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FoxxFur: "Is Disneyland naive? As the first of its kind, the first multimedia art experience which lifted the amusement center to a new height that a word had to be invented for it - a theme park - it must be" ...
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Welcome to Transmedia: Storytelling for the Digital Age …
Here, you'll not only find articles on the many facets of transmedia storytelling, but also articles exploring the creative and technical achievements of individual platforms. If you would like to know more about my approach to curating this topic, then please follow the title link to Scoop.it's Lord of Curation Series. I really enjoy your support and hope you find the articles that I share as interesting and useful as I do.
Thank you Scoop.it for the recognition and acknowledgment, it is very much appreciated.
Benson Hendrix: "Telling a compelling story online is much like creating a good TED Talk. You need to find the sparks of emotion and passion for a topic and nurture them."
Shathley Q: '“Sometimes…” as Stuart Moore writes on the first page the pre-Superstorm Sandy released Wolverine: Under the Boardwalk, “…you just gotta disappear for a while.”'
add your insight...
Molly Ebner: "One step beyond admiring art; Transmedia Storytelling and ARGs let you become a part of the art yourself."
Fiona Milburn journeys into Transmedia 2.0 and finds that it's platform agnostic and mirrors the studio system of old Hollywood.
Vanessa Thorpe: "Theme parks and heritage attractions join the booming new market for immersive theatre"
Great idea. I would love to go there -
In the whole world of entertainment immersive experience (even social tv and second screen may be considered a kind of immersive experience) is getting more and more important. Transmedia is taking place and creativity, good writying (and a good budget) is all you need to leverage storytelling to the next level.
Scott Macaulay: "Need to make a snap decision about a crowdfunding or DIY distribution platform? Then check out the Virtual Toolbox from NYU's Cinema Research Institute."
"Books are amazing in the way that they can create a whole world using nothing but words. That being said, there is also something to be said for transmedia storytelling" ...
A great reading list from Angela J. (12th grade).
WSJ: "As part of Google’s ATAP project, “Duet” is the third in a series of short films called “Spotlight Stories,” which are created specifically for mobile devices."
Kristin McCracken: "Attention, filmmakers: You must read these social media do's and don'ts."
Eli Epstein: "Is paperback passé? Today storytellers are deconstructing books and getting innovative -- both online and offline."
Today, storytellers find imaginative ways to share their ideas with interactive and visual elements. On modern mediums like Twitter, Vine, YouTube and other mobile applications, storytellers are crafting tales in ways that would have been unfathomable a decade ago.
Modernes Storytelling: Ideen
They definitely are unique and non-traditional. Some I liked, some not so much. All intriguing.
Joseph Oldham: "Whilst certain ‘high-end’ television series are routinely praised for bringing supposedly ‘cinematic’ values to television, it seems to me that the Marvel series doing something which might be conceptualised as the reverse, porting modes of serialised storytelling that have been prominently developed on television over the last few decades into a popular film series."
Robert Pratten: "The purpose of the book is to stimulate ideas and inspiration. It’s a small catalog of participatory transmedia storytelling experiences intended to remind, suggest, provoke and inspire creators."
Transmedia interactive, inspiring storytelling
Rowan Kaiser: "Every other week, a company or a developer or a celebrity says something to reinforce the standard that games are played, created, and especially star white men. But there's much more pushback against this idea."
Lauren Davis: "Earlier this month, Harry Potter creator J.K. Rowling released a short piece of prose that offered a quick look at Harry Potter and his Hogwarts classmates as adults. The response indicated that fans are still hungry for stories of the wizarding world—and perhaps it's time for someone other than Rowling to give it to them."
"Horror author and filmmaker Oldrich Stibor recently founded the company Red Right Hand Publishing to create high-quality transmedia stories, starting with the project The Black Chronicles."
"The Black Chronicles has many bonus features and elements of surprise. Stibor kindly agreed to answer some of my [Sabrina Ricci] questions about his transmedia project."
A look at a new transmedia project in the horror genre.
The Black Chronicles has many bonus features and elements of surprise. Stibor kindly agreed to answer some questions about his transmedia project.
Click to read more.
Paula Bernstein: "Here's the back story behind the fan-made teaser trailer for "American Horror Story" season 4."
Laura E. Hall: "Exploring the pristine ruins of Second Life and other online spaces"
Edwin McRae: "Essentially it's about having everything in the game MATTER to the characters involved."
[Part II of this post can be found here: Awesome Game Story Gene 2 - A responsive, narrative-rich Game World]
Manori Ravindran: "Increasingly, media producers are transforming the documentary experience through interactive docs and buzzy transmedia elements. But how can integrating transmedia reinforce a project, and what audiences can it reach?"
Matthew Miller: "Working with Google Play, M&C Saatchi Sydney has released a music video in an intriguing online format that invites the user to experience a story through the six facets of a cube."
This 3d cube presents six audio/video streams on the six faces of a cube. As the user rotates the cube in three dimensions, the audio streams mix and transition smoothly according to which face is most in view.
The technology driving this is WebGL and HTML5 soon to become familiar to us all, and bringing improved quality for accessing and viewing three dimensional environments.
Gus Lubin: "Is 3D movie technology a money-making gimmick or a true innovation? The answer is a little of both. Some movies use the technology to create more wonderfully immersive scenes, but others do little with the technology or even make a movie worse."
Simon Parkin: 'Milk wants to create art that can impact millions simultaneously, so he’s turned to virtual reality, which is set to make a triumphant return in the form of the Oculus Rift, VR goggles built from smart-phone technology. He is unequivocal about it: VR is what will succeed film as the “future of storytelling” and the “next great canvas for human expression”.'
Chris Milk is a true 21st century artist. The fact that he learned to code at an early age is very relevant. His collaboration is Aaron Koblin are mind blowing and he can also truly shine on his own - as the Lincoln Hello Again project shows it
"Anna Jackson takes a look at local [New Zealand] film and transmedia projects taking an innovative approach to hunting the elusive and all-important audience (featuring Loading Docs, What We Do in the Shadows, Everything We Loved and The Generation of Z)."
"Interest in transmedia and related forms of multiplatform production has increased significantly over the last few years, reflecting significant changes across all media forms in funding, production and delivery models" (cit)
I saw The Jump recently and thought it was an excellent short doc piece. Looking forward to seeing the rest from Loading Docs as well.
Mark Strauss: "The Nielsen Company has created this handy infographic so that you can precisely determine how much of your life would be required to view every episode of every season of the top animated shows. That way, you can plan accordingly if a planet-destroying asteroid is just one week away from impact."
PSFK Labs: "From spoken word to moving pictures new technologies have become the springboard for producers and audiences to create and share their personal tales."
Tablets are in the hands of every child and young adult across much of the planet. Children's and young adult storytellers take not.
Because one way or another... they are. Sooo, let's see how.
First drafts from now on are done on my iPad. This is a personal shift.