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Transmedia Journalism in 499 Words

Transmedia Journalism in 499 Words | Transmedia: Storytelling for the Digital Age | Scoop.it

Kevin Moloney: "Transmedia journalism is designing a project to unfold across multiple media in an expansive rather than repetitive way" ...

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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Lord of Curation Series: Fiona Milburn

Lord of Curation Series: Fiona Milburn | Transmedia: Storytelling for the Digital Age | Scoop.it

Welcome to Transmedia: Storytelling for the Digital Age …

 

Here, you'll not only find articles on the many facets of transmedia storytelling, but also articles exploring the creative and technical achievements of individual platforms.  If you would like to know more about my approach to curating this topic, then please follow the title link to Scoop.it's Lord of Curation Series.  I really enjoy your support and hope you find the articles that I share as interesting and useful as I do. 

 

Thank you Scoop.it for the recognition and acknowledgment, it is very much appreciated.

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Jess McCulloch's comment, January 3, 2013 10:04 PM
thank you for being such a great curator Fiona!
Nicky Moore's comment, February 1, 2013 3:02 PM
Agreed! Such a wonderful resource!
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Tapping Into the Emotional Side of Video Games: Developing Hope, Healing and Love

Tapping Into the Emotional Side of Video Games: Developing Hope, Healing and Love | Transmedia: Storytelling for the Digital Age | Scoop.it
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Chelsea Stark:  "Journey creator and thatgamecompany co-founder Jenova Chen talks about how video games need to appeal to a broader range of emotions to succeed."

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High Valyrian, anyone? What the 'Game of Thrones' conlangs tell us about language and world-building

High Valyrian, anyone? What the 'Game of Thrones' conlangs tell us about language and world-building | Transmedia: Storytelling for the Digital Age | Scoop.it
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Frank Rose:  "Behind the savage bloodshed, naked power lust, and epic betrayals that make HBO's Game of Thrones so enthralling to watch are the languages created for the show."

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10 viewing trends for 2014 that will change the way we watch TV

10 viewing trends for 2014 that will change the way we watch TV | Transmedia: Storytelling for the Digital Age | Scoop.it
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Stuart Dredge:  "From Twitter's 'social soundtrack' to self-made YouTube stars and Amazon turning future viewers into commissioners: the latest in interactive television trends" ...

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Roger Ellman's curator insight, April 14, 1:45 AM

Worth a glance and then...add your own ideas...keeps the breahting channels for new ideas open!

Debbie Elicksen 's curator insight, April 18, 2:19 PM

It's not just television, it's television made better.

 

Love #6. I'm good with "Samantha" taking the lead.

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Audience steps up in next generation of TV storytelling [#Transmedia]

Audience steps up in next generation of TV storytelling [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
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Michael Idato:  "As writers and producers exploit technology to find different ways to bring characters and stories to life, audience expectation is re-writing the rules of engagement. The net effect for the TV industry is a drastic shift in the way stories are told" ...

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Nicoletta Gay's curator insight, April 12, 3:10 AM

"The audience want a director for the show, they don't want to direct the show," producer Charlie Aspinwall says. "But having access to the director, being able to talk to them, is exciting, demystifying and engaging."

 

Read more: http://www.smh.com.au/entertainment/tv-and-radio/audience-steps-up-in-next-generation-of-tv-storytelling-20140411-36hba.html#ixzz2yfYX7eeT

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Documentary filmmaker explores the new visual language of virtual reality

Documentary filmmaker explores the new visual language of virtual reality | Transmedia: Storytelling for the Digital Age | Scoop.it
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Stephen Kleckner:  "It’s alluring to see this 360-degree medium as limitless, but this borderless world is not as free of structure as it first appears. Artists face a new set of rules to play by if they intend on creating an intentional, visual, virtual-reality composition."

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i-Docs's curator insight, April 10, 3:19 AM

“All we know is that traditional rules of filmmaking no longer apply,” Danfung said. “We’re focused on the technical aspect to begin with as there are still big challenges in the capture, workflow, and playback … but I think the even bigger challenge is the new visual language that is going to emerge.”

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Lego Crowdsources Its Way to New Toys

Lego Crowdsources Its Way to New Toys | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Dr. Pamela Rutledge
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Katarina Gustafsson "Brent Waller spent his childhood crafting plastic brick versions of characters from television shows and movies such as Teenage Mutant Ninja Turtles and Batman. Now 35, the Australian Lego fan has gotten so good at playing with the toys that the company soon will start selling one of his designs."

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Dr. Pamela Rutledge's curator insight, April 5, 3:48 PM

I talk about the shifting psychology in individuals and groups  due to social technologies all the time, but here is evidence of one company who gets it that made me smile - Lego crowdsourcing designs.  Who doesn't love Legos? From Mads Nipper, chief marketing office at Lego: “Both children and adults these days are used to being, and expect to be, more involved.”  

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Expanding Learning Opportunities with Transmedia Practices

Expanding Learning Opportunities with Transmedia Practices | Transmedia: Storytelling for the Digital Age | Scoop.it
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Laura Fleming:  'The Journal of the National Association for Media Literacy Education (NAMLE) published a long article by me in 2013 entitled “Expanding Learning Opportunities with Transmedia Practices: Inanimate Alice as an Exemplar”. I have decided to convert the article into readable chunks and serialize it here on my blog' ...


Here are the links to Part 1; Part 2; Part 3; Part 4; Part 5; and Part 6.

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How an Interdisciplinary Transmedia Project Can Address Mental Illness Stigma

How an Interdisciplinary Transmedia Project Can Address Mental Illness Stigma | Transmedia: Storytelling for the Digital Age | Scoop.it
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Mona Shattell:  "How does one go about an interdisciplinary project spanning art and science? How might this look? we set out to explore how mental health advocacy, video game design, and documentary filmmaking could come together to enhance understanding and fight stigma about mental illness."

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Dr. Pamela Rutledge's curator insight, April 3, 1:07 PM

Eager to learn more about 'For the Records' and it's dynamics--interactivity, audience participation, multiple threads--and where the gaming elements intersect with the other elements.  All the things that create a rich sense of narrative transportation and multi-sensory experience may go a long way to shift perceptions through empathy.

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A New Geo-Tagged Storytelling Site Might Be The Ultimate Travel Tool

A New Geo-Tagged Storytelling Site Might Be The Ultimate Travel Tool | Transmedia: Storytelling for the Digital Age | Scoop.it
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Alissa Walker:  'I also like the simple way Hi talks about itself on its homepage: "A community of writers, journalists, journalers, illustrators, photographers, travelers, poets, and musicians exploring the world, and sharing those explorations through images and text."'

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IBooks Author's curator insight, April 1, 7:45 AM

So is there an approach here to add to your next book?

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“Transmedia is a word for old people”

“Transmedia is a word for old people” | Transmedia: Storytelling for the Digital Age | Scoop.it
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Alisa Rivera:  'As a relative newbie to transmedia, I’ve been feeling psyched about the possibilities, particularly when it comes to storytelling for non-profits. Think of the possibilities for engaging donors and volunteers, bringing organizations’ missions to life in a visceral way.  But when a friend of mine shared my obsession with her 17-year-old daughter, this was her response:“Transmedia is a word for old people.”'

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Ivon Prefontaine's curator insight, March 29, 8:40 PM

Interestingly, not every young person lives the way the author's friend's daughter suggested. And not every old person needs a word to describe this practice.

Sadim MR's curator insight, March 31, 12:22 AM

"My friend’s daughter explained that young people don’t need a word to describe transmedia because this is how they live every day. The narrative of their own lives unfolds across different social media platforms and they consciously create identities for themselves depending on where, what, how and with whom they share information."

Justin Nalepa's curator insight, March 31, 8:01 AM

Love the comment posted below the article: "The word represents an attack on the institutional tendency to retain control and ownership of cultural vitality... I think your friend's daughter is absolutely right and only slightly wrong because transmedia is another word for power, and sharing control of culture is not the primary objective of the folks who are presently in control of the definition of transmedia."

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The complete guide to Transmedia Storytelling

The complete guide to Transmedia Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
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Gianluca Fiorelli:  "Transmedia is a powerful, immersive and fans-generating machine, because it creates better than other narrative strategies a strong emotional bond between a Brand and its audience."

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Ali Anani's curator insight, March 28, 10:59 PM

Sttrorytelling is the language that attracts customers

Whitequest's curator insight, March 29, 1:09 AM

Very interesting article

Sónia Laima's curator insight, March 29, 11:48 AM

In a nutshell/ Em poucas palavras

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Extending story...

Extending story... | Transmedia: Storytelling for the Digital Age | Scoop.it
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Transmedia NZ's Fiona Milburn brings us the third and final post in a series looking at how innovative storytellers use social media tools to extend narrative and engage audiences.

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A Participatory Documentary, Is It Possible?

A Participatory Documentary, Is It Possible? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Mike Hedge:  "Every summer, deep in the Nevada desert, a temporary city is created by tens of thousands of people. This week-long celebration is known as Burning Man" ...

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Why Marvel's 14-Year Movie Plan Should Cause Concern For Warner Bros. [#Transmedia]

Why Marvel's 14-Year Movie Plan Should Cause Concern For Warner Bros. [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jeff Gomez:  "More than another action-packed superhero romp, “Winter Soldier” serves as a primer in successfully structuring and steering a sprawling franchise, and stands as a warning to rival Warner Bros. and its DC superheroes that old school one-off tent pole development is becoming a thing of the past."

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Why Do People Lose Their Minds Over Television Series Finales?

Why Do People Lose Their Minds Over Television Series Finales? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Joel Keller:  "There are several reasons why writing the finale to a long-running and/or critically-acclaimed series is full of landmines that all but a few writers have managed to avoid setting off."

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BUILDING A TV STORYWORLD IN 8 STEPS [#Transmedia]

BUILDING A TV STORYWORLD IN 8 STEPS [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
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Andy Bryant:  "The concept of transmedia storytelling has been with us for around ten years, but what’s significant is that it’s no longer just production teams who are creating these stories.  TV marketers and creatives are getting in on the act" ...

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Transmedia Shows Are Winning the Internet

Transmedia Shows Are Winning the Internet | Transmedia: Storytelling for the Digital Age | Scoop.it
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Fruzsina Eördögh:  "Bernie Su's interactive storytelling is winning Emmys and raking in revenue, thanks to its die-hard fangirls."

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Stride & Prejudice iOS game reached #7 in Education; Sold 2,500 copies in 3 months (Post-Mortem)

Stride & Prejudice iOS game reached #7 in Education; Sold 2,500 copies in 3 months (Post-Mortem) | Transmedia: Storytelling for the Digital Age | Scoop.it
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"Dr. Carla Fisher takes a look back on the good and the bad things about launching an independent game in the iOS ecosystem."

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Why 'Frozen' Became The Biggest Animated Movie Of All Time

Why 'Frozen' Became The Biggest Animated Movie Of All Time | Transmedia: Storytelling for the Digital Age | Scoop.it
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Jeff Gomez:  "The film’s astonishing success has come as a surprise to most, but on closer examination, we can discern at least five standout ingredients to Frozen’s alchemy."

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Vivalist's curator insight, April 6, 3:24 AM

did not see it but hear about it so much about it on a daily basis with my daughter that I pretty much know it all :)

Lisa Durff's curator insight, April 6, 5:41 AM

Nik loves this movie and all the songs in it!

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Evolution of Storytelling

Evolution of Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Kim Zinke (aka Gimli Goose), Mervi Rauhala, Hans Heesterbeek
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The evolution of storytelling from iversity.

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Claude Emond's curator insight, April 5, 5:11 AM

Good story told on this infographic. For those leaders who know that nothing beats telling a good story :)

Marta Torán's curator insight, April 6, 2:56 AM

Genial!

Clare Treloar's curator insight, April 10, 3:04 PM

Another interesting infographic

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What The Budweiser "Puppy Love" Super Bowl ad Teaches About Video Storytelling

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"The Poynter Institute's Al Tompkins uses a hugely popular 2014 Super Bowl commercial to show how journalists can learn about story structure, character development, story focus and video and audio basics."

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Precinct 13 – Episode 2. A Behind the Scenes look at a live Transmedia project

Precinct 13 – Episode 2. A Behind the Scenes look at a live Transmedia project | Transmedia: Storytelling for the Digital Age | Scoop.it
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Nathan Anderson:  "Following the release of Precinct 13, Episode 2 early this month, I wanted to take the opportunity to give some insights into how the project was produced, how it evolved from Ep 1 and the various challenges and highlights along the way."

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From 'Teenage Mutant Ninja Turtles' to 'Back to the Future,' How BBQ Films Creates Immersive Cinematic Experiences

From 'Teenage Mutant Ninja Turtles' to 'Back to the Future,' How BBQ Films Creates Immersive Cinematic Experiences | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Paula Bernstein:  "When we think of immersive storytelling, Delorean time machines and grownups dressed as Teenage Mutant Ninja Turtles don't usually come to mind. But that's the case with New York-based BBQ Films" ...

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8 Rules for Creating a Successful Transmedia "Storyworld"

8 Rules for Creating a Successful Transmedia "Storyworld" | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Simon Staffans
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Max Follmer "[...] with rapidly increasing competition for viewers, growing smartphone and tablet penetration, and the emergence of new platforms, marketing and creative teams are increasingly playing an important role in developing “storyworlds,” experiences that bridge the gap between marketing and content and lay out the mythology, characters, setting, backstories, and events that drive a show."

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Simon Staffans's curator insight, March 26, 5:04 AM

Eight tips on what to think of when creating transmedia.

Emily Bockian's curator insight, March 27, 2:26 PM

Another important resource for my #DMPS2014 project.

Debbie Elicksen 's curator insight, March 29, 4:46 PM

“As the battle for viewers’ attention becomes more and more intense, we’re seeing marketing teams start to build their storyworlds earlier and earlier ahead of launches.”  


Popular television shows like Mad Men, Breaking Bad, The Walking Dead, The Good Wife, Dallas, and others do a great job of using transmedia to turn viewers into disciples and also attract new viewers.

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Jay Bushman: 3 keys to making a successful web series

Jay Bushman: 3 keys to making a successful web series | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


"Essential tips from the transmedia producer [Jay Bushman] of online video phenomenon The Lizzie Bennet Diaries!"

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Dr. Pamela Rutledge's curator insight, March 25, 10:56 AM

Bushman's 3 keys is a great article because there is compelling psychology underlying all of them.  My favorite of Bushman's three keys are 2 and 3.  Key 2 is setting and keeping expectations.  However innovative your project, he speaks to the importance of creating rhythms and patterns so the audience can develop expectations.  From a neuro-cognitive perspective, the brain seeks patterns and derives pleasure and comfort from finding a structure and therefore can anticipate with pleasure new developments rather than feel frustrated.  In Key 3, Bushman says trust your team.  We often see articles about how you can't control your audience, but few about the same for the internal team.  Controlling people takes a lot of effort and at the end, nobody's happy.  Key 3 indicates how well Bushman has inspired his people and established team purpose and affiliation so that they can further the project with autonomy, increasing, no doubt, their own emotional investment it the characters and the project's success.  I would argue that right after having a good story comes having a good leader to achieve success.