This presentation highlights the power to engage students through transmedia storytelling.
And, you might also like Does Transmedia Enhance Learning for Kids? which is a SXSW interview with Sara DeWitt, vice president of PBS Kids Interactive.
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This presentation highlights the power to engage students through transmedia storytelling.
And, you might also like Does Transmedia Enhance Learning for Kids? which is a SXSW interview with Sara DeWitt, vice president of PBS Kids Interactive.
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"Clockwork Watch is an immersive participatory story set in a retro-futurist vision of Victorian England. The narrative is played out across graphic novels, interactive promenade theatre, freeform role-play, online adventures, an interactive book, and a feature film."
The Digital Rocking Chair's insight:
For more on this fascinating transmedia project, visit their website. Delete the scoop?
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Scott Walker: "In this post, Corey [Reid] talks about the benefits of combining an open world setting with traditional, linear stories and why (and how!) he’s using Creative Commons to integrate a collaborative world building framework with a structure for commercialization of stories set in that open world." Delete the scoop?
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The rise of interactive story world communities and transmedia marketing campaigns has brought about scores of intellectual property, copyright law and creation rights issues... Esther Lim, the Founder of The Estuary and Scott Walker, the President of Brain Candy, [provide] an in-depth analysis of the questions and concerns generated by collaborative entertainment and multi-platform interactive engagement. This is a very informative podcast from Bob Ambrogi and Craig Williams of Lawyer2Lawyer. Delete the scoop?
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A few days ago I stumbled on a promising new shared universe project being led by Joseph Robert Lewis, a prolific self-published author.
[A look at the design concepts behind the creation of a new fantasy world called "The Drifting Isle Chronicles."] Delete the scoop?
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Chances are you’re launching a SSW in order to make money. Maybe not enough to retire on, but more than zero. If so, you have a lot of options for opening the revenue doors. Delete the scoop?
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Next, think about what you want your audience to be saying about you. Whether it’s in social media or walking out of the movie theater after the show, we all have something pretty specific we want to be buzzing off of people’s lips. Delete the scoop?
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Your decision about which mediums you want to play in for your SSW and which mediums you want to accept from contributors obviously have an effect on many aspects of your SSW design ... Delete the scoop?
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From
io9.com
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August 18, 2011 2:21 PM
Far West is designed from the outset as a transmedia setting: a world with many different products based on it, all designed to allow you to choose your point of entry into the setting. Delete the scoop?
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Scott Walker: ' In this interview, we meet another of the collaborating authors, MeiLin Miranda, who shares her thoughts on DRM, collaborative worldbuilding, and something called an “angler bug.”' Delete the scoop?
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Mur Lafferty: "Worldbuilder is the open story world connected to Adam Christopher’s novel, “Empire State.” Most publishers worry about fanfic, but we welcome fan-created projects. We post connected stories, music, comics, etc on our page at Empirestate.cc." Delete the scoop?
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SSWs present some very interesting opportunities (and challenges) from a copyright perspective.
[An informative look at Creative Commons for copyright considerations when creating Shared Story Worlds.] Delete the scoop?
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After posting several entries on SSW design, Scott Walker had the chance to expand on them at DIY Days L.A. 2011.
[Scott Walker's original posts on Shared Story Worlds @scoopit http://bit.ly/pXz0xA] Delete the scoop?
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Normally, canonical content is generated by the internal creative team behind an entertainment property. Delete the scoop?
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The concept of a world bible is a tried and true practice in many creative areas, especially for serial storytelling like television or large entertainment... Delete the scoop?
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This is the first in a series of posts regarding shared story world design The genre you choose for your SSW will have a direct impact on how people c... Delete the scoop?
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