Transmedia: Storytelling for the Digital Age
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a look at the creative and technical worlds of immersive storytelling
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The mobile gaming industry, in pretty pictures

The mobile gaming industry, in pretty pictures | Transmedia: Storytelling for the Digital Age | Scoop.it
Mobile gaming is an industry that is valued, in aggregate, in the billions of dollars. Given its size, the players jockeying for its market share are fighting for consumer mind share, and therefore, wallet share...
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Are you Experiential? Designing for the Pervasive Entertainment Era

Are you Experiential? Designing for the Pervasive Entertainment Era | Transmedia: Storytelling for the Digital Age | Scoop.it
“Anyone up to battle aliens at the local museum tonight?”
Right now it might sound like a farfetched idea, but this question could soon replace the old invitation to go see the latest 3D blockbuster at the Cineplex.
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The Thatgamecompany Way

The Thatgamecompany Way | Transmedia: Storytelling for the Digital Age | Scoop.it
I think there is so much room for growth and discovery in designing interactive experiences, and video games being a very important subset of interactive experiences.
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Sensory Futures, Experiential Entertainment

Sensory Futures, Experiential Entertainment | Transmedia: Storytelling for the Digital Age | Scoop.it
We all do it. We sit in our local multiplex waiting for the latest blockbuster film to start. The room darkens and minutes later your world has disappeared. The seats and people around you evaporate and for the next hour or so, you are living vicariously “through” the heroes in front of you. You have an out-of-body experience of sorts.
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