Transmedia Seattle
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Transmedia Seattle
adventures in immersive storytelling technique with a NW twist
Curated by Brad Tollefson
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Working With Story

Working With Story | Transmedia Seattle | Scoop.it

The class I teach is called “Story,” and the first assignment was to give a “TEDette.” I defined the project as a five minute talk using a personal story to make an audience care about a scientific...


Via José Carlos, Tina Stock
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A Look into the World of Transmedia Storytelling and Alternate Reality Games

A Look into the World of Transmedia Storytelling and Alternate Reality Games | Transmedia Seattle | Scoop.it
In a search for similarity, one particular aspect of the human psyche stands out. This is our underlying desire for beauty, which differs from person to person. Regardless, we are all compelled to...

Via BirgitSchneidmueller
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The Uncanny Valley of VR

The Uncanny Valley of VR | Transmedia Seattle | Scoop.it

Via The Digital Rocking Chair
Brad Tollefson's insight:

 

John Jones:  "How the latest virtual reality tech is opening up a limitless, yet uncanny, world…"

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Laborious Cretin's curator insight, March 19, 7:47 AM

The Uncanny Valley, VR immersion, VR adds, and VR sickness. As the article shows. They are planning to push adds in VR and why you may want to make your own spaces walled off from adds and manipulation of emotions like facebook and other social media does. To go with this article as they did use uncanny valley in VR. The more uncanny or unrealistic some thing is the faster some can become sick from the experience. The more un natural some thing is to the brain seems to cause a reaction of feeling sick or woozy. IE fly 2 planes with each eye and arm or hand and watch how fast some one feels ill, Vs. a humanoid avatar and both eyes getting similar input from one reference point. The other thing I would say is the multitaskers do less than the single tasked. IE if you split your attention into 2 or 4 things it does not scale out with zero loss. 2 things may get only 40% each and 4 maybe 5%-10% Vs doing one thing at a time at 100% or even 90% rate.


"VR looks like it could become common in areas like virtual ‘hands-on’ skills training, next gen video conferencing, experience marketing, architectural visualisation, immersive journalism – imagine the emotive impact of ‘being’ in Syria, the remote control of robots, discovery-based education, scientific modelling of microscopic manipulations, and so much more."


 That may sound nice, but remember if you have locked in platforms like playstation or occulus rift linking to facebook. You may want to think twice before you get a set. Facebook locked me out of an account so I stay away from their products like occulus. With the social manipulation study's they did on people, it is hard to trust them now. Also adds you will have to watch out for as they are a security threat. Part of why you may want to have your own VR spots made so to say.


"what will happen when virtual worlds become more appealing for many people than their real world?"

A few things to this part. First I would say it is not hard to make VR more appealing than real world or real life. You only need to look a little bit to see how bad people are in the real world and how crappy different parts of society are. Digital enclaves will spring up similar to what is done now in other areas. From atheist to religious to technology to cat's. people will self organize or at least they should in theory. Yet some others may go for human & A.I./bot further detaching them from other humans. The VR/AR storm coming splits off many ways. 2016 is only the beginning of the second push into VR/AR with billions put behind some things.

Karlton B McIver's curator insight, March 19, 9:19 PM

 

John Jones:  "How the latest virtual reality tech is opening up a limitless, yet uncanny, world…"

Devadas's curator insight, March 19, 11:22 PM

 

John Jones:  "How the latest virtual reality tech is opening up a limitless, yet uncanny, world…"

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A Step-By-Step Guide to Creating 360° VR, from the Makers of the 1 Trillion Pixel Cat Video

A Step-By-Step Guide to Creating 360° VR, from the Makers of the 1 Trillion Pixel Cat Video | Transmedia Seattle | Scoop.it

Via The Digital Rocking Chair
Brad Tollefson's insight:

 

Michael Morgenstern:  "My other films are narratives which seek to understand the human experience — YouTube 360º isn’t quite ready for that. What it is ready for is an lulz-filled environment with something interesting happening in every corner, where people can watch for thirty seconds or two hours."

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AnnsoM's curator insight, March 13, 6:03 PM

 

Michael Morgenstern:  "My other films are narratives which seek to understand the human experience — YouTube 360º isn’t quite ready for that. What it is ready for is an lulz-filled environment with something interesting happening in every corner, where people can watch for thirty seconds or two hours."

Aki Puustinen's curator insight, March 14, 5:59 AM

 

Michael Morgenstern:  "My other films are narratives which seek to understand the human experience — YouTube 360º isn’t quite ready for that. What it is ready for is an lulz-filled environment with something interesting happening in every corner, where people can watch for thirty seconds or two hours."

Mark E. Deschaine, PhD's curator insight, March 15, 7:58 AM

 

Michael Morgenstern:  "My other films are narratives which seek to understand the human experience — YouTube 360º isn’t quite ready for that. What it is ready for is an lulz-filled environment with something interesting happening in every corner, where people can watch for thirty seconds or two hours."

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Interactive Narratives – A Movement with an Unclear Future | Create Hub

Interactive Narratives – A Movement with an Unclear Future | Create Hub | Transmedia Seattle | Scoop.it
The Unknown Future of a Mass Art Movement Richard Adams speaks to Hazel Grian about the notion of Interactive Narratives and Alternate Reality

Via Simon Staffans
Brad Tollefson's insight:

Mass Art Movements, can never have too many of those :)

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Simon Staffans's curator insight, February 16, 1:37 AM

Mass Art Movements, can never have too many of those :)

Brad Tollefson's curator insight, March 11, 7:14 PM

Mass Art Movements, can never have too many of those :)

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Story Design for a Multi-platform Audience

Story Design for a Multi-platform Audience | Transmedia Seattle | Scoop.it
A transmedial experience should invoke the most human elements of the storytelling tradition.  From beginning to end, a transmedia story should be a social phenomenon, one which draws people together

Via Simon Staffans
Brad Tollefson's insight:

Nuno on designing stories

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Simon Staffans's curator insight, February 19, 6:43 AM

Nuno on designing stories

Brad Tollefson's curator insight, March 11, 7:14 PM

Nuno on designing stories

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Where does virtual reality fit?

Where does virtual reality fit? | Transmedia Seattle | Scoop.it
Lately virtual reality has been the buzzword to throw around whenever any kind of content discussion has taken place. There’s no denying it’s an interesting development in the content business, nor is there any denying there is a fair amount of funding and some pretty big movers and shakers involved in creating the tech and…

Via Simon Staffans
Brad Tollefson's insight:

Some thoughts on how to address the onslaught of VR from a content and development angle.

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Simon Staffans's curator insight, February 28, 3:54 PM

Some thoughts on how to address the onslaught of VR from a content and development angle.

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Storytelling as a tool for client engagement — New Design Firms — Medium

Storytelling as a tool for client engagement - New Design Firms - Medium
Last class Trevor Haldenby, talked to us about his company The Mission Business (“TMB”). They combine user-centered desi…

Via Simon Staffans
Brad Tollefson's insight:
On The Mission Business
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Simon Staffans's curator insight, March 1, 4:14 PM
On The Mission Business
Brad Tollefson's curator insight, March 11, 7:13 PM
On The Mission Business
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Making stories together

Making stories together | Transmedia Seattle | Scoop.it
Have you felt it? I’m thinking you have, but perhaps you haven’t really identified it, or put it into context with regards to what you youself is working on. The feeling of being part of something bigger than yourself – a community, a group, a niche, a gathering, a tribe… A ”we” instead of necessarily…

Via Simon Staffans
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Only as strong as your weakest link

Only as strong as your weakest link | Transmedia Seattle | Scoop.it
  When developing stories and projects and creating and producing content today, the temptations are endless. Today we no longer need to ’only’ write a book or ’only’ create a movie script, the possibilities are manifold and the possible rewards huge. On this blog I’ve been promoting the principles and methods of – well, call…

Via Simon Staffans
Brad Tollefson's insight:
Reflection on observations regarding multiplatform and transmedia projects and the use of platforms
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Simon Staffans's curator insight, March 12, 3:31 AM
Reflection on observations regarding multiplatform and transmedia projects and the use of platforms
blaucloud's curator insight, March 12, 3:56 PM
Reflection on observations regarding multiplatform and transmedia projects and the use of platforms
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Nemetics Institute: Mulling a Transmedia Hub for Transliteracy

Nemetics Institute: Mulling a Transmedia Hub for Transliteracy | Transmedia Seattle | Scoop.it

Via Simon Staffans
Brad Tollefson's insight:
Transmedia, transliteracy and escaping the constraints of time and space.
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María Luisa Zorrilla Abascal's curator insight, March 16, 3:29 PM
 
Nemetics Institute:  "Embrace all the channels though which you can meaningfully learn and convey your messages. This is a curated piece about transmedia and the literacy that goes with learning through multiple channels."
Melanie Hundley's curator insight, March 17, 1:45 PM
 
Nemetics Institute:  "Embrace all the channels though which you can meaningfully learn and convey your messages. This is a curated piece about transmedia and the literacy that goes with learning through multiple channels."
blaucloud's curator insight, March 30, 12:30 PM
 
Nemetics Institute:  "Embrace all the channels though which you can meaningfully learn and convey your messages. This is a curated piece about transmedia and the literacy that goes with learning through multiple channels."
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Five focus areas for successful multiplatform storytelling

Five focus areas for successful multiplatform storytelling | Transmedia Seattle | Scoop.it
SUSTAINABILITY We won’t be creating a documentary, or a series, or a film when we're working multiplatform – we’ll be creating an experience that will stretch further than most traditional narratives can hope for. This, in turn, means more complexity to the project and a lot more work. The upside is that we can arrive…

Via Simon Staffans
Brad Tollefson's insight:
Thoughts on some of the more crucial things to keep in mind when developing and producing multiplatform content.
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Simon Staffans's curator insight, March 16, 6:16 AM
Thoughts on some of the more crucial things to keep in mind when developing and producing multiplatform content.
Melanie Hundley's curator insight, March 17, 1:44 PM
Thoughts on some of the more crucial things to keep in mind when developing and producing multiplatform content.
blaucloud's curator insight, March 18, 8:32 PM
Thoughts on some of the more crucial things to keep in mind when developing and producing multiplatform content.
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Storytelling for Mobiles: Types of Micro Episodes

How to create relevant stories for crucial micro-moments in a users mobile experience. Mastering the Discovery episode, the Action episode, the Road episode ...

Via brandinmind, Soraia Ferreira, Ph.D., siobhan-o-flynn
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Classcraft makes the classroom a giant role-playing game -- with freemium pricing

Classcraft makes the classroom a giant role-playing game -- with freemium pricing | Transmedia Seattle | Scoop.it
Eating in class, teleporting out of lectures, and asking for hints in exams. All perks for the students role-playing their way through school life with Classcraft.

Via BirgitSchneidmueller
Brad Tollefson's insight:

Very interesting concept!

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BirgitSchneidmueller's curator insight, June 1, 2014 8:05 AM

Very interesting concept!

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NOW OPEN: Transmedia Submissions for Storyworlds - Portland Film Festival

NOW OPEN: Transmedia Submissions for Storyworlds - Portland Film Festival | Transmedia Seattle | Scoop.it
The Portland Film Festival is now accepting submissions for Storyworlds, a program that highlights storytellers who create immersive narrative experiences that connect with audiences in new ways.

Via BirgitSchneidmueller
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Inside BBC Three's transmedia campaign ahead of the Thirteen premiere

Inside BBC Three's transmedia campaign ahead of the Thirteen premiere | Transmedia Seattle | Scoop.it

 

Matthias Puschmann


Via The Digital Rocking Chair
Brad Tollefson's insight:

 

Matthias Puschmann:  "Coinciding with the premiere of the series, BBC Three launched the '#FindTheGirl' campaign, a transmedia project that invites viewers to step into the world of Thirteen, where another young girl has been taken and they can help save her by joining the investigation."

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The Digital Rocking Chair's curator insight, March 13, 3:19 AM

 

Matthias Puschmann:  "Coinciding with the premiere of the series, BBC Three launched the '#FindTheGirl' campaign, a transmedia project that invites viewers to step into the world of Thirteen, where another young girl has been taken and they can help save her by joining the investigation."

Kajsa Hartig's curator insight, March 13, 5:06 AM

 

Matthias Puschmann:  "Coinciding with the premiere of the series, BBC Three launched the '#FindTheGirl' campaign, a transmedia project that invites viewers to step into the world of Thirteen, where another young girl has been taken and they can help save her by joining the investigation."

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Rebooting our creative minds – are we worthy of an audience?

Rebooting our creative minds – are we worthy of an audience? | Transmedia Seattle | Scoop.it
  Over the past few weeks I’ve been writing about some principles I feel are crucial for anyone creating stories and content today, while hoping to reach and engage people with said stories and content. There are many ways for us to look at what we’re doing. There are many tips and tricks to keep…

Via Simon Staffans
Brad Tollefson's insight:

Some thoughts arising from conversations over the past week; on the need to not only accept but actively embrace the notion of audiences as creators and the scary but necessary need to let go of your stories.

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Simon Staffans's curator insight, February 16, 1:35 AM

Some thoughts arising from conversations over the past week; on the need to not only accept but actively embrace the notion of audiences as creators and the scary but necessary need to let go of your stories.

Brad Tollefson's curator insight, March 11, 7:15 PM

Some thoughts arising from conversations over the past week; on the need to not only accept but actively embrace the notion of audiences as creators and the scary but necessary need to let go of your stories.

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Visualizations and layers - storytelling evolving

Visualizations and layers - storytelling evolving | Transmedia Seattle | Scoop.it
While researching methods from around the world, in order to see how I can incorporate the best practices into my daily work, I’ve stumbled upon a great number of interesting solutions, methods and principles. One of these, that I felt resonated very clearly with the post I wrote last week about ”Layered Storytelling”, is an…

Via Simon Staffans
Brad Tollefson's insight:

We can learn a lot from other disciplines as well - and the visualization of data and big data in new, compelling ways are a good place to start.

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Simon Staffans's curator insight, February 17, 3:28 AM

We can learn a lot from other disciplines as well - and the visualization of data and big data in new, compelling ways are a good place to start.

Brad Tollefson's curator insight, March 11, 7:14 PM

We can learn a lot from other disciplines as well - and the visualization of data and big data in new, compelling ways are a good place to start.

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The Corporate Angle – Storytelling for Business

The Corporate Angle – Storytelling for Business | Transmedia Seattle | Scoop.it
I will confess. I like money. More specifically, I like sound return on investment. Not so much for the money itself, but for what it signifies. In a world of commercial interests and globalized business, a world where metrics matter to a lot of people, ROI is one of the most indisputable metrics around. As…

Via Simon Staffans
Brad Tollefson's insight:

Thoughts on work I do with corporate clients, and how stories can affect B2B in a positive way.

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Simon Staffans's curator insight, February 22, 8:12 AM

Thoughts on work I do with corporate clients, and how stories can affect B2B in a positive way.

Brad Tollefson's curator insight, March 11, 7:14 PM

Thoughts on work I do with corporate clients, and how stories can affect B2B in a positive way.

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Marketing and the Unending Complexity

Marketing and the Unending Complexity | Transmedia Seattle | Scoop.it
Over the past few years I’ve helped produce a fair share of marketing. It’s not something I’m ashamed of, far from it. In a sense they’ve been opportunities to utilize storytelling and, yes, transmedia storytelling methods for the most logical of reasons; trying to entice an audience to commit to a buy. In many cases…

Via Simon Staffans
Brad Tollefson's insight:
Some thoughts on marketing today
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Simon Staffans's curator insight, March 1, 3:40 PM
Some thoughts on marketing today
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5 rules for adapting your company to the age of group-storytelling

5 rules for adapting your company to the age of group-storytelling | Transmedia Seattle | Scoop.it
2016 will be the year social storytelling shifts from “me” to “we”, where one-off posts focused on me, me, me, will give way to people using social media and technology to not just link their stories but collaborate in sharing the story of our lives and society in real-time.

Via Simon Staffans
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Storytelling In The World Of 360VR

Storytelling In The World Of 360VR | Transmedia Seattle | Scoop.it
Virtual Reality is opening up new storytelling genres and filmmakers are finding themselves with new tools, techniques, and complexity in the brave new w...

Via Simon Staffans
Brad Tollefson's insight:
On the possibilities and challenges (and worries!) of VR
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Fausto Cantu's curator insight, March 7, 8:29 PM
On the possibilities and challenges (and worries!) of VR
Devadas's curator insight, March 9, 2:32 AM
On the possibilities and challenges (and worries!) of VR
blaucloud's curator insight, March 10, 9:04 AM
On the possibilities and challenges (and worries!) of VR
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Be the salient story

Be the salient story | Transmedia Seattle | Scoop.it
So, I hold a position as a developer and strategist at a university. This means I’m in touch with a lot of research and academic studies, articles and papers, and also that I conduct research and publish stuff myself from time to time. Now, in one of the projects I’m working on at the moment…

Via Simon Staffans
Brad Tollefson's insight:
Thoughts on saliency and storytelling
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Simon Staffans's curator insight, March 10, 4:31 AM
Thoughts on saliency and storytelling
blaucloud's curator insight, March 10, 8:59 AM
Thoughts on saliency and storytelling
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SXSW 2016: Virtual Reality Storytelling Takes the Stage

SXSW 2016: Virtual Reality Storytelling Takes the Stage | Transmedia Seattle | Scoop.it
USA Today's virtual reality goal: "to work with innovative brands and agencies to invent VR advertising products and virtual branded content experiences"

Via Simon Staffans
Brad Tollefson's insight:
Will news be a major venue for virtual reality?
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Simon Staffans's curator insight, March 14, 11:21 AM
Will news be a major venue for virtual reality?
Minna Kilpeläinen's curator insight, March 14, 2:19 PM
VR in the news creates new kind of storytelling. Journalism meets game storytelling.
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Christy Dena

Christy Dena | Transmedia Seattle | Scoop.it
Could you tell us a bit about how you started out in the games industry? I don't actually identify as being in the games industry. This is because my career began before, and I do stuff outside of it and will continue to do so. So I don't have a stake in identifying with it…

Via Simon Staffans
Brad Tollefson's insight:
Christy on games and more!
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Simon Staffans's curator insight, March 15, 3:29 AM
Christy on games and more!
blaucloud's curator insight, March 15, 8:03 PM
Christy on games and more!