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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Chris Milk: the digital artist making music videos fly into the future

Chris Milk: the digital artist making music videos fly into the future | Transmedia: Storytelling for the Digital Age | Scoop.it
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Simon Parkin:  'Milk wants to create art that can impact millions simultaneously, so he’s turned to virtual reality, which is set to make a triumphant return in the form of the Oculus Rift, VR goggles built from smart-phone technology. He is unequivocal about it: VR is what will succeed film as the “future of storytelling” and the “next great canvas for human expression”.'

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Vivalist's curator insight, July 4, 2014 6:01 AM

Chris Milk is a true 21st century artist. The fact that he learned to code at an early age is very relevant. His collaboration is Aaron Koblin are mind blowing and he can also truly shine on his own - as the Lincoln Hello Again project shows it

 

http://www.hello-again.com/beck360/main/beck360.html

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Transmedia Art Walk a great addition to Davis

Transmedia Art Walk a great addition to Davis | Transmedia: Storytelling for the Digital Age | Scoop.it
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Maxwell Pierce:  "It had been a few years since I last had been in Davis so I was surprised when I turned into town to see a giant three story sculpture of a man on first street" ...

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5 Things Video Games Do Better Than Any Other Forms of Art

5 Things Video Games Do Better Than Any Other Forms of Art | Transmedia: Storytelling for the Digital Age | Scoop.it

Winston Rowntree:  "What the hell can games do that books and interpretive dance can't? A lot, it turns out."

The Digital Rocking Chair's insight:

Entertaining & insightful!

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Sandrine Delage (Borgé)'s curator insight, June 23, 2013 1:17 PM

Ce dessin illustre la notion d'"expérience utilisateur" !

OomphMediaGarage's curator insight, June 23, 2013 10:03 PM

Gaming is a great way to experience a story in a variety of ways, often choosing the story you would like to experience based on a set of given boundaries. Kind of like a choose your own adventure book, but typically with better graphics. that is not to say, however, that gaming replaces books, performance art, theatre, etc. Convergence isn't replacement.

malek's curator insight, June 28, 2013 3:12 PM

Step Outside the Narrative, true.

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Murder in Passing: Transmedia on the Toronto Subway

Murder in Passing: Transmedia on the Toronto Subway | Transmedia: Storytelling for the Digital Age | Scoop.it

Randy Astle:  "Public transit’s always been a great place for art, from busking musicians to the New York MTA’s current Sam Shaw photography exhibit [...]"

The Digital Rocking Chair's insight:

This sounds like a great project: plublic art meet transmedia storytelling.  Note: For those of us outside of Toronto, we can engage with the project at http://murderinpassing.com.

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Transmedia Strategy: Yayoi Kusama for Louis Vuitton

Transmedia Strategy: Yayoi Kusama for Louis Vuitton | Transmedia: Storytelling for the Digital Age | Scoop.it

Convergence Culture FA 2012:  "As the creative director of Louis Vuitton since 1997, Marc Jacobs, perhaps one of the most revolutionary fashion designers of our age, has been pinnacle to the luxury house's success utilizing a unique mix of technology, media, and art to generate interest and generate commercial revenue" ...


Via Simon Staffans
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When Entertainment Marketing Is Art: See Work From The Breaking Bad Art Project

When Entertainment Marketing Is Art: See Work From The Breaking Bad Art Project | Transmedia: Storytelling for the Digital Age | Scoop.it

Joe Berkowitz: "A gallery showing of some excellent Breaking Bad-inspired art marks the conclusion of a participatory campaign promoting the final season of the show."

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The Incredible Visual Artist Behind Bjork and Passion Pit

The Incredible Visual Artist Behind Bjork and Passion Pit | Transmedia: Storytelling for the Digital Age | Scoop.it

Katherine Brooks: "Scott Snibbe is a New York-based media artist whose innovative vision has taken the art and music worlds to new depths of interactivity. From giant, digital public installations to touch-screen based art, the visual artist behind musicians like Bjork and Passion Pit is bringing together art, music and technology in groundbreaking ways."

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Tour Paris 13, a transmedia experience based on street art

Tour Paris 13, a transmedia experience based on street art | Transmedia: Storytelling for the Digital Age | Scoop.it
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Oriane Hurard:  "In October 2013, cultural media and street art lovers from all over the world had their eyes glued to a small apartment building in Paris’ 13th arrondissement which was slated for demolition" ...

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India Rendrag's curator insight, December 15, 2013 9:12 AM

 

 

Ce qui est merveilleux c'est que l'art ne cesse d'évoluer, de trouver une nouvelle façon de s'exprimer, d'être ré-approprié chacun peut avoir la parole, sa façon de s'exprimer.

Je pense qu'on ne réalise pas que nous sommes en plein milieu et pour certains les acteurs d'un nouveau mouvement artistique.

Dans 50 ans il y aura peut-être un master street art à la Sorbonne...

 

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Downtown Davis boasts first interactive transmedia art walk in world

Downtown Davis boasts first interactive transmedia art walk in world | Transmedia: Storytelling for the Digital Age | Scoop.it
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John Kesler:  "Wandering into downtown Davis, many notice the many murals on the sides of buildings or sculptures on corners. Downtown Davis possesses the first interactive transmedia art walk in the world."

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What’s the Value of Transmedia Storytelling for Organizations?

What’s the Value of Transmedia Storytelling for Organizations? | Transmedia: Storytelling for the Digital Age | Scoop.it

"Transmedia storytelling is exploding across the media community. One of our new Blogging Fellows [James Carter] explores some of the implications for arts organizations."

The Digital Rocking Chair's insight:

Some great lessons for all of us ... not just arts organizations.

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Milos Crafts's curator insight, March 9, 2013 4:58 AM

I love this image!

Luca Brigada's curator insight, March 14, 2013 4:39 AM

An interesting article by James Carter is a dramatist, experience designer and producer about what is storytelling and its value:

 

"Transmedia is the art of sharing a narrative over multiple media platforms (print, online, stage, film, social networks), where unique content is delivered through each platform. For example, Fringe, the hit television show, used transmedia to expand its storyworld and reward its biggest fans. [...]"

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Video Games: 14 in the [MoMA] Collection, for Starters

Video Games: 14 in the [MoMA] Collection, for Starters | Transmedia: Storytelling for the Digital Age | Scoop.it
Are video games art? They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design—a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity.
The Digital Rocking Chair's insight:

And, for the counter argument, you might like to check out Jonathan Jones' blog post: Sorry MoMA, video games are not art over at The Guardian.

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Transmedia Art Exhibitions, From Bauhaus To Your House

Transmedia Art Exhibitions, From Bauhaus To Your House | Transmedia: Storytelling for the Digital Age | Scoop.it

"XHIBITOR is a multiplatform research project investigating transmedia and art exhibitions. An experiment in open access academic publishing, this is the master’s degree dissertation of Julia Fryett."

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Banksy. A brand voice rich in storytelling

Banksy. A brand voice rich in storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

Tim Wood: "Ban­sky as most of us have seen, is the mas­ter of rich sto­ry­telling. Chang­ing the mes­sag­ing of some­thing we are used to see­ing makes Banksy’s brand voice ever so cre­ative and powerful."

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