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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Don't Be a Dead Rhino - Why Screenwriters Need Transmedia

Don't Be a Dead Rhino - Why Screenwriters Need Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it
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Houston Howard's powerful case for why screenwriters should embrace transmedia ... it's the key to innovating the independent film industry!  

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Vittorio Canavese's curator insight, June 29, 8:16 AM

Per formatori dubbiosi sul da farsi...

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The Difference Between Good Worldbuilding And Great Worldbuilding

The Difference Between Good Worldbuilding And Great Worldbuilding | Transmedia: Storytelling for the Digital Age | Scoop.it
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Charlie Jane Anders:  "Worldbuilding is the bedrock of science fiction and fantasy. We obsess about it constantly, because characters and plots are often only as compelling as the worlds they inhabit. We've decried bad worldbuilding before -- but what makes worldbuilding great?"

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Finding The Lighter Side Of Sherlock Holmes

Finding The Lighter Side Of Sherlock Holmes | Transmedia: Storytelling for the Digital Age | Scoop.it
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Nicole Laporte:  "Emmy-winning writer Steven Moffat talks about reimagining one of the world's most iconic characters for a modern, and less stuffy, era."

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Post Apocalysim & the guts of Post-Apocalyptic Storyworlds

Post Apocalysim & the guts of Post-Apocalyptic Storyworlds | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mike Jones:  "Like any narrative genre, Post-Apocalyptic fiction can be understood as a response to social fears - a metaphoric framework for exploring ideas about humanity that stem directly from where we are in the present day " ...

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How to Write and Produce a Summer Movie Blockbuster

How to Write and Produce a Summer Movie Blockbuster | Transmedia: Storytelling for the Digital Age | Scoop.it

Ari Karpel:  "Alex Kurtzman and Roberto Orci, two of the writer-producers of Star Trek Into Darkness and next summer’s The Amazing Spider-man 2 lay out five rules for a successful movie franchise collaboration."

The Digital Rocking Chair's insight:

Warning this article contains a "couple of Star Trek Into Darkness spoilers (you have seen it by now, right?)"

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Henrik Safegaard - Cloneartist's curator insight, July 11, 2013 4:11 AM

The longtime writing partners’ impressive track record includes the previous Star Trek movie, Mission: Impossible 3,a couple of Transformers movies, and next year’s Spider-Man sequel.


They laid out their rules for crafting a summer blockbuster that is both popular and good.


Click the headline.

LiveWise✅'s comment, July 17, 2013 10:15 AM
https://soundcloud.com/princewize/egyptian-adventure
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What makes a great screenplay?

What makes a great screenplay? | Transmedia: Storytelling for the Digital Age | Scoop.it
From Casablanca to The Killing – the elements of a great script are essentially the same. John Yorke – reveals how and why the best screenwriting works
The Digital Rocking Chair's insight:

How to take basic story structure and turn it into great screenwriting ....

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Alexis Niki's curator insight, March 16, 2013 5:23 PM

The art and the discipline of screenwriting. A long read but worth it.

Debbie Elicksen 's curator insight, March 18, 2013 11:35 AM

The art of screenwriting.

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Seven Tips From Ernest Hemingway on How to Write Fiction

Seven Tips From Ernest Hemingway on How to Write Fiction | Transmedia: Storytelling for the Digital Age | Scoop.it

Mike Springer:  "Before he was a big game hunter, before he was a deep-sea fisherman, Ernest Hemingway was a craftsman who would rise very early in the morning and write."

The Digital Rocking Chair's insight:

This one's for writers everywhere ...


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Luca Brigada's comment, March 12, 2013 6:46 AM
Thank you for the suggest :)
Luca Brigada's curator insight, March 12, 2013 6:49 AM

I began this travel of storytelling with Hemingway never wrote a treatise on the art of writing fiction. He did, however, leave behind a great many passages in letters, articles and books with opinions and advice on writing. First rule: To get started, write one true sentence.

Yael BOUBLIL's curator insight, April 7, 2013 5:01 PM

Toujours apprendre des plus grands ...

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At Home In Fantasy's Nerd-Built Worlds

At Home In Fantasy's Nerd-Built Worlds | Transmedia: Storytelling for the Digital Age | Scoop.it

Saladin Ahmed:  "What attracts people to fantasy? Is it the orcs and the elves, or the rich worlds they inhabit?"

The Digital Rocking Chair's insight:

How much detail is too much detail when building fantasy story worlds?

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25 Motivational Thoughts For Writers

25 Motivational Thoughts For Writers | Transmedia: Storytelling for the Digital Age | Scoop.it

Chuck Wendig:  "With NaNoWriMo about to storm surge the writer (and wannabe-writer) community, this seems a good time to both tickle your pink parts and jam my boot up your boothole in terms of getting your penmonkey asses motivated. So, here goes — 25 motivational thoughts for writers, starting in 3… 2… 1…"

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Immersive Writing Lab at the London Transmedia Festival

Immersive Writing Lab at the London Transmedia Festival | Transmedia: Storytelling for the Digital Age | Scoop.it

Leila Johnston: "Transmedia can be a controversial word, but it was embraced by the Lab, which explored the value of ‘immersive entertainment’ – stories told across more than one medium, playing with the boundaries of the real world, and often requiring participation from the audience"


Via Simon Staffans
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Brett.Ashley.Crawford's curator insight, August 27, 2013 3:46 PM

Engagement increasingly requires a new relationship to the arts -- not just digital and not just witnessing an event.  Immersing in the experience is the penultimate.

 

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Six Principles for Writing in a Multiplatform World. [#Transmedia]

Six Principles for Writing in a Multiplatform World. [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mike Jones:  "Long-standing tenets of narrative still hold, but if we’re going to live and work in a multiplatform world - where audiences are spread across many narrative forms, not conglomerated together around a dominant - then Writers may need to rethink their processes and even the definition of what they are and what they do..."

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Jeni Mawter's curator insight, March 23, 9:50 PM

Mike Jones says: "In a multiplatform world a Writer cannot be defined by a Medium". I also agree with his comments that in order to write, you have to be able to talk!


Those who write for Young Adults should find this of interest.

James Coombes's curator insight, March 24, 12:08 PM

"Technology has never changed what a Story is or what audiences expect of it. The commonality of Story between a stageplay, a novel, a film and a video game is much stronger than anything technology can throw at it."

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Information and inspiration ...

Information and inspiration ... | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


September was a busy month for professional development in New Zealand with events on interactive storytelling, finding 'voice' in film & television, and transmedia ... Fiona Milburn reports back from this year's DOC Edge Lab, The Big Screen Symposium and NZGDC's Hollywood & Interactive IP event.


Image: Ingrid Kopp of the Tribeca Film Institute

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Free Ebook: Pixar Storyteller and Filmmaker Elaborates on Pixar's 22 Rules of Story

Free Ebook: Pixar Storyteller and Filmmaker Elaborates on Pixar's 22 Rules of Story | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Stephan Vladimir Bugaj:  "After Pixar story artist Emma Coats tweeted Pixar's 22 rules of storytelling in 2011, quite a few people have riffed off of those rules. In the case of Stephan Vladimir Bugaj, a Pixar employee of 12 years, he's decided to elaborate on them."

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David Hain's curator insight, November 26, 2013 12:10 AM

Change needs story, and few people are better at it than Pixar.  Here's the scoop on how they do it!

malek's curator insight, November 26, 2013 8:59 AM

The ultimate challenge: how to make audience feel it?

AlysseH's curator insight, November 30, 2013 10:17 AM

22 rules to rule the world

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21st Century Writer’s Room [#Transmedia]

21st Century Writer’s Room [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
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Lance Weiler:  "The last few years have seen a rise in filmmakers who are extending the stories they tell beyond a single medium" ....

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7 Bad Storytelling Habits That We All Learned from Superhero Comics

7 Bad Storytelling Habits That We All Learned from Superhero Comics | Transmedia: Storytelling for the Digital Age | Scoop.it

Charlie Jane Ander "Today's escapist storytellers share a rich legacy, from classic TV to great SF novels. But most of us also guzzled superhero comics during our formative years" ...

The Digital Rocking Chair's insight:

An interesting list!

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Ken Morrison's comment, June 2, 2013 7:50 AM
This is very interesting. Thank you. I really like the insert of a battle seen because there is time for one and the simplification of female characters.
Andrea Deydén's curator insight, September 20, 2013 5:54 PM

La idea del "cambio ilusorio" de Stan Lee me sorprendió muchísimo. Lo demás fue medio "meh" porque, aunque tiene un punto en eso de los errores de narración, hay que ver que el público meta de los cómics (en especial los de antes) eran hombres adolescentes. Violencia + personajes femeninos de apoyo eran un home hit. 

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The Problem with Processed Storytelling

The Problem with Processed Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

Richard Brody:  "The fulsome orthodoxy of Pixar’s twenty-two storytelling rules goes far beyond a single company’s flavor spectrum to a crisis that is endemic to the modern cinema" ...

The Digital Rocking Chair's insight:

An interesting and rather unexpected take on Pixar's 22 Rules of Storytelling.

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Henrik Safegaard - Cloneartist's curator insight, March 15, 2013 3:29 AM

I thought it was a bit like, "Whatever Works" and then it seems to be almost science. Some of the rules are psychological exercises that don’t relate to composition but to a writer’s self-knowledge.

Read more: http://www.newyorker.com/online/blogs/movies/2013/03/pixar-disney-cgi-processed-storytelling.html#ixzz2NaiOS3pr

Yael BOUBLIL's comment, April 7, 2013 5:04 PM
Quand Pixar nous apprend à écrire
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The Dangers of World-Building [#Transmedia]

The Dangers of World-Building [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

Lucas J.W. Johnson:  "An article today on NPR about fantasy world-building suggests that what was once for the most outcast of nerds is (along with general geekdom) gaining more widespread acceptance [...]"

The Digital Rocking Chair's insight:

Lucas Johnson provides a transmedia context to yesterday's scoop: At Home In Fantasy's Nerd-Built Worlds.


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12 Essential Steps of a Phenomenal Story


Via Jess McCulloch
The Digital Rocking Chair's insight:

Very cool! Joseph Campbell's Hero's Journey illustrated with Lego figures. (Starts fully at slide 6.)

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Martin (Marty) Smith's comment, January 7, 2013 8:49 PM
Strange to tell Joseph Campbell's Hero With A Thousand Faces with Lego characters but it flies by faster chan Campbell.
Martin (Marty) Smith's curator insight, January 7, 2013 8:55 PM

Could this 65 slide deck have saved me plowing through Joseph Campbell's Hero With A Thosand Faces? Not really, but its fun and flies by providing ADD insight into the basis of all stories. 

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Transmedia Writing

Transmedia Writing | Transmedia: Storytelling for the Digital Age | Scoop.it

Geoff Livingston:  "Stories told across multi-platform media environments — or transmedia stories as they are commonly called on the edge — require more complex writing. A story unfolds across diverse media with readers/viewers opting in to each layer."

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