Transmedia: Storytelling for the Digital Age
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a look at the creative and technical worlds of immersive storytelling
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Bang, bang, you're dead: how Grand Theft Auto stole Hollywood's thunder

Bang, bang, you're dead: how Grand Theft Auto stole Hollywood's thunder | Transmedia: Storytelling for the Digital Age | Scoop.it

"Look out Hollywood, the video game industry is hot on your heels, poaching your talent and raking in the money. And one game has led the way"…


A fabulously in depth article on the development of the Grand Theft Auto series of video games from Rockstar Games.  The article doesn't shy away from the more controversial aspects of the franchise or, what it sees as, Grand Theft Auto's limited storytelling ability.  Because, as Ian Bogost, says "Maybe video games are meant to help us shed our obsession with storytelling, show us all the things between the story, like wandering around virtual space and exploring it like virtual tourists."

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Q&A: Neil Gaiman on the Star-Studded BBC Audioplay of Neverwhere

Q&A: Neil Gaiman on the Star-Studded BBC Audioplay of Neverwhere | Transmedia: Storytelling for the Digital Age | Scoop.it

"[Caitlin Roper] talks to Neil Gaiman about the BBC radio play adaptation of his novel Neverwhere, currently available for free online, as well as his future projects."

The Digital Rocking Chair's insight:

I'm heading over to listen to this right now!

Stuart Carruthers's curator insight, March 27, 8:48 PM

if you haven't heard it, this is what radio was made for

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How Radio Broadcasting Works: An Animated Explanation from 1937

How Radio Broadcasting Works: An Animated Explanation from 1937 | Transmedia: Storytelling for the Digital Age | Scoop.it
From oscillator to audience, or how the music of the orchestra travels from the studio to your home.
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Everyday Extraordinary: Ira Glass on the art of radio storytelling

Everyday Extraordinary: Ira Glass on the art of radio storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
Stories bring out the life and heroic nature in each of us, and by sharing the secrets of a true storyteller, Glass has mastered the art of remaining comfortable in his own nervous glory.
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