.it

Miral Sattar:  'At every writers conference or self-publishing panel the question that almost always inevitably comes up is: "How much will self-publishing really cost me?"'

The Digital Rocking Chair's insight:

If this is an area of interest for you then I also recommend reading the discussion in the comments section of this article.

annebot's curator insight, May 17, 3:44 PM

I like this trend of self-publishing! Cool stuff.

Charlie Dare's curator insight, May 17, 9:45 PM

Publishing and copyright are aspects of the creative process for making scripts story boards.Adaptations on themes are too common..

 

 

 

 

Asil's curator insight, May 20, 4:15 PM

It really is a very comprehensive 'how-to".

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6 Winning Vines From Tribeca Film Festival

6 Winning Vines From Tribeca Film Festival | Transmedia: Storytelling for the Digital Age | Scoop.it

Brian Anthony Hernandez:  "Tribeca Film Festival challenged people to use Twitter's Vine app to create six-second films — with a "beginning, middle and end." Here are the winners."

The Digital Rocking Chair's insight:

You might also like to check out: 4 storytelling tips for making 6-second short films with Vine from the folks behind 5secondfilms.com

Cultureel Persbureau's comment, April 30, 5:34 AM
Twitter is van het korte bericght. Vine is van twitter en gaat over korte filmpjes. Gaat groot worden.
Ky Stevens's curator insight, May 5, 1:37 PM

More about Vine! I'm too afraid of being on camera to want to get one, but here's some really good ones.

Ky Stevens's curator insight, May 5, 1:53 PM

interesting.

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Superhero Factory Marvel Tries On A New Digital Utility Belt

Superhero Factory Marvel Tries On A New Digital Utility Belt | Transmedia: Storytelling for the Digital Age | Scoop.it

Tara Moore:  "With adaptive sound to original shows and even Wolverine's new adventures in Japan, the comic company's growing far bigger than books."

The Digital Rocking Chair's insight:

Comics are becoming a powerful option for transmedia projects so it's interesting to look at how the genre is evolving ...

Niclas Holmqvist's curator insight, March 12, 5:25 AM

Seriebranschen förändras. Läsarna har blivit färre, men mediet har blivit accepterat och historierna breder ut sig i andra kanaler.

Henrik Safegaard - Cloneartist's curator insight, March 12, 7:48 AM

Comic book geeks: Marvel loves you. But it wants to expand its social circle. Don't worry. Whether it's debuting Wolverine's Japanese adventures or adding adaptive sound to your reading experience, the company will always hold you diehards dear. But at this year’s SXSW Interactive festival, Marvel unveiled five digital initiatives to woo non-fans, too.

Debbie Elicksen (LION)'s curator insight, March 12, 11:31 AM

Comic book and gaming industry is the catalyst to how publising will be viewed in the future.

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The Journey of Documentary: a web series about the evolution of documentary

The Journey of Documentary: a web series about the evolution of documentary | Transmedia: Storytelling for the Digital Age | Scoop.it
This is an online interactive documentary about how to make an online interactive documentary. 
The Digital Rocking Chair's insight:

Filmmaker, Atalanti Dionysis, has also created an excellent website around this web series which she hopes will be used "as a resource for emerging filmmakers and [she hopes it] generates conversation around transmedia & interactive multiplatforms for documentary and that it will act as a hub for collaborations and networking opportunities."

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The Power of Adaptive Content: Q&A with Karen McGrane

The Power of Adaptive Content: Q&A with Karen McGrane | Transmedia: Storytelling for the Digital Age | Scoop.it

Dan Levy:  "Forget responsive design. The key to multiplatform publishing success is “adaptive content,” argues Karen McGrane in her book, Content Strategy for Mobile. We spoke to the author about why she thinks all content is mobile."

The Digital Rocking Chair's insight:

Although more crossmedia than transmedia, this article contains some interesting points for those who include mobile in their multiplatform projects.

Dolly Bhasin 's curator insight, January 27, 10:43 PM

"There’s a huge underserved population today who are consuming content on their phones and we’re giving them a crappy experience. We’re telling them, “Here’s how the web works for you: You have to pinch and zoom your way through sites that were designed for a much larger monitor, you’re going to get errors and the fonts are going to be really tiny.”

Dolly Bhasin 's curator insight, January 27, 11:04 PM

"Forget responsive design. The key to multiplatform publishing success is “adaptive content,” argues Karen McGrane in her book, Content Strategy for Mobile.

Matmi's curator insight, January 29, 6:38 AM

A great piece on the importance of having content that is viewable or playable across all devices . Matmi CEO Jeff has been pushing the "content should belong to the user and not to the device " mantra for a while.

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With interactive elements, digital documentaries are changing the way we tell and consume stories

With interactive elements, digital documentaries are changing the way we tell and consume stories | Transmedia: Storytelling for the Digital Age | Scoop.it

Jaime Woo:  "What if instead of acting merely as an online billboard for the documentary, the web itself was the platform?"

The Digital Rocking Chair's insight:

A look at the National Film Board of Canada's support of interactive documentaries, in particular, the Toronto-based Highrise project.

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Top Web Series of 2012 Set New Bar For Quality

Top Web Series of 2012 Set New Bar For Quality | Transmedia: Storytelling for the Digital Age | Scoop.it

Fruzsina Eördögh "Yahoo beat Google in 2012, when it came to original web video programming. A look back at the best video series the Internet has to offer."

The Digital Rocking Chair's insight:

Note to self: watch more web series in 2013!

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How The Budget Of A $636,010 Web Series Breaks Down

How The Budget Of A $636,010 Web Series Breaks Down | Transmedia: Storytelling for the Digital Age | Scoop.it
Freddie Wong AKA freddiew has a released an infographic breaking down how his 'Video Game High School' web series spent its $636,000 budget.
The Digital Rocking Chair's insight:

Very useful and fabulously presented.

Fausto Cantu's curator insight, December 19, 2012 2:26 PM

excelente infografía, que resume los costos de los nuevos formatos para producir

Jeni Mawter's curator insight, December 19, 2012 8:00 PM

Fascinating breakdown of financial budgeting for video game production. 

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In Twitter, An Emerging Creative Medium For The Digital Age

In Twitter, An Emerging Creative Medium For The Digital Age | Transmedia: Storytelling for the Digital Age | Scoop.it

Sarah Kessler:  "The fictional characters on Twitter don't merely parody celebrities. They're creating a distinctly new way to tell stories" ...

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David Lynch: 'Feature Films Have Become Cheap' (Q&A)

David Lynch: 'Feature Films Have Become Cheap' (Q&A) | Transmedia: Storytelling for the Digital Age | Scoop.it

Karsten Kastelan:  "The elusive auteur behind Mulholland Drive and Twin Peaks [opens] up about digital cinema, why he hasn't made a feature film since 2006's Inland Empire and why the future of cool movies is online."

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Nuno Bernardo: Why we don’t talk about digital pennies anymore?

Nuno Bernardo: Why we don’t talk about digital pennies anymore? | Transmedia: Storytelling for the Digital Age | Scoop.it

Because digital is now a serious entertainment money-maker in its own right, argues beActive Media's Bernardo

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If Content Is King, Multiscreen Is The Queen, Says New Google Study

If Content Is King, Multiscreen Is The Queen, Says New Google Study | Transmedia: Storytelling for the Digital Age | Scoop.it

Ingrid Lunden: "New research out from Google, working with market analysts Ipsos and Sterling Brands, puts some hard numbers behind the often-noticed trend of how people in the U.S. are using a combination of phones, tablets, computer and TVs to consume digital content."

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The Making Of A Viral Vine Sensation: Find Out Why Ryan Gosling Won’t Eat His Cereal

The Making Of A Viral Vine Sensation: Find Out Why Ryan Gosling Won’t Eat His Cereal | Transmedia: Storytelling for the Digital Age | Scoop.it

Teressa Iezzi:  "It took another creative Ryan to come up with a Vine-powered combination of a spoonful of cereal and the Gos’s expressive mug. Here’s the story behind the meme."

The Digital Rocking Chair's insight:

It's the little things ... LOL

annebot's curator insight, May 14, 7:00 PM

Hey it's Gosling, what else do I need to say!?

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Five Different Routes to a Web Series

Five Different Routes to a Web Series | Transmedia: Storytelling for the Digital Age | Scoop.it

David Licata:  "The web series can take many shapes, from a no-budget serial made in high-school media classes to Joss Whedon’s Dr. Horrible’s Sing-Along Blog to Netflix’s long-format House of Cards."

The Digital Rocking Chair's insight:

A very informative read ....

Henrik Safegaard - Cloneartist's curator insight, March 25, 11:23 AM

From the comments: 

"A great lay of the land. And in doing so, this points out in bright neon letters what is wrong with the vast majority of web series today" -


Very inspiring reading -

Benilda Pacheco Beretta's curator insight, March 27, 3:10 AM

add your insight...

 
Asil's curator insight, March 29, 10:24 AM

Food for thougth

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Digital Publishing for Filmmakers: The Karada and The Silent History [#Transmedia]

Digital Publishing for Filmmakers: The Karada and The Silent History [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

Randy Astle:  "Transmedia by definition requires producers to work in more than one medium; the fun, most of the time, is in devising ways to carry a narrative (or narrative world) across different platforms" ...

The Digital Rocking Chair's insight:

Randy Astle takes a look at two literary projects whose digital publishing strategies "can be extrapolated to film and transmedia projects for producers who aren’t interested in writing the next great American novel".

Henrik Safegaard - Cloneartist's curator insight, March 5, 2:16 AM

Interesting - Click the headline for the full story.

Joakim Baage, SPOON USA's curator insight, March 5, 10:55 AM

The book business need this kind of thinking

Debbie Elicksen (LION)'s curator insight, March 5, 11:43 AM

The future is now

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How Digital Filmmakers Produced a Gorgeous Sci-Fi Movie on a Kickstarter Budget

How Digital Filmmakers Produced a Gorgeous Sci-Fi Movie on a Kickstarter Budget | Transmedia: Storytelling for the Digital Age | Scoop.it

Tim Maly:  "When Derek Van Gorder and Otto Stockmeier decided to make a science fiction short about a mutiny on an interplanetary warship, they didn't have the funds for CGI."

The Digital Rocking Chair's insight:

"Kit bashing is when you go to a model store and buy up boxed models kits like cars and naval vessels to repurpose the parts for your completely unrelated miniature."  Intrigued?  Then you should definitely read the rest of this article :)

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New Boundaries Of Digital Storytelling

New Boundaries Of Digital Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
A new initiative by the Brown University creative nonfiction program is exploring the potential of digital nonfiction through some of the web's most unusual storytelling projects.
The Digital Rocking Chair's insight:

This article reviews some fascinating digital storytelling projects.

Louise Robinson-Lay's curator insight, January 12, 7:57 PM

Storytelling using creative non-fiction. Very useful resource for high schools.

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Write on the button: the grammar of interactivity

Write on the button: the grammar of interactivity | Transmedia: Storytelling for the Digital Age | Scoop.it

Jonathan Richards "Deciding what text to put on an interactive button can be difficult, not least because of the unusual grammar of the 'interactive voice'. Here, we propose a test to use when in doubt."

The Digital Rocking Chair's insight:

A decidedly quirky, but interesting, post.

Nicolas Moulard - Actuonda's curator insight, January 3, 9:17 AM

add your insight...

Louise Robinson-Lay's curator insight, January 3, 5:57 PM

Thinking about the language aspect of using technology.

Dawn Matheson's curator insight, January 9, 10:38 AM

Short. Sweet. Actionable. Are you getting the conversions you want on your website or blog? Learn more 

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How the Doctor Puppet Saved Christmas

The Digital Rocking Chair's insight:

For Dr Who fans everywhere ....

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Building a parallax scrolling storytelling framework | Tutorial

Building a parallax scrolling storytelling framework | Tutorial | Transmedia: Storytelling for the Digital Age | Scoop.it
Stevan Živadinović, the brains behind multi-plane side-scroller web comic Hobo Lobo of Hamelin, walks us through the development of the Parallaxer platform and gives a crash course on turning pencil drawings into transparent-background assets...
The Digital Rocking Chair's insight:

O.K.  This is a very technical article, but fascinating none-the-less.

Vivalist's curator insight, December 18, 2012 5:24 AM

technical article (tutorial) on the challenges of creating Parallax Scrolling web experience out of your usual drawings.

Dolly Bhasin 's curator insight, December 18, 2012 10:48 PM

Great Idea, would love to try!

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A taste of FixTV

A taste of FixTV | Transmedia: Storytelling for the Digital Age | Scoop.it
In a series of video interviews by Anna Jackson, creative producer Mark Westerby shares the challenges and rewards of working across platforms to create FixTV, Wellington's first live studio and web TV chat show.
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Keeping Your (Seriously Awesome) App Out Of Purgatory

Keeping Your (Seriously Awesome) App Out Of Purgatory | Transmedia: Storytelling for the Digital Age | Scoop.it

Prasad Thammineni: "So you launched an app. Does it launch into Angry Birds-level orbit or fall to the fifth screen of someone's smartphone, never to be tapped again? Five ways to keep users hooked" ...

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Showcasing Canadian Digital Creativity, part 3: Entertainment Apps

Showcasing Canadian Digital Creativity, part 3: Entertainment Apps | Transmedia: Storytelling for the Digital Age | Scoop.it

James Martin: "Canada is MIPCOM 2012's Country of Honour. From now until then, we'll be highlighting the nation's most creative projects, via the CMF/FMC. Enjoy!"

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