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ENVISION 2012: EIGHT TIPS FOR SOCIAL ISSUE FILMMAKERS

ENVISION 2012: EIGHT TIPS FOR SOCIAL ISSUE FILMMAKERS | Transmedia: Storytelling for the Digital Age | Scoop.it

Dan Schoenbrun: "And, while the discussions this year did focus on the issue of sustainability, there was still plenty of universal wisdom dispensed that social issue filmmakers – no matter their chosen subject matter – should bear in mind"...

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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Lord of Curation Series: Fiona Milburn

Lord of Curation Series: Fiona Milburn | Transmedia: Storytelling for the Digital Age | Scoop.it

Welcome to Transmedia: Storytelling for the Digital Age …

 

Here, you'll not only find articles on the many facets of transmedia storytelling, but also articles exploring the creative and technical achievements of individual platforms.  If you would like to know more about my approach to curating this topic, then please follow the title link to Scoop.it's Lord of Curation Series.  I really enjoy your support and hope you find the articles that I share as interesting and useful as I do. 

 

Thank you Scoop.it for the recognition and acknowledgment, it is very much appreciated.

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Jess McCulloch's comment, January 4, 2013 1:04 AM
thank you for being such a great curator Fiona!
Nicky Moore's comment, February 1, 2013 6:02 PM
Agreed! Such a wonderful resource!
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Lance Weiler’s must-read story about the future of storytelling

Lance Weiler’s must-read story about the future of storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

Via siobhan-o-flynn
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Wendy Smolen:  "The founder of Columbia University's Digital Storytelling Lab gives us an inside look at his work at the University and how the Lab is designing stories for the 21st Century."

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Annette Simmons's comment, May 21, 9:00 AM
Fantastic article!
Daniel Christian's curator insight, May 21, 4:22 PM

As Scooped by @siobhan-o-flynn

Jeni Mawter's curator insight, Today, 2:13 AM

What matters is that the work is making an emotional connection in some way and that the story is leaving room for those experiencing it to be playful.

Read more: http://kidscreen.com/2015/05/13/lance-weilers-must-read-story-about-the-future-of-storytelling/#ixzz3aqSsLXpS

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Snapchat: A New Mobile Challenge for Storytelling

Snapchat: A New Mobile Challenge for Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
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"Talya Minsberg, a social media editor, describes one of The Times’s latest social experiments: using Snapchat to tell stories."

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Fanfic Star Anna Todd on How the Internet Made Her Famous

Fanfic Star Anna Todd on How the Internet Made Her Famous | Transmedia: Storytelling for the Digital Age | Scoop.it
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Davey Alba:  "Todd and the online writing community Wattpad are proof that the Internet is sweeping away old notions of what it means to be famous."

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The full costs and income of a £1million indie film

The full costs and income of a £1million indie film | Transmedia: Storytelling for the Digital Age | Scoop.it
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Stephen Follows:  "Grab a cup of tea – this is a long one. It’s rare for filmmakers to get a candid look at the books of someone else’s film but, thanks to the generosity of Marcus Markou, that’s exactly what you’ll get to read below."

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Film Insight Season 2 Episode 5: Maya Zuckerman on Transmedia

Film Insight Season 2 Episode 5: Maya Zuckerman on Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it
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Producer Foundry:  "Randy [Hall] and Ben [Yennie] welcome Maya Zuckerman, co-founder of TransmediaSF, to answer the question, "what is transmedia?" and why every filmmaker needs to pay attention to this way of thinking about their projects."

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Cop-turned-convict-turned-artist opens transmedia gallery in Bradenton's Village of the Art

Cop-turned-convict-turned-artist opens transmedia gallery in Bradenton's Village of the Art | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Simon Staffans
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Janelle O'Dea:  "New gallery in Bradenton's Village of the Arts mixes new technology with classic artistic techniques."

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Simon Staffans's curator insight, May 8, 6:08 AM

Alternate reality in an art exhibition

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Interactive documentary impact & engagement

Interactive documentary impact & engagement | Transmedia: Storytelling for the Digital Age | Scoop.it
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Jess Linington:   "A set of tools and resources for interactive documentary impact & engagement: including measurement guides, tools, research papers and articles."

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Hangout: The Age of Turing

Hangout: The Age of Turing | Transmedia: Storytelling for the Digital Age | Scoop.it
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Anna Jackson:  "A new transmedia experience, The Age of Turing explores an alternate universe in which computer pioneer Alan Turing lived and artificial intelligence has come of age."

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Jeni Mawter's curator insight, May 7, 9:28 PM

The Age of Turing by producer April Arrglington, is an exciting new Transmedia story that has upper YA appeal.

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When directors shoot movies back-to-back, who wins?

When directors shoot movies back-to-back, who wins? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Luke Holland:  "James Cameron’s plan to film three Avatar sequels one after the other represents the peak of Hollywood’s obsession with stockpile film-making."

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Fausto Cantu's curator insight, May 4, 9:12 AM

Quien gana cuando los directores filman de corrido varias películas ?

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Sandra Lehner: 5 reasons why transmedia still matters

Sandra Lehner: 5 reasons why transmedia still matters | Transmedia: Storytelling for the Digital Age | Scoop.it
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Sandra Lehner:  "Transmedia isn't just a buzzword, far from it: it's more than ever a powerful tool for producers, says Joiz' social TV manager!"

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Life Is Strange: episodic video games prove as addictive as episodic TV

Life Is Strange: episodic video games prove as addictive as episodic TV | Transmedia: Storytelling for the Digital Age | Scoop.it
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Calum Marsh:  "Games structured like prestige TV shows present unique difficulties – having to essentially build different games – but also unique opportunities: ‘It’s really cool to be able to react to what your community likes about it as you’re making it’"

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Fausto Cantu's curator insight, April 29, 6:47 PM

Videojuegos episódicos prueban ser igual de adictivos que los episodios de la tele

Dean Meyers's curator insight, April 30, 8:53 AM

Interesting transformation of gaming, from MORP (Massive Online Role Playing) to episodic video games--the biggest factors being the visuals and the size of the playing field. However, it does still depend on engaging storytelling, the invitation to suspend disbelief, and come into the world of the characters on screen.


As episodic TV grew out of episodic radio which grew out of serialized stories in newspapers (look up Charles Dickens, for instance), it's not surprising that harnessing the video tools used in adventure gaming can be used for this mode of gaming.


On to the holodeck!

James Coombes's curator insight, May 2, 8:08 AM

“Players,” Guilbert concludes, “are looking for something new. They’re tired of playing the same kind of games all the time. What we want to bring them is something different, something slower, more poetic, more nostalgic – something which isn’t so present on the market.”

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3D Printing in Transmedia?

3D Printing in Transmedia? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Jason Hamilton:  "3D printing is still in its infancy, but I think it’s already time to discuss how 3D printing could potentially contribute to transmedia storytelling."

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Take Your Film To Where The Audience Already Is

Take Your Film To Where The Audience Already Is | Transmedia: Storytelling for the Digital Age | Scoop.it
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Ted Hope:  "Filmmakers, Hollywood, The Industry, rarely know whom their audience is. We do it so ass-backwards: we make a movie and we think it is so wonderful that people all over the world will come to see it. Wouldn’t it be a hell of a lot easier ifall we did was take our movies where people are already gathered?"

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A Look into the World of Transmedia Storytelling and Alternate Reality Games

A Look into the World of Transmedia Storytelling and Alternate Reality Games | Transmedia: Storytelling for the Digital Age | Scoop.it
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Molly Ebner:  "In a search for similarity, one particular aspect of the human psyche stands out. This is our underlying desire for beauty, which differs from person to person.  Regardless, we are all compelled to seek it out in life. And when we find it, a feeling of content resonates within."

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Strand and deliver: Amie Mills on the rise of transmedia storytelling

Strand and deliver: Amie Mills on the rise of transmedia storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
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Amie Mills:  "When we’re talking about transmedia, we’re starting to use terms like story world, where you have many stories told using multiple media forms, across many different channels and platforms … and how that content lives and breathes is uniquely tailored to the platform you’re viewing it on."  via Ben Fahy of StopPress

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Eve Online: how a virtual world went to the edge of apocalypse and back

Eve Online: how a virtual world went to the edge of apocalypse and back | Transmedia: Storytelling for the Digital Age | Scoop.it
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Simon Parkin:  "The video game Eve Online is one of Iceland’s biggest exports and has become the world’s largest living work of science fiction. While rival games have come and gone, it has survived – thanks to a unique experiment in democracy."

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10 Reasons You Should Make a Web Series (Instead of an Indie Film)

10 Reasons You Should Make a Web Series (Instead of an Indie Film) | Transmedia: Storytelling for the Digital Age | Scoop.it
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Anna Kerrigan:  "You have the freedom to stick to your pure, unadulterated vision of the project."

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What You Should Know About the Future of Virtual Reality

What You Should Know About the Future of Virtual Reality | Transmedia: Storytelling for the Digital Age | Scoop.it
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Bill Desowitz:  "Is Virtual Reality going to finally be an interactive game-changer? Its proponents showed up in Stuttgart at FMX to make their case."

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How the Extended Marvel Universe (and Other Superhero Stories) Can Enable Political Debates

How the Extended Marvel Universe (and Other Superhero Stories) Can Enable Political Debates | Transmedia: Storytelling for the Digital Age | Scoop.it
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Henry Jenkins: "Today, I want to highlight yet another effort to encourage civic and political reflections around the superhero genre. In this case, I am focusing on a study and reflection guide recently released by the Fandom Forward Project of the Harry Potter Alliance, to encourage conversations about the representation of gender, disability, and political/civic engagement within the extended Marvel universe."

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SageRave's curator insight, May 9, 5:37 PM

An interesting combination of topics...I like it!

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Ten Things To Know about Today’s Music Biz

Ten Things To Know about Today’s Music Biz | Transmedia: Storytelling for the Digital Age | Scoop.it



The Digital Rocking Chair's insight:


Nick DeMartino recently moderated 2 music panels at Digital Hollywood:  "There were two panels with two discussions (music & YouTube; music and social), but truthfully, this is an ongoing conversation in which music is the canary in the coal mine – trends we see now in music are trends we’ll see throughout the digital media ecosystem."

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Nathan Berghout's curator insight, May 9, 2:27 AM

Because the music industry is changing so much, it has become even harder to "become" someone. There is no longer just the radio and public exposure, now bands have to take social media and the internet into account when looking to get out there and make something of themselves.

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How Snapchat Made QR Codes Cool Again

How Snapchat Made QR Codes Cool Again | Transmedia: Storytelling for the Digital Age | Scoop.it
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Josh Constine:  "QR codes have been a laughing-stock for years now. The gangly square bar codes were slapped on posters and magazine pages, and heralded as an easy way to open URLs or bonus content."

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Oyrigin The Movie's curator insight, May 6, 1:12 PM

Finally! I'm integrating QR's across educational platforms in Sesame Snap and Minecraft.

bladetriple786's curator insight, May 8, 11:10 AM

I thought Snapchat was private? lol #sarcasticeyeroll #facepalm

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Transmedia or Social Media? Storyworld Expansion Across Social Networks

Transmedia or Social Media? Storyworld Expansion Across Social Networks | Transmedia: Storytelling for the Digital Age | Scoop.it
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Lee Robinson:  "So, what does Storyworld Expansion Across Social Networks mean?"

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Bright Creations's curator insight, May 5, 5:31 AM

So, what does Storyworld Expansion Across Social Networks mean?

myENDVER's curator insight, May 6, 7:05 AM

Interesting... and testing this function.

SageRave's curator insight, May 8, 1:32 PM

Craft a good story, educate potential customers, and delight existing buyers.

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5 Things App Designers Could Learn From Walt Disney

5 Things App Designers Could Learn From Walt Disney | Transmedia: Storytelling for the Digital Age | Scoop.it
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John Brownlee:  "Think Disney's 12 Principles of Animation was only for animators? Think again."

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Fausto Cantu's curator insight, May 1, 4:48 PM

5 cosas que los diseñadores de aplicaciones podrian aprender de walt Disney 

Jeni Mawter's curator insight, May 4, 10:14 PM

Of interest to children's app writers.

Jean-Louis LEFEBVRE's curator insight, May 7, 8:05 AM

Inspirateur d'une technique de créativité Walt Disney inspire aussi les concepteurs d'applications.

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Latin America's growing appetite for digital storytelling #Transmedia

Latin America's growing appetite for digital storytelling #Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it
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"Amid Latin America's flourishing digital scene, there are two hot trends – multimedia and transmedia documentaries. Argentine documentary-maker Alvaro Liuzzi takes a look at the developing genre."

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Fausto Cantu's curator insight, April 29, 9:23 AM

El creciente apetito de Latinoamérica por narrativas digitales

Debbie Elicksen 's curator insight, May 1, 5:34 PM

It's a huge audience. Bigger than the rest of North America realizes.

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Google's 'Ingress' and 'Endgame': What's next?

Google's 'Ingress' and 'Endgame': What's next? | Transmedia: Storytelling for the Digital Age | Scoop.it
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Todd Martens:  "For Google, “Ingress,” born in the technology giant’s Niantic Labs, is just the beginning.  The company will later this year unleash another so-called augmented reality title, “Endgame,” this one a collaboration with author James Frey. “Endgame” is even more ambitious, as it exists first as a Frey-co-authored book (“Endgame: The Calling”) and seeks to ask questions regarding the future of technology and storytelling."

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Linda Dougherty's curator insight, April 28, 10:23 AM

Just super cool!  Now I see what those badges listed on the Google merchandise pages are connected to. Can you imagine building a virtual game for teens based on a YA novel? 

Julie Midyett's curator insight, April 28, 10:45 AM

Interesting!  

siobhan-o-flynn's curator insight, May 12, 12:39 PM

Frey''s being a little bit of an idiot re "nobody telling stories  in a 21st century way...."

 

“We’re in the 21st century, but nobody is telling stories in a 21st century way,” Frey said Saturday in Pasadena. Augmented reality games use technology, in this case a mobile phone, to present an altered view of the physical world.

“Nobody is considering technology when you tell a story,” Frey said. “A search result on Google can be part of a story. A picture on Google Image can be part of a story. A character in a YouTube video can also be in a book. The future is this merging of storytelling and technology and the real world.”