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Between fiction and reality: the continuous back and forth for fan communities 3/3

Between fiction and reality: the continuous back and forth for fan communities 3/3 | Transmedia: Storytelling for the Digital Age | Scoop.it

Aurore Gallarino: "The storytelling fan sometimes goes beyond the fictional environment when they don’t just write follow-ups or missing scenes for a work but go beyond that and create content as if it was straight out of the universe."


DRC: When fan communities embrace the principle of storytelling 1/3 can be found here and Do it yourself: fan community “pirate” productions 2/3 can be found here.

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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Lord of Curation Series: Fiona Milburn

Lord of Curation Series: Fiona Milburn | Transmedia: Storytelling for the Digital Age | Scoop.it

Welcome to Transmedia: Storytelling for the Digital Age …

 

Here, you'll not only find articles on the many facets of transmedia storytelling, but also articles exploring the creative and technical achievements of individual platforms.  If you would like to know more about my approach to curating this topic, then please follow the title link to Scoop.it's Lord of Curation Series.  I really enjoy your support and hope you find the articles that I share as interesting and useful as I do. 

 

Thank you Scoop.it for the recognition and acknowledgment, it is very much appreciated.

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Jess McCulloch's comment, January 4, 2013 1:04 AM
thank you for being such a great curator Fiona!
Nicky Moore's comment, February 1, 2013 6:02 PM
Agreed! Such a wonderful resource!
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What Nintendo Did Right and Wrong With Its Amiibo Figurines

What Nintendo Did Right and Wrong With Its Amiibo Figurines | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Chris Kohler:  "Nintendo's Amiibo, its entry into the "toys-to-life" gaming accessory business that also includes Activision's Skylanders and Disney's Infinity, seems to be off to a fairly good start. But it could have been much better."

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Comic Book Tackles Sexual Violence in India [#SocialImpact]

Comic Book Tackles Sexual Violence in India [#SocialImpact] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Dipal Parmar:  "A unique aspect of the comic book is that it has been brought to life through the use of augmented reality app Blippar to create animation, videos and other interactive elements."

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Annette Simmons's comment, December 16, 9:15 AM
Thanks for posting this. What a great use of storytelling!
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Passing the Baton: A Conversation with Engagement Strategist Lina Srivastava

Passing the Baton: A Conversation with Engagement Strategist Lina Srivastava | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Alice Quinlan:  'This week, the POV Engagement team caught up with the strategist behind the Who Is Dayani Cristal? campaign. Lina Srivastava gives us an inside look on her team's goals for campaign and tips for other impact producers on "passing the baton".'

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A Gorgeous New Graphic Novel Made From GIFs

A Gorgeous New Graphic Novel Made From GIFs | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Margaret Rhodes:  "The GIF could have a killer future in graphic novel storytelling."

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Tim Brook's curator insight, December 12, 2:52 PM

Exactly what I've been saying for some time...

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“I See It More as a Visual Poem”: Animator Glen Keane on the Interactive Film Duet

“I See It More as a Visual Poem”: Animator Glen Keane on the Interactive Film Duet | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Randy Astle:  "[Glen Keane's] newest piece, a short film called Duet, was created as an interactive film for Google’s Advanced Technology and Projects group (ATAP) for release on Android devices; it’s the third of ATAP’s Spotlight Stories, a series of interactive films sponsored by ATAP to push the boundaries of interactive storytelling on handheld devices."

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Valuing branded entertainment

Valuing branded entertainment | Transmedia: Storytelling for the Digital Age | Scoop.it
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Fiona Milburn talks with Brent Kennedy of Camaraderie about compelling storytelling, audience engagement, and values integration in the fast evolving world of branded entertainment.

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Andrea Rossi's curator insight, December 10, 6:21 AM

Branded entertainment: compelling storytelling, audience engagement and values integration

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Platform Or Publisher? Whatever You Call It, It’s The Future Of Media

Platform Or Publisher? Whatever You Call It, It’s The Future Of Media | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Tobi Bauckhage:  "There has been a sea change in the way content today is being created, distributed and consumed. The distinction between publishers and platforms online has never been more uncertain."

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Lessons from Snapchat Celebrities: How To Leverage Snapchat Stories for Your Brand

Lessons from Snapchat Celebrities: How To Leverage Snapchat Stories for Your Brand | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Taylor Loren:  "Snapchat Stories have quickly propelled the instant messaging network to one of the biggest social media networks for business. Learn how to use Snapchat Stories for your brand from examples of Snapchat celebrities"


[An interesting article for anyone interested in storytelling with Snapchat.]

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Ryan Somlai's curator insight, December 10, 7:34 AM

Shows that a lot of businesses are using Snapchat to reach younger audiences. Some companies are even spending up to $30,000 for campaigns with Snapchat celebrities. Barriers to entry are very low for snapchat if you don't plan on hiring a celebrity, because all you need is a phone and an employee that understands the Snapchat demographic. 

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Is Oral Storytelling About to Have a Revival?

Is Oral Storytelling About to Have a Revival? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Becky Chung:  "Eleven years ago, StoryCorps began with the simple mission to get people to slow down and hear what others had to say" ...

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Jens Peter Madsen's curator insight, December 3, 11:49 AM

I like those stories - interresting possibility to make ordinary people tell their personal stories

www.digitalstorytelle.dk/english

Jens Peter Madsen's curator insight, December 3, 11:52 AM

I like those stories - a goog way to help ordinary people tell their personal stories.

Jens Peter Madsen, Denmark

www.digitalstoryteller.dk/english

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Toy makers use transmedia storytelling to drive sales

Toy makers use transmedia storytelling to drive sales | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jordan England-Nelson:  "Rather than rely on popular films to generate buzz for new products, toy companies are creating in-house studios to produce their own video content to get kids excited about new toy lines."

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Gaming communities can self-police against bigotry, research shows

Gaming communities can self-police against bigotry, research shows | Transmedia: Storytelling for the Digital Age | Scoop.it
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Keith Stuart:  "Games industry professionals can make gaming communities more tolerant by actively promoting and exhibiting inclusive values, according to new research. "

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How should television be defined nowadays?

How should television be defined nowadays? | Transmedia: Storytelling for the Digital Age | Scoop.it

Via sarah hemar
The Digital Rocking Chair's insight:


Robert Lloyd:  "What is television? It seems a fair and timely question to ask, now that it's coming at us from so many angles, on so many platforms, from so many producers."

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Debbie Elicksen 's curator insight, November 28, 11:53 AM

As television evolves, there is one thing for sure. None of us will ever miss using the rabbit ears and tin foil to hold them in place for better reception.

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The Making of Priya’s Shakti- Innovative transmedia project that attempts to change attitude towards rape victims in India

The Making of Priya’s Shakti-  Innovative transmedia project that attempts to change attitude towards rape victims in India | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jaya Mahajan:  "Priya’s Shakti is  a social impact multi media project that has an augmented reality (AR) comic book, street art and social media pages . It is a project that aims to create an alternative attitude towards violence against women."

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Luis A. Trujillo Paz's curator insight, Today, 12:20 PM

Transmedia Innovacion

jose antonio gabelas's curator insight, Today, 12:47 PM

añada su visión ...

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PttP Cross Media Forum: top 3 interactive presentations

PttP Cross Media Forum: top 3 interactive presentations | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jess Linington:  "If, like me, you didn’t get the chance to attend the 2014 Power to the Pixel Cross Media Forum, you can now catch up with the presentations online!"

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Transmedia Literacy: Expanding the Media Literacy Frontier

Transmedia Literacy: Expanding the Media Literacy Frontier | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Dr. Pamela Rutledge
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Dr. Pamela Rutledge:  "Transmedia storytelling goes beyond the need to segment such skills as search and collaboration.  It demands the ability to recognize, understand, and interact with narrative threads across multiple modalities, not just within them."

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Dr. Pamela Rutledge's curator insight, December 13, 5:13 PM

Transmedia literacy implies engaging critically in nonlinear narratives of all kinds, from entertainment and branding to journalism.  We build mental models unconsciously, to create a holistic understanding.  In entertainment, we revel in narratives of choice--we can actively pursue and evaluate content based on enjoyment, relevance, and identity.  Many other narratives are more subtle, news, commercial and social stories can be equally immersive and persuasive without our awareness.  Transmedia literacy emphasizes the need for mindful attention to the narrative construction that create larger ideaworlds in our off and online environments.

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Fighting ISIS with comic books

Fighting ISIS with comic books | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Anca Toader
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Kathryn Nave:  'Jordanian social activist, Suleiman Bakhit believes we can fight ISIS with comic books. "Everything begins with a story," he told the audience at WIRED2014. "Narratives and myths give us a sense of purpose, they give us a compelling sense of direction in our lives."'

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Anca Toader's curator insight, December 12, 10:56 AM

A twist on Chimamanda Ngozi Adichie's famous speech about "the danger of a single story". Suleiman Bakhit explains the toxic effect of the 'single story' in the Middle East where it creates "terrorism disguised as heroism". His solution to this problem? Comic books. Fascinating!

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Why YouTube's Dominance Is Not (Yet) In Danger

Why YouTube's Dominance Is Not (Yet) In Danger | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Nicole LaPorte:  "Everyone from Facebook to Vessel is chasing YouTube. But can any of them actually take on the online video behemoth?"

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2014: Thoughts on Transmedia

2014: Thoughts on Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it
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Nick DeMartino:  "For the past couple of years I’ve been asked to contribute to year-end round-ups of the year in media, curated by transmedia producer and blogger Simon Staffans. I’ll post the link to the 2014 edition in a subsequent post, but for now, here’s a version of his questions and my answers."

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Transmedia and the corporate world

Transmedia and the corporate world | Transmedia: Storytelling for the Digital Age | Scoop.it
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Simon Staffans:  "One of the things I’ve been doing more of lately than ever before is talk to companies and corporations about their communication strategies and how they approach their own stories."

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Mercedes RamírezRuiz's curator insight, December 6, 2:02 PM

"I think the companies that get this first – the art of being ”humane” while still being corporate, being genuine and authentic and being able to foster an actual – and equal – interaction with the audience/consumer… they’ll be the ones coming out on top."

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Don't wait for Snow Fall: Knight Foundation's guide to interactive stories

Don't wait for Snow Fall: Knight Foundation's guide to interactive stories | Transmedia: Storytelling for the Digital Age | Scoop.it
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Catalina Albeanu:  "Knight Foundation has today published a guide intended to help media outlets produce their own interactive storytelling projects."

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You Can’t Make It On YouTube Anymore - At least, not alone

You Can’t Make It On YouTube Anymore - At least, not alone | Transmedia: Storytelling for the Digital Age | Scoop.it
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Hank Green:  "YouTube is a significant piece of Google’s bottom line, Disney has paid some crazy amount of money for MAKER and people want to be YouTube stars. They see it as a thing that you can become, rather than a thing that just happens to you."

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Attention, Filmmakers: Here Are the Secrets to the 'Serial' Podcast's Storytelling Success

Attention, Filmmakers: Here Are the Secrets to the 'Serial' Podcast's Storytelling Success | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Matthew Poe:  "The true crime podcast has become an addiction for millions of listeners -- and the reasons why might be useful for any storyteller."


DRC:  "You might also be interested in reading Mashable's 12 podcasts that will tell uou a fantastic story."

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Dominique Taste's curator insight, December 2, 1:45 PM

Analyse fouillée des mécanismes du storytelling à l'oeuvre dans ce podcast-feuilleton qui rassemble plus d'1,5 million d'auditeur chaque semaine à la radio.

La storytelleuse et productrice, Sarah Koenig s'est détourné des codes classiques de narration anglo-saxonne, en créant une fiction interactive avec un personnage de narrateur. L'originalité du récit est que l'auteur elle-même n'en connaît pas l'issue. Donc aucun risque de spoiler, le suspense reste intact.

 

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Why TV still can't get the Internet right

Why TV still can't get the Internet right | Transmedia: Storytelling for the Digital Age | Scoop.it
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Ben Branstetter:  "Television needs to stop cribbing from the Internet and start making content the Internet loves."

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Taking The First Steps in Transmedia

Taking The First Steps in Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it
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Simon Staffans:  "First, a full disclaimer. I’m writing this post not so much for you, dear reader, as I’m doing it for myself. Let me explain. As I’m increasingly working with people who have no or little experience of transmedia" ...

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Minna Kilpeläinen's curator insight, November 26, 1:48 PM

What is transmedia? As simple as this. 

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Dragon Age: Inquisition Evokes Interactive Storytelling

Dragon Age: Inquisition Evokes Interactive Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
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Chris Suellentrop:  "Dragon Age: Inquisition shows that sophisticated storytelling in video games has become commonplace even as it remains the most experimental and contentious aspect of the medium."

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David Collet's curator insight, November 24, 8:50 PM

This is a new technology that is just getting started. Huge start-up costs. But... it is an opportunity for a creative young person to be in position to carve a niche for themselves.