Laura Huntimer: "You may know Ed Rodley from Drinking About Museums, Thinking about Museums or as one of the chairs of the MCN Conference. You also may know about digital paper dolls, Mood-o-meters, and 3-d printed models at the the PEM. How does the Peabody Essex Museum so consistently produce such cool and meaningful interactive tech? I sat down with Ed Rodley and Caroline Herr of the Integrated Media department to figure it out."
Randy Astle: "[Glen Keane's] newest piece, a short film called Duet, was created as an interactive film for Google’s Advanced Technology and Projects group (ATAP) for release on Android devices; it’s the third of ATAP’s Spotlight Stories, a series of interactive films sponsored by ATAP to push the boundaries of interactive storytelling on handheld devices."
Charlie Jane Anders: "Few book series celebrated narrative possibility and experimented with branching storytelling in as unique a way as the Choose Your Own Adventure novels. They were largely the work of R.A. Montgomery, who died aged 78 on Nov. 8."
i-docs: "During the summer Ingrid Kopp, Director of Digital Initiatives at the Tribeca Film Institute, came to the Watershed, Bristol to give a talk on interactive storytelling. For members of the i-Docs community who weren’t able to attend, we’re pleased to be able to offer the full transcript, full of brilliant examples and analysis of these new forms of storytelling. Enjoy."
i-docs: "The brainchild of Creative Director and PhD researcher, Nina Simoes, Meet Lucy is an innovative and interactive story that highlights the reality of housing issues in London and runs parallel to Learn Do Share."
Adrienne LaFrance: 'Donald Trump may be a Wall Street Journal reader, but the Journal is not a brand that immediately evokes the style of Trump’s long-running reality show The Apprentice. And yet the Journal is experimenting with its own interpretation of the genre, having just completed a 20-week first-season run of its Startup of the Year online show — a contest that the Journal calls an “interactive crash-course in entrepreneurship.”'
Randy Astle: "As the producer of films like The Ring and Mulholland Drive, Neal Edelstein is no stranger to horror films and thrillers. And with his new project, Haunting Melissa, he’s moved beyond traditional pictures with his first immersive production for iPad and iPhone."
Randy Astle: "TFI has been supporting digital, transmedia, and multimedia projects for years through programs like its New Media Fund and hackathons, and now TFI’s Director of Digital Initiatives Ingrid Kopp (who was recently interviewed by Filmmaker) has found a way to bring some projects into a physical space to coincide with the film festival in lower Manhattan."
The Digital Rocking Chair's insight:
A look at the 5 interactive video projects projects from the Tribeca Film Festival's Storyscapes. The image above is from Empire Uncut.
Sparksheet: "Snapchat, instant messaging, and Donald Trump were all the rage in Austin this past March. Spafax’s Matthew Fox braved the crowds at SXSW and found out what was what in content production, digital campaigns, and social media marketing. He also ate many tacos."
Tom Cheredar: "With the growing number of digital distractions vying for the attention of your kids, reading books might seem far less appealing. Interactive books can bridge the gap, and some of them are having real success."
Nicole Laporte: "The creator of the acclaimed Walking Dead games has set hearts racing with news it'll interpret Game of Thrones next. CEO Dan Connors talks about how the studio brings interactivity to Hollywood properties and immersing fans in their favorite TV narratives."
Kevin Ohannessian: "Stephen Gaghan, the writer behind Traffic and Syriana, joined Activision to create Call of Duty: Ghosts. We talk to him about the process of writing for games, working with developers, and how games will change how he makes movies."
Anthony Kaufman: "The documentary filmmakers and media producers who are venturing out into the world of transmedia or interactive storytelling have advanced storytelling, but have spent much time, elbow grease, and sweat on their projects."
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