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Welcome to Transmedia: Storytelling for the Digital Age …
Here, you'll not only find articles on the many facets of transmedia storytelling, but also articles exploring the creative and technical achievements of individual platforms. If you would like to know more about my approach to curating this topic, then please follow the title link to Scoop.it's Lord of Curation Series. I really enjoy your support and hope you find the articles that I share as interesting and useful as I do.
Thank you Scoop.it for the recognition and acknowledgment, it is very much appreciated.
Dan Soloman: "There's a lot riding on the success or failure of Veronica Mars as a commercial entity--but all Rob Thomas cares about is whether or not the movie works for the fans."
Christine Weitbrecht: "I just got back from my very first SXSW conference in Austin, Texas, and it was simply amazing and invigorating. SXSW vibrated with great minds, great talents, great projects, and great conversations. This conference is where the good stuff happens, and where people do and think cutting-edge. If you’re interested in social and/or digital media, this is the conference you should attend. It’s not cheap, but it is absolutely worth its money!"
Randy Astle: "The Internet and digital filmmaking tools have opened up new possibilities of crowdsourcing material–Life in a Day, Declaration of Interdependence, One Day on Earth, even the interactive Star Wars Uncut–and given new life to the omnibus/anthology film format. The latest project to adopt the form is 50 Kisses, a film created by the London-based Chris Jones and hundreds of collaborators from around the world."
The Internet and digital filmmaking tools have opened up new possibilities of crowdsourcing material–Life in a Day, Declaration of Interdependence, One Day on Earth, even the interactive Star Wars Uncut–and given new life to the omnibus/anthology film format. The latest project to adopt the form is 50 Kisses, a film created by the London-based Chris Jones and hundreds of collaborators from around the world.
Click to read full story.
Charlie Jane Anders: "Being a science fiction creator is the most amazing adventure -- you get to invent whole new worlds, brand new futures, and fantastic technologies, and you get to tell the most incredible stories about them. But it's also a tough and heartbreaking career path, whether you're in books, comics, movies or television. Here are 10 things that every brand new science fiction creator ought to know at the start."
Being a science fiction creator is the most amazing adventure — you get to invent whole new worlds, brand new futures, and fantastic technologies, and you get to tell the most incredible stories about them. But it's also a tough and heartbreaking career path, whether you're in books, comics, movies or television. Here are 10 things that every brand new science fiction creator ought to know at the start.
Kim Gaskins: "Inclusive storytelling can be hugely rewarding, but understanding how to hook your audience – and how to walk away with high-quality content – can be just as difficult. With that in mind, here are a few best practices for engaging people in various aspects of storytelling, including funding and content creation."
Lets talk about UGBC = User Generated Brand Content !
Jane Ciabattari: "The World Wide Web, which turns 25 on 12 March, has brought about a radical revolution in literature – from e-books to Twitter fiction" ...
Alex Billington: '"We all love stories. We're born for them," says filmmaker Andrew Stanton (of Finding Nemo, Toy Story, Wall-E, John Carter) in this video that celebrates everyone who's ever had an idea, picked up a camera, or searched for a way to bring their story to life.'
Google's wonderful Storytellers Ad celebrates more than storytellers. It celebrates the fact that previously specialized knowledge is available to everyone, liberating not just creativity but the belief that we can all tell our stories and people will listen. The ad uses the narrative from Andrew Stanton's TEDTalk on storytelling, few people explain the fundamental nature of humans as storytellers better.
Neil Long: "Read on for in-depth discussion of what the industry gets wrong about game narrative, storytelling’s growing significance and a look at the prevailing trends to come."
Read on for in-depth discussion of what the industry gets wrong about game narrative, storytelling’s growing significance and a look at the prevailing trends to come.
Celluloid Liberation Front: "As part of the Berlinale Talents creative summit earlier this month, Irish director Neil Jordan (who created the Showtime historical drama "The Borgias") and Hollywood producer Martha De Laurentiis ("Hannibal"), the widow of the late legendary producer Dino De Laurentiis, spoke about the differences between working in film and television."
Simon Staffans: "Let me take a moment and share some simple truths I’ve distilled from a number of years creating content for just about anything – print, radio, television, online, live events… you name it."
Infographic by Maya Eilam.
How would you shape your story?
Kurt Vonnegut's rejected anthropology thesis proposed that the shapes of a culture's stories was at least as important as the shapes of their pots and spearheads.
I've been interested about the potential relationship of literary form to visual form, how we understand them logically, intellectually and emotively. How could a drawing, painting or work of architecture express the ideas contained in a work of literature through the use of form?
You can see Vonnegut discuss his ideas on the shapes of stories in this clip on YouTube:
Grant Howitt: "Narrative is becoming more important to the gaming experience, with writers arguing that they take interactivity to a whole new level" ...
Edward Helmore: "After the success of True Detective, award-winning film-makers are being lured to TV with the promise of more creative control, Does this herald a new golden age for viewers?"
Alison Willmore: 'Robert Rodriguez, who broke into film by making a $7,000 feature, is bringing his efficient indie sensibilities to television with a new network, El Rey, and his first-ever TV drama, "From Dusk Till Dawn: The Series."'
Sam Gutelle: "Last August, The Lizzie Bennet Diaries won an Interactive Emmy Award, adding shiny gold feathers to the caps of creator Bernie Su and transmedia director Jay Bushman. Lizzie Bennet was able to win its Emmy because of its impressive transmedia presence, which includes 35 different Twitter feeds for individual characters and a handful of spin-off vlog channels" ...
More interesting insights into Emma Approved etc.
Will Freeman: "The concept behind augmented reality books is simple: a physical book contains many elements that elude the human eye, only visible through the use of various apps, gadgets and other devices. "
Annie Park: "Dylan Blau is practically a Vine celebrity, thanks to his uncanny ability to make ambitious stop-motion paper animations. Here's how he creates them."
So impressed and wish I could make these.
If you're an active Vine user, you've probably seen some of Dylan Blau's incredible work. The 20-year-old stop-motion animator is famous for making extraordinary CGI-free Vine videos, often with basic material like clay and paper.
Click to see more.
The six-second rule & video magic using Vine. Awesome!
Simon Staffans: "Brand storytelling, deep knowledge of audiences and real-life interaction will all be key moving forwards"...
Three areas we should take into consideration when approaching cross media projects this year:
1. Companies need stories too
2. Let’s help people scratch their own itches
3. Think beyond the screen, to real-life interaction
Maria Popova: "Read by Terry Burns and featuring an appropriately haunting score from the young British composer Lennert Busch, the film belongs to — pioneers, perhaps — an emerging creative genre: the cinematic poem."
This is an unusual one. But I really enjoy reading the works of H.G. Wells and upon viewing this, I felt it kept to the quality of that author.
A Solitary World — a breathtaking homage to H.G. Wells, with text adapted from five of his most celebrated works: The Time Machine (1895), The Island of Dr. Moreau (1896), The First Men in the Moon (1901), In The Days of the Comet (1906), The World Set Free (1914). Read by Terry Burns and featuring an appropriately haunting score from the young British composer Lennert Busch, the film belongs to — pioneers, perhaps — an emerging creative genre: the cinematic poem.
OK. So is this Progress? Are Humans Moving Forward?
Well - art, creativity and idea-innovation are all part of that. So in the loose and all-embracing way we love, the sanswer is yes!
Noah J Nelson: "Whereas Lizzie Bennet managed to make money thanks to YouTube advertising, merchandizing and a degree of product integration it didn’t produce money from every channel the series played out on. This time around, despite having only 80% of the audience of the first series, Emma Approved is pulling in five times the cash. Every platform is being monetized."
Aymar Jean Christian: "Five years ago, making a web series to get on traditional television was a fool's game. Now it's becoming a viable way to break into TV -- here's how it's working" ...
Rachel Edidin: "Literary publishing's uneasy relationship with fan fiction has been complicated by the realization that fandom is a huge potential market—one already stocked with both prolific authors and enthusiastic readers. But how to tap that market is a dilemma that few publishers seem quite prepared to engage."
Dan Solomon: "Fans who have spent the better part of a decade waiting for the follow-up to the author's His Dark Materials trilogy can bide their time with the chronicles of Jeffrey the fly. Pullman discusses his unexpected creation" ...
Andy Maltz: "We need new storage technologies, standards, and practices to preserve modern cinema" ...
Sarah Salovaara: "Zero Point, a meta-documentary about the virtual reality industry, is about to remove the popular practice of 3D filmmaking from theaters" ...