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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Right-Of-Publicity Claims And Their Impact On The Gaming Industry

Right-Of-Publicity Claims And Their Impact On The Gaming Industry | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Sid Venkatesan, Gabriel Ramsey and Randy Wu:  "On November 8, U.S. District Court Judge Claudia Wilken partially ruled in favor of a class of former Division I college athletes in finding that their antitrust claim for an injunction against the NCAA could proceed as a class action" ...

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Legal Issues in Transmedia Projects – Part 2

Legal Issues in Transmedia Projects – Part 2 | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


David McLaughlin:  "Following on from last week’s post where we discussed some of the issues around using intellectual property and other associated rights in Transmedia projects, this week we’ll be looking at some of the issues that arise in Transmedia projects when it comes to collaborating with others and licensing talent" ...

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Why the entertainment industry's release strategy creates piracy

Why the entertainment industry's release strategy creates piracy | Transmedia: Storytelling for the Digital Age | Scoop.it

Cory Doctorow: "If companies refuse to release films or TV shows in US and UK at same time, they only have themselves to blame for piracy" ...

The Digital Rocking Chair's insight:

Cory Doctorow always makes a lot of sense when commenting on the piracy debate.


Tags: Piracy, Copyright, Legal, Film, Television

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Fan art and copyright presentation from ComicCon

Fan art and copyright presentation from ComicCon | Transmedia: Storytelling for the Digital Age | Scoop.it

Cory Doctorow:  "Here's an hour-long presentation on copyright law and fan art from San Diego ComicCon 2012, presented by a lawyer from DeviantArt who once worked as a copyright enforcer for Paramount" ...

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Are fan fiction and fan art legal?

Are fan fiction and fan art legal? | Transmedia: Storytelling for the Digital Age | Scoop.it

Lauren Davis: "Fan fiction and fan art are both enormous components of our popular culture [...] But, sometimes creators, publishers, and studios claim that works of fan art and fan fiction violate their copyright. So is that Supernatural fanfic you're working on legal, or should you worry about the lawyers coming a-calling?"

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Open Settings, Closed Stories, and Creative Commons

Open Settings, Closed Stories, and Creative Commons | Transmedia: Storytelling for the Digital Age | Scoop.it

Scott Walker: "In this post, Corey [Reid] talks about the benefits of combining an open world setting with traditional, linear stories and why (and how!) he’s using Creative Commons to integrate a collaborative world building framework with a structure for commercialization of stories set in that open world."

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Transmedia and Intellectual property

Transmedia and Intellectual property | Transmedia: Storytelling for the Digital Age | Scoop.it

James Kay: "[...] I have specified the different elements which all together make up “transmedia”: TV, music, publishing, film, consumer products, gaming, gambling, live shows, online content, telephony, home entertainment, format sales, tape sales etc. Any of these elements or any expression of an idea in a transmedia campaign creates intellectual property rights. These rights are the energy used to make money."


Via Simon Staffans
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Lloyd Shepherd: My parley with ebook pirates

Lloyd Shepherd: My parley with ebook pirates | Transmedia: Storytelling for the Digital Age | Scoop.it
When the author of The English Monster found a request to pirate his novel circulating on discussion board Mobilism, he decided to respond himself – and was surprised by the results...


And his conclusion: "Could there be a platform for people to access books in places where local deals have not made them available through traditional channels; a kind of global meta-copyright which stands where no local copyright licence has taken place?"   This is an interesting idea but still follows the current geo-locked economic model ... I personally feel that making creative content available to everyone, everywhere, at the same time & price, would go a long way towards halting piracy.

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Creative Commons

Creative Commons | Transmedia: Storytelling for the Digital Age | Scoop.it
SSWs present some very interesting opportunities (and challenges) from a copyright perspective.

 

[An informative look at Creative Commons for copyright considerations when creating Shared Story Worlds.]

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How Spotify Could Restore Emotional Bonds

How Spotify Could Restore Emotional Bonds | Transmedia: Storytelling for the Digital Age | Scoop.it

With the recent debates over the SOPA/PIPA proposals and the Megaupload shutdown, there has been a great deal of discussion of how much online piracy helps or hurts individual musicians...

 

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Backstory to bin Laden film gets another look

Backstory to bin Laden film gets another look | Transmedia: Storytelling for the Digital Age | Scoop.it
Until it was over, the raid that killed Osama bin Laden was one of the best-kept secrets in the history of Washington. Whether the Obama administration later went too far in spilling secrets about the operation to Hollywood is now getting at least a cursory look.
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4 Things to Know When Planning a Social Media Contest

4 Things to Know When Planning a Social Media Contest | Transmedia: Storytelling for the Digital Age | Scoop.it
Some companies forget that social media promotions are subject to various laws, requirements risks. Here are four tips to keep in mind when planning yours.
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Fair Use in a Transmedia World

Fair Use in a Transmedia World | Transmedia: Storytelling for the Digital Age | Scoop.it

... as documentarians increasingly move into a transmedia environment, many are asking what fair use means outside the confines of a film. The lessons learned by documentary filmmakers are in fact transferable.

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Transmedia: The Snowden Effect

Transmedia: The Snowden Effect | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

Michael Magee:  "The leaks have created two problems. One is the loss of trust of your audience. Two is the legal situation your Transmedia campaign can create for your creative project."

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Legal Issues in Transmedia Projects

Legal Issues in Transmedia Projects | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


David McLaughlin:  "As the possibilities for Transmedia projects expand with advances in technology, even previously well thought out and thorough grants of rights acquired for a project need to be carefully scrutinised to ensure that they allow you to move forward and make use of new possibilities."


From a Kiwi perspective, but useful none-the-less ....

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The state of Digital Piracy and Content vs. Platform: The Battle of the Titans from NQ Logic:

The state of Digital Piracy and Content vs. Platform: The Battle of the Titans from NQ Logic: | Transmedia: Storytelling for the Digital Age | Scoop.it

NQ Logic: "The first few months of 2012 were rich in events in the ongoing battle between content owners and Internet players. This battle, seemingly unimportant at first glance, if put into a larger context can be described as one of the most pivotal challenges in our digital society and will define the survival of the Internet and future of the digital planet as we know it" ...


Via Gary Hayes
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Wale Gbadamosi-Oyekanmi: Who “owns” Social TV trademarks?

Wale Gbadamosi-Oyekanmi: Who “owns” Social TV trademarks? | Transmedia: Storytelling for the Digital Age | Scoop.it

James Martin: "What's in a hashtag? The founder of social TV agency Darewin explains" ...

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‘Transmedia’ a copyright grey area

‘Transmedia’ a copyright grey area | Transmedia: Storytelling for the Digital Age | Scoop.it

Tara Parker: "In shared story worlds or transmedia projects, fans are often encouraged to create title, character or story-based fan boards, games, videos or other content based on their favourite video game, movie or television series. Is this considered copyright infringement?"

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How "Game Of Thrones" Pirates Could End A Golden Age Of TV

How "Game Of Thrones" Pirates Could End A Golden Age Of TV | Transmedia: Storytelling for the Digital Age | Scoop.it

Robert Levine: "Illegal downloaders of HBO's wildly popular fantasy show could learn a thing or two from the Lannisters about paying debts"...

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Interview – Henry Jenkins

Interview – Henry Jenkins | Transmedia: Storytelling for the Digital Age | Scoop.it

"Henry Jenkins is an American media scholar, professor and author, who has published several books exploring the boundaries between media texts and fan cultures [...] M3 contacted Henry to ask him about the role of copyright in the digital age, the future of fan-funding and the importance of the record store"…

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Legal Issues Created by Story World Communities and Transmedia

Legal Issues Created by Story World Communities and Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it

The rise of interactive story world communities and transmedia marketing campaigns has brought about scores of intellectual property, copyright law and creation rights issues...



Esther Lim, the Founder of The Estuary and Scott Walker, the President of Brain Candy, [provide] an in-depth analysis of the questions and concerns generated by collaborative entertainment and multi-platform interactive engagement.


This is a very informative podcast from Bob Ambrogi and Craig Williams of Lawyer2Lawyer.

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Angry Birds boss: 'Piracy may not be a bad thing: it can get us more business'

Angry Birds boss: 'Piracy may not be a bad thing: it can get us more business' | Transmedia: Storytelling for the Digital Age | Scoop.it
Rovio's Mikael Hed tells music industry audience that embracing pirates can attract new fans...

 

[Here's an interesting take on things - piracy as a form of informal marketing.]

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Was Megaupload bad for the creative industries?

Was Megaupload bad for the creative industries? | Transmedia: Storytelling for the Digital Age | Scoop.it
Loz Kaye and Frances Moore debate the pros and cons of more stringent controls on filesharing as Megaupload is taken down...

 

[This article nicely encapsulates both sides of the piracy debate.  Which side do you support?  You may be surprised...]

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Clone Wars: is plagiarism killing creativity in the games industry?

Clone Wars: is plagiarism killing creativity in the games industry? | Transmedia: Storytelling for the Digital Age | Scoop.it
Simon Parkin: The legality of copying the content of a developer's game and releasing a very similar version is shrouded in ambiguity.
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[Transmedia] Storyworld: Practical Legal Considerations

[Transmedia] Storyworld: Practical Legal Considerations | Transmedia: Storytelling for the Digital Age | Scoop.it
The first thing to consider is that most lawyers do not understand the speed at which the digital world moves, nor the opportunity cost involved in spending months negotiating rather than creating.

 

Advice on when to engage legal services for transmedia projects.

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