Transmedia Seattle
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Adventure Film Lets Viewers Dial-In To Control The Action

Adventure Film Lets Viewers Dial-In To Control The Action | Transmedia Seattle | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, October 25, 2013 6:35 PM


Leah Gonzalez:  "Car brand Infiniti has just launched DejaView, a groundbreaking choose-your-own-adventure film that creates a unique storyline based on the viewer’s spoken interaction with the characters onscreen."

Transmedia Seattle
adventures in immersive storytelling technique with a NW twist
Curated by Brad Tollefson
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Surreal World Seattle

Surreal World Seattle | Transmedia Seattle | Scoop.it

 Meet Webby: http://youtu.be/2XfvzdQOnmY

 

Curious about transmedia storytelling, joining the next Transmedia Seattle MeetUp!, why we love TransmediaSF, what it was like to be a part of the world premiere of Transmedia Jam?

Watch a project evolve in front of your eyes as intrepid members of Transmedia Seattle continue to iterate and fail forward on a project launched during Transmedia Jam 2012.  

This transmedia project originated with the idea of how best to tell the unlikely love story of a webcam named Webby, recently retired after 15 years of objectively recording endless interviews with contestants on a  'Real Life' - like TV reality show called Sureal World Seattle.  Now that she's been retired- she's has love or attitude to share.  Need some love, got some advice,  or attitude. I think you'll see Webby needs a little help from her friends. Come and get/give it! Robert Pratten weighed in.  How 'bout you? What are we doing wrong- and right? today. 

 

Our current aim is to make Surreal World Seattle a destination for all interested in how to Just Do It! with transmedia, or honest assessment from a spunky webcam in love...

 

I think you're gonna love Webby OR Mike...

 

Sparky...

 

Join Transmedia Seattle MeetUp!: http://www.meetup.com/Transmedia-Seattle/

About TransmediaSF: http://www.meetup.com/transmediaSF/

About Transmedia Jam!: http://transmediajam.com/index.html

 

Read this article:http://terribleminds.com/ramble/2012/06/28/andrea-phillips-the-terribleminds-interview/

Get this book:http://www.amazon.com/gp/product/0071791523/

Why we love Conducttr: http://www.tstoryteller.com/ ; - easy... You want a platform manager or a partner? Conducttr is Robert.

 

Then just watch how we do it, ask when something is confusing, or tell us how you would do it better/differently. 

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New! Vending Machines That Dispense Short Stories in France

New! Vending Machines That Dispense Short Stories in France | Transmedia Seattle | Scoop.it
Eight new vending machines have popped up in the public spaces of Grenoble, France. The vending machines sit near the Alpine city’s town hall, the tourist office, and the libraries, but Grenoble hasn’t suddenly developed a taste for Lay’s potato chips and Snickers bars—these vending machines dispense short stories.

Via Karen Dietz
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Karen Dietz's curator insight, January 4, 12:51 PM

It's the beginning of a new year, and time for some fun! Here's a quick post on a storytelling vending machine in France. Waiting in line? Push a button and get your 1, 2, or 3 minute story (your choice) to read -- FREE!

 

Looking forward to this making it over here to the US soon. Don't you wish we had it now? Thanks to storyteller Connie Reagan Blake for sharing about this in her recent newsletter.

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The Storyteller’s Guide to the Virtual Reality Audience

The Storyteller’s Guide to the Virtual Reality Audience | Transmedia Seattle | Scoop.it
storytellers have to behave like a matador, waving the red cape in the direction they want the audience to run, knowing that the power ultimately lies in the audiences hands to see what they want to see, hear what they want to hear and form their own stories about what they have experienced.

Via mirmilla, blaucloud, Soraia Ferreira, Ph.D.
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Immerse - non fiction storytelling discussion 

Immerse - non fiction storytelling discussion  | Transmedia Seattle | Scoop.it
Creative discussion of emerging nonfiction storytelling

Via Soraia Ferreira, Ph.D.
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An Algorithm Wrote This Movie, and It's Somehow Amazing

An Algorithm Wrote This Movie, and It's Somehow Amazing | Transmedia Seattle | Scoop.it

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The Digital Rocking Chair's curator insight, June 13, 2016 1:39 AM

 

Emily Buder:  "A director's sci-fi algorithm wrote a brilliant sci-fi short film."

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SeriesFest: How To Make an Indie TV Pilot

SeriesFest: How To Make an Indie TV Pilot | Transmedia Seattle | Scoop.it

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The Digital Rocking Chair's curator insight, June 28, 2016 3:11 AM

 

Chris O'Falt and Sarah Colvin:  "IndieWire examines how much money, crew, time and equipment it took to shoot the 34 Competition Pilots that screened in Denver. [....] What we learned was that shooting an indie pilot is not terribly different than shooting the micro-budget features that find their way to film festivals."

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Using Transmedia Storytelling to Increase Serendipity in Informal Learning

Using Transmedia Storytelling to Increase Serendipity in Informal Learning | Transmedia Seattle | Scoop.it

Via Simon Staffans
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Simon Staffans's curator insight, November 2, 2016 3:33 AM
On utilising transmedia in a learning setting
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The Science Behind the Power of Storytelling

The Science Behind the Power of Storytelling | Transmedia Seattle | Scoop.it
a skilled storyteller can actually compel others to act by manipulating their emotions.

Via Simon Staffans
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Simon Staffans's curator insight, November 11, 2016 8:44 AM
"A skilled storyteller can actually compel others to act by manipulating their emotions."
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Bringing Storytelling Back to Music with Paul McCartney and VR

Bringing Storytelling Back to Music with Paul McCartney and VR | Transmedia Seattle | Scoop.it

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The Digital Rocking Chair's curator insight, July 12, 2016 1:47 AM

 

Alex Kane:  '“Today’s most innovative artists are always looking for new ways to push boundaries, with their music and their means of connecting with fans,” says [Lucas] Wilson. “[...] We’re used to going to concerts, but very few of us have actually been on stage. We’ve grown accustomed to hearing from our favorite artists on social media, but rarely do those words come directly from their mouths. VR is changing all that. It’s the most personal way of connecting with your fans.”'

@FernandoCarrion's curator insight, August 5, 2016 12:14 PM

 

Alex Kane:  '“Today’s most innovative artists are always looking for new ways to push boundaries, with their music and their means of connecting with fans,” says [Lucas] Wilson. “[...] We’re used to going to concerts, but very few of us have actually been on stage. We’ve grown accustomed to hearing from our favorite artists on social media, but rarely do those words come directly from their mouths. VR is changing all that. It’s the most personal way of connecting with your fans.”'

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How virtual reality is changing the game in healthcare

How virtual reality is changing the game in healthcare | Transmedia Seattle | Scoop.it
UK hospitals are turning to simulation and the virtual world to train healthcare professionals in medical procedures

Via Simon Staffans
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Transmedia journalism expands storytelling for deeper impact

Transmedia journalism expands storytelling for deeper impact | Transmedia Seattle | Scoop.it
The emerging production model plays to public media’s strengths: robust distribution on broadcast and online platforms, high-quality content and talented professionals who can adapt to new opportunities.

Via Simon Staffans
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Simon Staffans's curator insight, October 16, 2016 1:12 AM
On the impact of transmedia development and production methods on journalism
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What's Happened to Transmedia?

I got an email in my inbox a week or two ago asking the titular question.
It's been haunting me ever since. "


Via Simon Staffans
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Simon Staffans's curator insight, September 29, 2016 4:20 AM
"The genie is out of the bottle and can never be returned" Good stuff from Andrea.
Dr. Pamela Rutledge's curator insight, September 29, 2016 12:32 PM

Transmedia has always had a rocky definition. It may, however, be moving more from a definable thing to a perspective on how to approach communication--whether entertainment, marketing or education.  To me, it has always represented a more accurate user-centered design that reflects how the human brain receives and gathers information and makes meaning of experience--through multiple channels.  It's not surprising that the pioneers of transmedia experiences have moved to the edge of the storytelling envelope, such as VR.  It is where the attention and money are focused given that the opportunities are unknown and thus, full of promise.  As Andrea's article points out, transmedia strategies were not uniformly able to create a viable business model that supported many creative endeavors.  At the same time, the fundamental shifts in the media landscape that impact consumer expectations and demands, not to mention the flood of choice, suggest that awareness of the need for multi-platform engagement only grows.  To me, this suggests that the fundamentals are more important, even if they "only" provide a foundation for thinking about strategies and projects in the way Simon describes.

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Chasing the story

Chasing the story | Transmedia Seattle | Scoop.it
Regular readers of this blog know that I’m very much into storytelling, and almost as much into exploring how different media platforms can be utilized to create projects, story worlds and campaigns where the different parts build on each other, offering a total that is greater than the sum of its parts. Furthermore, how can…

Via Simon Staffans
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Simon Staffans's curator insight, June 16, 2016 6:09 AM
Thoughts on finding the right story to tell
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One Year in Now Media Vol VI

What was the year in media like in 2016? And what should we look out for in 2017? Featuring a compilation of blog posts from 2016 and interviews with some of t…

Via Simon Staffans
Brad Tollefson's insight:
thank you again simon! I wait for this every year like I'm sure many do. Nice version!

 
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Simon Staffans's curator insight, January 3, 4:23 AM
The annual wrap up of the year that was, along with a look ahead at 2017 - focusing on all things media and featuring some really neat people.
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Chip Pro is a $16 computer empowering makers to build IoT gadgets | #Maker #MakerED #MakerSpaces #ICT 

Chip Pro is a $16 computer empowering makers to build IoT gadgets | #Maker #MakerED #MakerSpaces #ICT  | Transmedia Seattle | Scoop.it
Say you want to create the next generation of voice recognition-enabled, AI-ensmartened, buzzword-laden gadget. The fist thing you need to do is pick a platform. Arduino isn’t powerful enough. The Raspberry Pi works great for prototyping, but going from Pi to production is a many-step process. Next Thing‘s Chip Pro is stepping up to fill the gap with a smart development kit for IoT creators.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Internet+of+Things

 


Via Gust MEES
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Gust MEES's curator insight, January 6, 6:47 PM
Say you want to create the next generation of voice recognition-enabled, AI-ensmartened, buzzword-laden gadget. The fist thing you need to do is pick a platform. Arduino isn’t powerful enough. The Raspberry Pi works great for prototyping, but going from Pi to production is a many-step process. Next Thing‘s Chip Pro is stepping up to fill the gap with a smart development kit for IoT creators.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Internet+of+Things

 

Joeri Velderman's curator insight, January 16, 4:58 AM
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Storytelling Is A 35,000-Year-Old Tool We Use To Build Relationships 

Storytelling Is A 35,000-Year-Old Tool We Use To Build Relationships  | Transmedia Seattle | Scoop.it
Director & Producer Ryan Beickert on why branded content isn’t just a trend in the industry but an evolution of advertising altogether.

Via Soraia Ferreira, Ph.D.
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Hey, look! It’s another Transmedia debate! | The Loosefishery

Hey, look! It’s another Transmedia debate! Sometime yesterday, my feed starting being deluged with links to essays about transmedia. “Wow! Is it 2009 again?,” I thought. Nope, but it turns ou

Via Simon Staffans
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Simon Staffans's curator insight, November 17, 2016 7:45 AM
Well, yes, it feels like 2009 again a bit :)
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The First-Ever Snapchat Movie is Here, and it's Horrifying—Go Behind the Scenes

The First-Ever Snapchat Movie is Here, and it's Horrifying—Go Behind the Scenes | Transmedia Seattle | Scoop.it

Via The Digital Rocking Chair
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Dr. Pamela Rutledge's curator insight, June 27, 2016 11:57 AM

Sickhouse - the first SnapChat-based film--brought to mind Blair Witch Project.  Both are revolutionary in their use of media to capture authenticity, breaking the fourth wall, and capturing the audience's imagination by fiddling with reality vs. fiction.  Using SnapChat is a clever device to make the film timely and raw.  

 

First adopters always have the advantage of challenging the audience's existing mental models about where and how reality ends and fiction begins.  This is a nice metaphor for social technologies as an extension of the social space rather than "some other place."  It is exactly that understanding that made the initial launch so powerful.

 

SnapChat also demands a 'Heminwayesqe' brevity and succinctness to scene construction, especially in real time.  Creating a horror film is a bit of a cheat as all that heightened anxiety increases the "need to know" among the audience that encourages following the story through.  Nevertheless, with so many moving parts, it makes sense to use a genre with wide socioemotional appeal.

 

The irony is that it didn't all disappear in the SnapChat way, and thus challenges how we understand SnapChat as well.  I have wondered for some time, given the creativity that SnapChat unleashes, how long people will be willing to just let their mini-artworks go into the ether.  When we create, it is part of us.  We have a long history of documenting acts of creativity because it is how we share our most human qualities.  

Minna Kilpeläinen's curator insight, July 2, 2016 5:52 AM
Snapchat movie Sickhouse was a real success. "Everyone was hooked. People trust that what they are seeing on their snap stories is real", said he director Hannah Macpherson. One key was to cast a protagonist who already was a social media pop star (Andrea Russett). She posted the videos from her own account. 
Ana Alves's curator insight, October 3, 2016 5:22 PM
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The Psychology of Audience Engagement: Balancing Fan Desires and Producer Vision in the Age of Entitlement

The Psychology of Audience Engagement: Balancing Fan Desires and Producer Vision in the Age of Entitlement | Transmedia Seattle | Scoop.it

Via Simon Staffans
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Simon Staffans's curator insight, October 25, 2016 4:47 AM
Interesting stuff on how to engage an audience
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The Power of True Stories

The Power of True Stories | Transmedia Seattle | Scoop.it
I recently read an interesting article on storytelling by Jonathan Gottschall. I’ve been for a long time - like Gottschall, apparently - quite fascinated by the power a well-crafted and well-told story can have, in almost any sort of circumstances. In my line of work - creating, developing and producing everything from TV shows to…

Via Simon Staffans
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Simon Staffans's curator insight, November 10, 2016 4:32 AM
Thoughts - also with regards to a lot of recent events - on the necessity of not only telling good stories but also true stories
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Bernie Su On New Thriller Socio And The Future Of Transmedia And TV

Bernie Su On New Thriller Socio And The Future Of Transmedia And TV | Transmedia Seattle | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, July 8, 2016 7:38 AM

 

Stephanie Coats:  "Bernie Su has already changed the way millions of people watch television and he’s done it without ever putting a show on a major network."

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GOING IN CIRCLES - A Primer On Virtual Reality Production

GOING IN CIRCLES - A Primer On Virtual Reality Production | Transmedia Seattle | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, July 8, 2016 7:48 AM

 

Brian Seth Hurst:  "Producing for VR is a virtual hack-a-thon right now but hopefully this primer will give you some insights into the production process, the technology and the workflow."

Rick Shaughnessy's curator insight, July 9, 2016 3:28 PM
not a bad primer
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Read it and bleep: is virtual reality the future of storytelling?

Read it and bleep: is virtual reality the future of storytelling? | Transmedia Seattle | Scoop.it
The inaugural Future of Storytelling festival afforded a glimpse at a new era of narrative collaboration. Are notions like reader, author and page a thing of the past?

Via Simon Staffans
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Simon Staffans's curator insight, October 16, 2016 1:14 AM
Guardian report from the "Future of storytelling" festival last week
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An A.I. Says There Are Six Main Kinds of Stories

An A.I. Says There Are Six Main Kinds of Stories | Transmedia Seattle | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, July 18, 2016 12:31 AM

 

Adrienne LaFrance:  "A machine mapped the most frequently used emotional trajectories in fiction, and compared them with the ones readers like best."

Debbie Elicksen 's curator insight, November 27, 2016 1:02 PM
A group of researchers, from the University of Vermont and the University of Adelaide collected computer-generated story arcs for nearly 2,000 works of fiction, classifying each into one of six core types of narratives (based on what happens to the protagonist).
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A look inside how Here Be Dragons is pioneering VR storytelling

A look inside how Here Be Dragons is pioneering VR storytelling | Transmedia Seattle | Scoop.it
Here Be Dragons is a term for describing dangerous or unexplored areas. It's also the new name of Chris Milk's VR creative studio, formerly know as Vrse,..

Via Simon Staffans
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Simon Staffans's curator insight, October 4, 2016 2:20 AM
Interesting venture in the field of VR
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How Can Transmedia Learning Transform Education?

How Can Transmedia Learning Transform Education? | Transmedia Seattle | Scoop.it
Transmedia learning uses storytelling techniques to encourage students to research and learn topics in order to content in various formats.

Via Simon Staffans
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Simon Staffans's curator insight, July 4, 2016 8:50 AM
Thoughts on transmedia and learning