Mark Strauss: "The Nielsen Company has created this handy infographic so that you can precisely determine how much of your life would be required to view every episode of every season of the top animated shows. That way, you can plan accordingly if a planet-destroying asteroid is just one week away from impact."
Anna Jackson on Loading Docs: "[...] a platform for New Zealand documentaries that would give film-makers an opportunity to take creative risks, to push beyond the boundaries of TV formats and to explore the possibilities of online distribution."
Variety: "As Netflix and Amazon bulk up on original entertainment, they’re largely focused on buying TV series, which perform better on their services than movies do. The result is that indie moviemakers are starting to think more about crafting, episodic TV-like projects for play on digital screens."
Stephen Kleckner: "It’s alluring to see this 360-degree medium as limitless, but this borderless world is not as free of structure as it first appears. Artists face a new set of rules to play by if they intend on creating an intentional, visual, virtual-reality composition."
Christine Weitbrecht: "I just got back from my very first SXSW conference in Austin, Texas, and it was simply amazing and invigorating. SXSW vibrated with great minds, great talents, great projects, and great conversations. This conference is where the good stuff happens, and where people do and think cutting-edge. If you’re interested in social and/or digital media, this is the conference you should attend. It’s not cheap, but it is absolutely worth its money!"
Rachel Edidin: "Literary publishing's uneasy relationship with fan fiction has been complicated by the realization that fandom is a huge potential market—one already stocked with both prolific authors and enthusiastic readers. But how to tap that market is a dilemma that few publishers seem quite prepared to engage."
Dan Lyons: "Neetzan Zimmerman is a genius at creating viral content. For the past two years he’s worked at Gawker, one of the world’s biggest blogs. Month in and month out, he generated more traffic than all of Gawker’s other writers combined." (HubSpot)
Simon Parkin: 'Milk wants to create art that can impact millions simultaneously, so he’s turned to virtual reality, which is set to make a triumphant return in the form of the Oculus Rift, VR goggles built from smart-phone technology. He is unequivocal about it: VR is what will succeed film as the “future of storytelling” and the “next great canvas for human expression”.'
Steve Rose: "TV and advertising have always existed side by side. But now that viewers can easily skip breaks, brands are having to find new ways to make sure customers get their message. Can you resist 'native advertising' and 'digital insertion'?"
Tomas Rawlings: "The open waters of the internet have provided a space for experimentation and video games have been innovative with a series of video experiments. Here’s five examples of how video games have been re-defining video whilst TV was looking the other way" ...
Dan Aronson: "Here, a few of the basic ways Net Neutrality (and a lack thereof) affects content creators like independent filmmakers, content providers like Fandor and viewers like you, and what you can do to make your voice heard."
Randy Astle: "The Internet and digital filmmaking tools have opened up new possibilities of crowdsourcing material–Life in a Day, Declaration of Interdependence, One Day on Earth, even the interactive Star Wars Uncut–and given new life to the omnibus/anthology film format. The latest project to adopt the form is 50 Kisses, a film created by the London-based Chris Jones and hundreds of collaborators from around the world."