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Patrick Möller: 'For our latest [Transmedia Storytelling Berlin] TMSB-evening in June, we invited Jeff Watson (T, F) to speak about the topic “How education can become more gameful”. '
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Christine Weitbrecht: "No matter whether you’re a director, a producer, an actor or a writer – the following notes should be useful to everyone involved in a transmedia project when thinking about what’s in-store for the actors and, consequently, for the characters they portray."
An excellent post! Well worth the read by anyone involved in transmedia storytelling.
"Great post for anyone involved with transmedia storytelling"
Christine Weitbrecht: "The Internet allows us to access any type of medium and any type of content – be it legally or illegally – at any point in time; our media devices are merging into one, so that we no longer have to literally put down our book in order to start a computer game; and to top it all off, the tools of media creation and production not only become increasingly easy to use, but also a lot more affordable" ...
"I have to admit that I’ve been avoiding the topic of participation in transmedia (or any media, really). The reason for this is simple" ...
[Christine Weitbrecht summarizes] the main trends and themes that were not only a) repeatedly mentioned at the recent conferences, but are also b) extremely crucial for transmedia, and for this point in time.
Friday’s workshops at DIY Days LA were filled to the brim with great speakers and innovative perspectives.
[A great re-cap from Christine Weitbrecht, for those who couldn't be there.]
In case you couldn’t make this year’s StoryWorld Conference in San Francisco, [Christine Weitbrecht] will be offering a few short re-caps of key talks and themes throughout the next three days. Here we go ...
In order to last for decades or more and be expandable across different media, any narrative needs to have a ‘larger-than-life’ aspect to it ...
[Part I can be found @scoopit http://bit.ly/v3pCkS ]
Until recently, the goal of developing franchises was usually monetization through repurposing, whereas the concept of transmedia storytelling focuses primarily on the (more costly) expansion of the story itself.
Christine Weitbrecht: "The first day of SWC12 was sponsored by Disney’s Imagineering and was kicked of with a presentation of Scott Trowbridge, VP Creative/R&D Imagineering. Some of his points which I find worth mentioning are" ...
"[...] if done right, transmedia storytelling can enrich our experience of entertainment immensely, and can help us sift through the infinite amount of content competing for our attention."
"This is a list of transmedia resources that I’ve found to be the most useful over time. The list will be updated on a continuing basis, so make sure you check in again every once in a while."
In case you couldn’t make this year’s StoryWorld Conference in San Francisco, [Christine Weitbrecht] will be offering a few short re-caps of key talks and themes throughout the three days. Here's day 2 ...
[The first day's re-cap can be found @scoopit http://bit.ly/sZxFjV and the second at @scoopit http://bit.ly/t6EMVq]
[The first day's re-cap can be found @scoopit http://bit.ly/sZxFjV]
Needless to say, today’s workshops at DIYDays LA were filled to the brim with great speakers and innovative perspectives. For those that couldn’t attend today’s workshops, here’s a re-cap of the most important bits ...
How do you construct a transmedia narrative? Does it differ from stories told in film, books, TV shows, computer games, etc. until today? Yes and no, in my opinion.