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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Creative Voice: Scott Walker [#Transmedia]

Creative Voice: Scott Walker [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
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Lucas J.W. Johnson:  "Today's post is an old interview I did with the awesome Scott Walker over a year ago and never posted! He has kindly done a brief edit/update to it after being away from social media for a year. This was back when my main focus was transmedia -- these days he says his new ventures won't be in the transmedia sphere either -- but his thoughts on transmedia and shared story worlds are still interesting and relevant. Enjoy!"

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Introduction to Transmedia Class

Introduction to Transmedia Class | Transmedia: Storytelling for the Digital Age | Scoop.it

Lucas J.W. Johnson: "Last week at Transmedia Vancouver, I presented an Introduction to Transmedia class. I wanted to cover a lot of the overview and basics of transmedia storytelling for those members new to transmedia and provide them with resources, so that in the future, our conversations can really move forward, into the nuts and bolts, into a space where we can all learn from each other."

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Blueprint for a Transmedia Classroom

Blueprint for a Transmedia Classroom | Transmedia: Storytelling for the Digital Age | Scoop.it

"Transmedia learning happens across the platforms that kids are already using, engaging them in digital media, social community, and current technology in ways that schools don’t often right now"...

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A Shift in [Transmedia] Paradigm

A Shift in [Transmedia] Paradigm | Transmedia: Storytelling for the Digital Age | Scoop.it

Lucas J.W. Johnson muses on the definition of Transmedia: "But to me what makes transmedia exciting is the community, this group of people from around the world sharing ideas about awesome ways to tell stories, and awesome ways for an audience to experience stories."

 

[This is a short read but a recommended one ... Lucas' thoughts on transmedia 'strike a chord'.]

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The Audience and the Story

The Audience and the Story | Transmedia: Storytelling for the Digital Age | Scoop.it

"When we talk about transmedia, we often talk about the role of the audience (as well we should), and giving control of the story over to the audience."

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Creative [Transmedia] Voice: Carrie Cutforth-Young (Part 2)

Creative [Transmedia] Voice: Carrie Cutforth-Young (Part 2) | Transmedia: Storytelling for the Digital Age | Scoop.it

Right now, transmedia is suffering from guru-fication. My best advice for creators just coming into the transmedia fold is have an understanding of what came before, be part of the current conversation, but don’t be afraid to forage ahead and start developing a body of work that speaks to one’s own particular vision of transmedia.

 

[Part 1 of this interview can be found @scoopit http://bit.ly/vFGTze]

 

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Creative [Transmedia] Voice: Carrie Cutforth-Young (Part 1)

Creative [Transmedia] Voice: Carrie Cutforth-Young (Part 1) | Transmedia: Storytelling for the Digital Age | Scoop.it

Carrie appeared on my radar sometime earlier this year (on Twitter, of course). Then a few weeks after I started Transmedia Vancouver, she started Transmedia Toronto...

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Creative [Transmedia] Voice: Chuck Wendig

Creative [Transmedia] Voice: Chuck Wendig | Transmedia: Storytelling for the Digital Age | Scoop.it

I can’t remember when or why I started following the blogging and tweeting of Chuck Wendig, but I have not regretted it once. [...] He’s also the writing partner of Lance Weiler and has worked on some awesome transmedia projects...

 

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Creative [Transmedia] Voice: Paul Burke

Creative [Transmedia]  Voice: Paul Burke | Transmedia: Storytelling for the Digital Age | Scoop.it

This week on Creative Voice we have Paul Burke, a great chap from the UK that’s been in the transmedia space at least as long as I have, working on several projects including personal ones, and interested in figuring this all out as much as the rest of us!

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The Business of Art: Brian Clark at Transmedia Vancouver (1/2)

The Business of Art: Brian Clark at Transmedia Vancouver (1/2) | Transmedia: Storytelling for the Digital Age | Scoop.it

Yesterday, Transmedia Vancouver hosted Brian Clark of GMD Studios as our guest speaker. Though piped in via a Skype connection with unsteady audio, Brian’s hour with us was chock full of great insights...

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Creative [Transmedia] Voice: Laura Fleming

Creative [Transmedia] Voice: Laura Fleming | Transmedia: Storytelling for the Digital Age | Scoop.it

"[...] Laura Fleming is the kind of teacher I would have loved in school. She truly understands how education can be improved — and implements it in her own classroom every day, using transmedia storytelling methodology to weave curricula together across subjects and engage her students in ways mere textbooks simply don’t."

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Thoughts from Conferences

Thoughts from Conferences | Transmedia: Storytelling for the Digital Age | Scoop.it

In the last two weeks, I attended as many transmedia conferences: Merging Media in Vancouver, and StoryWorld in San Francisco...

 

[From Lucas J.W. Johnson of Silverstring Media.]

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Creative [Transmedia] Voice: Andrea Phillips

Creative [Transmedia] Voice: Andrea Phillips | Transmedia: Storytelling for the Digital Age | Scoop.it

What I love about Andrea is that she’s an independant; she’s making it happen without a big agency behind her or millions of dollars in capital. She’s also a total sweetheart.

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The Dangers of World-Building [#Transmedia]

The Dangers of World-Building [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

Lucas J.W. Johnson:  "An article today on NPR about fantasy world-building suggests that what was once for the most outcast of nerds is (along with general geekdom) gaining more widespread acceptance [...]"

The Digital Rocking Chair's insight:

Lucas Johnson provides a transmedia context to yesterday's scoop: At Home In Fantasy's Nerd-Built Worlds.


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Reasons People Will Pay

Reasons People Will Pay | Transmedia: Storytelling for the Digital Age | Scoop.it

Lucas J.W. Johnson: "But it’s not just about what people will pay for, in the sense of money. It also addresses any time the audience is asked for something — their time, their attention, their action, whether that be liking a Facebook page or following you on Twitter (and putting up with your updates on their news feed), participating in an interactive story, or moving from one medium to another. You have to ask — what is the audience getting from that? And is it something they want?"

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Writing [Interactive Fiction] with Inform 7

Writing [Interactive Fiction] with Inform 7 | Transmedia: Storytelling for the Digital Age | Scoop.it

"For those who don’t know, Interactive Fiction is the term used to describe story/games like the classic old text adventure games, like Zork. Rather than using a graphic interface to play a video game, it was all text based"...

 

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Audience and Story continued

Audience and Story continued | Transmedia: Storytelling for the Digital Age | Scoop.it

[Following on from his article @scoopit http://bit.ly/yu1Ob4 Lucas J. W. Johnson discusses "interactive" versus "authorial" story structure in game design.  He also suggests that transmedia may provide the best of both "storytelling" worlds.

 

Note:  it's interesting to compare Lucas' post with that of Tadhg Kelly @scoopit http://bit.ly/zBOEaB]

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This Stuff Is Awesome: Andrea Phillips at Transmedia Vancouver

This Stuff Is Awesome: Andrea Phillips at Transmedia Vancouver | Transmedia: Storytelling for the Digital Age | Scoop.it

Andrea talked us through a number of the projects she’s worked on, and 15 lessons she learned from them...

 

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Seeing It From the Audience’s Perspective: An Interview about Transmedia with Lucas J.W. Johnson

Seeing It From the Audience’s Perspective: An Interview about Transmedia with Lucas J.W. Johnson | Transmedia: Storytelling for the Digital Age | Scoop.it
Lucas is exceptionally sharp and ambitious – and he has clearly spent considerable time researching the transmedia landscape. I figured it was in my best interest to sponge off his knowledge...
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Creative [Transmedia] Voice: Adam Nash

Creative [Transmedia] Voice: Adam Nash | Transmedia: Storytelling for the Digital Age | Scoop.it

"I first encountered Adam through Twitter (as with a lot of my transmedia contacts, frankly…). At some point I realized that not only is this a guy with some cool ideas, transmedia-wise, but a guy who loves Dungeons and Dragons and video game soundtracks as much as I do. And that’s just awesome."

 

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YSA Azrael’s Stop – by Lucas JW Johnson

YSA Azrael’s Stop – by Lucas JW Johnson | Transmedia: Storytelling for the Digital Age | Scoop.it

At the start of this year, I launched an experimental transmedia story called Azrael’s Stop. After a few months of lacklustre audience and a structure swamped in problems, I affirmed that yes, I do in fact suck at transmedia...

 

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The Business of Art: Brian Clark at Transmedia Vancouver (2/2)

The Business of Art: Brian Clark at Transmedia Vancouver (2/2) | Transmedia: Storytelling for the Digital Age | Scoop.it

Back at StoryWorld, Brian Clark mentioned a business tactic that inspired a lot of us from Vancouver, and that was “one for them, one for us.”

 

[Part 1 can be found @scoopit http://bit.ly/sMUIll]

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Creative [Transmedia] Voice: JC Hutchins

Creative [Transmedia] Voice: JC Hutchins | Transmedia: Storytelling for the Digital Age | Scoop.it

This week on Creative Voice, I got to talk to the awesome JC Hutchins. JC built his career as a freelance transmedia writer from the ground up, podcasting his first novel, 7TH SON, and opening it up to collaboration, and then moving on to working with Jordan Weisman on PERSONAL EFFECTS: DARK ARTS, and many other projects...

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James Allen Gamma's comment, November 20, 2011 1:18 PM
Yes, I enjoy this type of work...
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[Transmedia?] Future of Storytelling?

[Transmedia?] Future of Storytelling? | Transmedia: Storytelling for the Digital Age | Scoop.it

A lot of the talk around transmedia is about how it’s the “future of storytelling”, that this is the direction the entertainment industry is inevitably going, etc. I’ve said it myself, I’m sure.

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What D&D can tell us about Transmedia (Part 2)

What D&D can tell us about Transmedia (Part 2) | Transmedia: Storytelling for the Digital Age | Scoop.it

Now that I’ve looked at how Dungeons & Dragons is an example of a transmedia property — or at the very least, similar to it — I can get to the good stuff. What can an understanding and experience with D&D teach us about writing for transmedia?

 

[Part I can be found @scoopit http://bit.ly/uDVqGk]

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