 Your new post is loading...
Senongo Akpem: "This article talks about 5 concepts of telling multi-screen stories and how we can use them to create exciting, digital experiences."
“I’m fascinated by end credits,” said Colvard. “They’re so revealing. They’re fascinating in that filmmakers use them to continue the story….there’s so much more information there.”
Elisabeth Greenbaum Kasson: "The entertainment business is engaged in nothing less than the reinvention of narrative, and the leading edge is something called transmedia."
That day, as Erwin scanned Reddit, a question caught his eye. It was posed by someone calling themselves The_Quiet_Earth: “Could I destroy the entire Roman Empire during the reign of Augustus if I traveled back in time with a modern U.S. Marine infantry battalion or MEU [Marine Expeditionary Unit]?” Erwin clicked on the question and a lively comment thread unfurled.
DRC: A "blow by blow" account of the Hollywood Dream. It makes a great read.
"James Erwin, 37, [used to work] for a financial services firm in Des Moines, Iowa, writing software manuals."
[Following on from his article @scoopit http://bit.ly/yu1Ob4 Lucas J. W. Johnson discusses "interactive" versus "authorial" story structure in game design. He also suggests that transmedia may provide the best of both "storytelling" worlds. Note: it's interesting to compare Lucas' post with that of Tadhg Kelly @scoopit http://bit.ly/zBOEaB]
With Moonbot Studios, a children’s animation star remakes the cinematic experience. And that’s just his first trick.
"I've been turning over a conundrum lately about stories that outlive their creators, and creators that outlive their stories, and the things that can happen as a result."
But a stand-alone film, these days, works against the nature of modern media, with its vortex of information, reaction and reassessment. New media actually invites the involvement of audience, rather than simply its attention. And this interaction has come to define the media landscape. Could documentaries form the permanent center in a changing tableau?
Via Gary Hayes
With the advent of digital devices and rich new ways of shaping content, the pressure is on to rethink how we produce and present our stories.
It's sort of as if knowing things puts you in a position that gives you certain advantages to understand the plot.
|
Sunni Brown: "As I grow in my visual thinking work, it’s become abundantly clear that the story is 100 times more powerful than the visuals that support it" ...
Via siobhan-o-flynn
The Slaughterhouse-Five author thrills a crowd as he uses X and Y axes to demonstrate the shapes of classic storylines...
A fun watch!
A website that presents an ongoing sci-fi series about the town in a format unlike any TV you've ever seen... [I really like this concept, and Nick De Martino's article provides great background material on the genesis of this project. It's also worth checking out the Mashable article @scoopit http://bit.ly/w27sIs]
"When we talk about transmedia, we often talk about the role of the audience (as well we should), and giving control of the story over to the audience."
Lance shares his first hand experience in what it takes to build original storyworlds. From Pandemic 1.0 which invaded the Sundance Film Festival this year, to his new participatory storytelling trilogy, Reboot Stories, which kicked off this year with an actual space launch...
Glee is a TV series that was aired for the first time by Fox in 2009: a musical comedy about the life of a group of talented teenagers, looking for celebrity. Using a multi-platform system, punctuated by the intelligent use of storytelling and music, the series draws a committed audience.
"Story" has been with us for as long as we have been communicating. We tell stories to better understand how we can or should move through life. Existentialists such as Paul Ricour and Peter Brooks...
How to create a compelling 3-minute story that sells, and where to tell them online, ...
|