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A Social Network for Kids

A Social Network for Kids | Transmedia: Storytelling for the Digital Age | Scoop.it

Margaret Rock: 'Some argue children are too young for social networking, and others assert kids don't want an "age appropriate" network because there is "no fun in that."'



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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Lord of Curation Series: Fiona Milburn

Lord of Curation Series: Fiona Milburn | Transmedia: Storytelling for the Digital Age | Scoop.it

Welcome to Transmedia: Storytelling for the Digital Age …

 

Here, you'll not only find articles on the many facets of transmedia storytelling, but also articles exploring the creative and technical achievements of individual platforms.  If you would like to know more about my approach to curating this topic, then please follow the title link to Scoop.it's Lord of Curation Series.  I really enjoy your support and hope you find the articles that I share as interesting and useful as I do. 

 

Thank you Scoop.it for the recognition and acknowledgment, it is very much appreciated.

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Jess McCulloch's comment, January 4, 2013 1:04 AM
thank you for being such a great curator Fiona!
Nicky Moore's comment, February 1, 2013 6:02 PM
Agreed! Such a wonderful resource!
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Why video game engines may power the future of film and architecture

Why video game engines may power the future of film and architecture | Transmedia: Storytelling for the Digital Age | Scoop.it
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Chris Plante:  "Epic Games, the company best known for Gears of War, has a very different plan for this generation of video games — one that expands far beyond what games are typically assumed to be."

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Why millennials are increasingly cutting the cord

Why millennials are increasingly cutting the cord | Transmedia: Storytelling for the Digital Age | Scoop.it
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Lindsay Rothfeld:  "Tech-savvy, thrifty millennials demand instant gratification, and the way they consume TV is changing."

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Jessica Klein: 6 Snapchat creators you should know about

Jessica Klein: 6 Snapchat creators you should know about | Transmedia: Storytelling for the Digital Age | Scoop.it
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"Snapchat has expanded far beyond its social beginnings, VideoInk's reporter [Jessica Klein] explains" ...

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The Layman’s Guide To Virtual Reality

The Layman’s Guide To Virtual Reality | Transmedia: Storytelling for the Digital Age | Scoop.it
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Mark Wilson:  "So many companies, so many technologies. Who can keep it all straight? We can! Here's a plainspeak FAQ to get you up to speed."

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John Caswell's curator insight, March 1, 9:01 AM
Watch this space - literally!
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The $19-billion question: Is Snapchat the new television?

The $19-billion question: Is Snapchat the new television? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Mathew Ingram:  "Snapchat is a brand new and red-hot mobile app aimed at millennials, but it has a surprisingly old-fashioned media model — and that could help it take over as television becomes less appealing to advertisers" ...

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Hands On With “YouTube Kids,” Google’s Newly Launched, Child-Friendly YouTube App

Hands On With “YouTube Kids,” Google’s Newly Launched, Child-Friendly YouTube App | Transmedia: Storytelling for the Digital Age | Scoop.it
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Sarah Perez:  "Late last week, news leaked that YouTube was poised to release a new, kid-friendly version of its YouTube service for mobile devices. Today, much to the delight of families everywhere, that app has now arrived, complete with a simplified design, a curated selection of kid-safe content, parental controls, and more."

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Elsa Caetano's curator insight, February 23, 3:46 PM

Brevemente

Youtube Cats: só com vídeos virais de gatinhos

Leisa Moore's curator insight, February 24, 4:48 PM

This could be so awesome!! 

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transmediale 2015: Why we need spaces for art and tech beyond corporate influence

transmediale 2015: Why we need spaces for art and tech beyond corporate influence | Transmedia: Storytelling for the Digital Age | Scoop.it
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Elvia Wilk:  "True to its title, "Capture All," the program of this year's transmediale festival in Berlin was ambitiously panoramic, with such a marathon, round-the-clock schedule that by the last day a number of attendees had come down with the same cold" ...

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Daniel Ravner: The ABC’s of social TV

Daniel Ravner: The ABC’s of social TV | Transmedia: Storytelling for the Digital Age | Scoop.it
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"Social TV's buzzwords explained by [Daniel Ravner,] the CEO of Israel's Practical Innovation."

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Classic Alice & The Brave New World of Transmedia Storytelling

Classic Alice & The Brave New World of Transmedia Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
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Erik Urtz:  "The Classic Alice and its heavy social media integration are a great example of what storytelling in the twenty first century just might become."

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Michael Kosmides's curator insight, February 21, 6:30 AM

Classic transmedia Alice

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Jessica Klein: How to make a successful indie web series with little cash and no built-in fan base?

Jessica Klein: How to make a successful indie web series with little cash and no built-in fan base? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Jessica Klein:  "What do the words “indie web series” mean to you? You probably think small budget, few actors, and amateurs behind the scenes. With these assumptions, it might surprise you that some of the most unique, polished, talent-filled, and ultimately successful series on the web were created independently. Starting with little cash and virtually no built-in fan base, how did these indie series do it?"

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Brad Tollefson's curator insight, February 20, 6:27 PM

Overall, people watch independent web series like Pretty, Brothers, and Be Here Nowish because, simply put, they’re good. Their success lies in the creators having a solid product from the beginning… but not nearly the kind of “solid,” ratings-guaranteed product that TV networks will sink their money into. Rather, independent web series need to target independent people. These ones all expertly navigated the line between wide appeal and niche audiences, gaining enthusiastic viewers and reviewers. If you want to do the same with your indie series, what you need is first some cash, then a solid pilot episode, an attractive web page, a social media presence, and a crowdfunding link. From there, people will tell you whether you’re good enough to grow or not.

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Reddit isn't the future of creativity, but it is a vital part of it

Reddit isn't the future of creativity, but it is a vital part of it | Transmedia: Storytelling for the Digital Age | Scoop.it
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James Erwin:  "The site has emerged as an important creative platform, but getting—and keeping—an audience there is a tricky thing."

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A Brief History Of Star Wars Canon, Old And New

A Brief History Of Star Wars Canon, Old And New | Transmedia: Storytelling for the Digital Age | Scoop.it
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James Whitbrook:  "When a franchise is around for four decades, it can get impossibly unwieldy to try and grasp its lore — and Star Wars canon is no exception. Here's a guide to the origins of Star Wars Canon, the rise and fall of one of the most prominent Expanded Universes in fiction, and where the saga stands with Disney today."

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Mychial Emmanuel's curator insight, February 14, 6:39 AM

STAR WARS - Not the beginning, not the end - let peace reign in the new heavens a new motion picture series from H.I.M Prince mychial to gross over £144000.000.000 at premier nollywood.

 

CAN YOU DIG IT!

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In the Age of Auteur Television, What Does It Mean to Be a Director?

In the Age of Auteur Television, What Does It Mean to Be a Director? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Liz Shannon Miller:  "Marcos Siega, executive producer of Fox's "The Following," is also the show's lead director — but does that make him a showrunner?"

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How to harness the power of immersive media (infographic)

How to harness the power of immersive media (infographic) | Transmedia: Storytelling for the Digital Age | Scoop.it
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Frank Rose:  'In an article in Admap a couple of years back, noted branded content guy Graham Hodge said some very nice things about The Art of Immersion but observed quite rightly that the book "stops short of offering advice to brands."'

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Quantum Break – AAA Transmedia Binge Viewing

Quantum Break – AAA Transmedia Binge Viewing | Transmedia: Storytelling for the Digital Age | Scoop.it

Via siobhan-o-flynn
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Lee Robinson:  "For any gamers who are still unaware of what Quantum Break is, it’s an upcoming Transmedia AAA game and live action TV show, exclusive to the Xbox One."

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The Web: Headliner Or TV’s Supporting Actor?

The Web: Headliner Or TV’s Supporting Actor? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Chuck Fishman:  "Today’s TV viewer doesn’t just watch TV anymore — they scroll through Twitter and Facebook in real time, watch YouTube Videos, send Snapchats and pin to Pinterest boards."

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Minna Kilpeläinen's curator insight, March 1, 4:12 PM

A 2014 Nielsen Digital Consumer Report 
said that 84 percent of U.S. smartphone and 
tablet owners watch television with a second screen in hand. Second screen action is definitely something networks should explore and figure out how to engage viewers to their content. Question is, how do networks and other media  companies build interactive web platforms for today’s viewers?


Chuck Fishman says that to date, networks’ attempts at creating second-screen experiences  haven’t consistently taken off.

Second screen action often happens on social channels that
networks don’t own, and therefore can’t control, but they do
have the ability to capture and amplify what’s happening.

 

Fishman suggests that one  way media companies could approach the  second screen is to create original and exclusive
digital video content that  stands apart from linear broadcast programming. That means focusing strongly on transmedia storytelling. Media concepts no longer contain only tv-programmes, you have to produce a multiplatform experience from the beginning.

 

 

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Simon Staffans: Why the North is so hot right now

Simon Staffans: Why the North is so hot right now | Transmedia: Storytelling for the Digital Age | Scoop.it
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Simon Staffans:  "This is the first article in an in-depth series focusing on the Nordics. We’ll take you behind the scenes and talk to the people who know what’s up, where the Nordics are heading and why you need to keep tabs on what’s happening in the lands of the North."

 

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The Rise and Fall and Rise of Hasbro's TV Strategy

The Rise and Fall and Rise of Hasbro's TV Strategy | Transmedia: Storytelling for the Digital Age | Scoop.it
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Sam Thielman:  "What looks like an entertainment company, spends like an entertainment company and programs like an entertainment company? It's Hasbro, a toymaker. Hasbro makes not just toys but also hugely popular intellectual property, which for decades has been key to its bottom line."

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Four Pitfalls Hollywood Must Avoid To Keep Up With The Kardashians On Mobile

Four Pitfalls Hollywood Must Avoid To Keep Up With The Kardashians On Mobile | Transmedia: Storytelling for the Digital Age | Scoop.it
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Jameel Khalfan:  "When Apple launched the iPhone in 2007, the world was immediately changed forever and the web gave way to apps as the leading way people absorbed content" ...

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Miami 2.0: Transmedia at FilmGate Interactive

Miami 2.0: Transmedia at FilmGate Interactive | Transmedia: Storytelling for the Digital Age | Scoop.it
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Lauren Wissot:  "Part conference, part festival – and packed with live events, workshops, parties, and even a “Tech Playground” – FilmGate Interactive uniquely combines cutting edge storytelling with a laidback Miami Beach vibe."

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Transmedia Trouble? Better Call Saul!

Transmedia Trouble? Better Call Saul! | Transmedia: Storytelling for the Digital Age | Scoop.it
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A look at the transmedia storyworld around Breaking Bad spin-off, Better Call Saul, from Lee Robinson of Bellyfeel.

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Brad Tollefson's curator insight, February 20, 6:24 PM

What is good news for fans of great interactive content is that AMC chose to augment the TV story with some brilliantly thought out Storyworld content – they didn’t fluff it (as so many do) apart from the whole GEO issue… Thanks AMC!

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Are freemium games focusing too much on monetisation and not enough on fun?

Are freemium games focusing too much on monetisation and not enough on fun? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Stuart Dredge:  "As developers try to make money by creating Candy Crush clones, free-to-play mobile games are in danger of creative stagnation" ...

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Under the Hood of ‘Chasing Bayla,’ an Immersive Story From the Boston Globe

Under the Hood of ‘Chasing Bayla,’ an Immersive Story From the Boston Globe | Transmedia: Storytelling for the Digital Age | Scoop.it
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Aleszu Bajak:  "Last October, [Laura] Amico coordinated the production of “Chasing Bayla,” an immersive story about one man’s quest to save a whale ensnared in fishing nets. The story features over 6,000 words juxtaposed with multiple photographs, videos, audio recordings, and animated illustrations. Amico recently spoke about the project at The Nieman Foundation for Journalism at Harvard."

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Eva Dominguez's curator insight, February 15, 5:14 PM

#parallax Two ways: visual or article

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YouTube is 10 years old: the evolution of online video

YouTube is 10 years old: the evolution of online video | Transmedia: Storytelling for the Digital Age | Scoop.it
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Fred McConnell:  "Ten years is a long time on the internet, especially when 300 minutes of video are uploaded to your site every minute. On YouTube’s 10th birthday, we trace the growth and growing pains of online video"

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Emoji That! [Quiz]

Emoji That! [Quiz] | Transmedia: Storytelling for the Digital Age | Scoop.it
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"Welcome to the first Transit blog post of 2015! We thought we'd start the year off casually with a light-hearted quiz that combines two very different modes of storytelling ... the emoji and the feature film."


[A fun quiz that tests your knowledge of New Zealand film.]

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