Transmedia Seattle
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Transmedia Seattle
adventures in immersive storytelling technique with a NW twist
Curated by Brad Tollefson
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An Algorithm Wrote This Movie, and It's Somehow Amazing

An Algorithm Wrote This Movie, and It's Somehow Amazing | Transmedia Seattle | Scoop.it

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The Digital Rocking Chair's curator insight, June 13, 1:39 AM

 

Emily Buder:  "A director's sci-fi algorithm wrote a brilliant sci-fi short film."

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4 Ways Drone Technology Has Changed Storytelling and Expanded Creativity

4 Ways Drone Technology Has Changed Storytelling and Expanded Creativity | Transmedia Seattle | Scoop.it

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Brad Tollefson's insight:

 

Rob Kleiman:  "The impressive capabilities of drone technology are pushing a selection of filmmakers from every corner of the globe to create media using drones."

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Devadas's curator insight, March 10, 12:31 AM

 

Rob Kleiman:  "The impressive capabilities of drone technology are pushing a selection of filmmakers from every corner of the globe to create media using drones."

steve batchelder's curator insight, March 10, 2:21 AM

 

Rob Kleiman:  "The impressive capabilities of drone technology are pushing a selection of filmmakers from every corner of the globe to create media using drones."

Maria Claudia Londoño D.'s curator insight, March 16, 1:51 AM

 

Rob Kleiman:  "The impressive capabilities of drone technology are pushing a selection of filmmakers from every corner of the globe to create media using drones."

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How storytelling has changed in the digital age

How storytelling has changed in the digital age | Transmedia Seattle | Scoop.it

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The Digital Rocking Chair's curator insight, January 26, 2015 1:19 PM


"Lance Weiler explores how technology is transforming the art of storytelling."

Kajsa Hartig's curator insight, January 26, 2015 3:08 PM

'Together storytellers, game developers, makers, creative technologists and experience designers will experiment with new forms and functions of storytelling. '

Vivalist's curator insight, January 26, 2015 4:50 PM

Columbia joins the MIT and Duke University in the search for 21st century storytelling. It is interdisciplinary, that's one thing.

 

There are probably a lot of other academic programs in other universities as well. It's exciting to see interdisciplinary programs such as Duke' GreaterThanGames initiative give birth to awesome projects.

 

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Inside The Making Of The First Google Glass Stop-Motion Film

Inside The Making Of The First Google Glass Stop-Motion Film | Transmedia Seattle | Scoop.it

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The Digital Rocking Chair's curator insight, December 21, 2013 12:40 PM


John Brownlee:  "The first animated feature made with Google's next-gen wearable headset is here. Here's how it was made."

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The Uncanny Valley of VR

The Uncanny Valley of VR | Transmedia Seattle | Scoop.it

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Brad Tollefson's insight:

 

John Jones:  "How the latest virtual reality tech is opening up a limitless, yet uncanny, world…"

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Laborious Cretin's curator insight, March 19, 7:47 AM

The Uncanny Valley, VR immersion, VR adds, and VR sickness. As the article shows. They are planning to push adds in VR and why you may want to make your own spaces walled off from adds and manipulation of emotions like facebook and other social media does. To go with this article as they did use uncanny valley in VR. The more uncanny or unrealistic some thing is the faster some can become sick from the experience. The more un natural some thing is to the brain seems to cause a reaction of feeling sick or woozy. IE fly 2 planes with each eye and arm or hand and watch how fast some one feels ill, Vs. a humanoid avatar and both eyes getting similar input from one reference point. The other thing I would say is the multitaskers do less than the single tasked. IE if you split your attention into 2 or 4 things it does not scale out with zero loss. 2 things may get only 40% each and 4 maybe 5%-10% Vs doing one thing at a time at 100% or even 90% rate.


"VR looks like it could become common in areas like virtual ‘hands-on’ skills training, next gen video conferencing, experience marketing, architectural visualisation, immersive journalism – imagine the emotive impact of ‘being’ in Syria, the remote control of robots, discovery-based education, scientific modelling of microscopic manipulations, and so much more."


 That may sound nice, but remember if you have locked in platforms like playstation or occulus rift linking to facebook. You may want to think twice before you get a set. Facebook locked me out of an account so I stay away from their products like occulus. With the social manipulation study's they did on people, it is hard to trust them now. Also adds you will have to watch out for as they are a security threat. Part of why you may want to have your own VR spots made so to say.


"what will happen when virtual worlds become more appealing for many people than their real world?"

A few things to this part. First I would say it is not hard to make VR more appealing than real world or real life. You only need to look a little bit to see how bad people are in the real world and how crappy different parts of society are. Digital enclaves will spring up similar to what is done now in other areas. From atheist to religious to technology to cat's. people will self organize or at least they should in theory. Yet some others may go for human & A.I./bot further detaching them from other humans. The VR/AR storm coming splits off many ways. 2016 is only the beginning of the second push into VR/AR with billions put behind some things.

Karlton B McIver's curator insight, March 19, 9:19 PM

 

John Jones:  "How the latest virtual reality tech is opening up a limitless, yet uncanny, world…"

Devadas's curator insight, March 19, 11:22 PM

 

John Jones:  "How the latest virtual reality tech is opening up a limitless, yet uncanny, world…"

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Technology and The Evolution of Storytelling

Technology and The Evolution of Storytelling - ART & SCIENCE - Medium

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Fausto Cantu's curator insight, June 30, 2015 6:12 PM

Tecnología y la evolución del Storytelling

 

Daniel Christian's curator insight, July 1, 2015 9:29 AM

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Mike Donahue's curator insight, July 2, 2015 12:34 PM

This is my new must read for everyone. Lassiter's insights about computer graphics (CG) transcend his industry. They offer guidance for UX and web designers (any designer really) and businesses alike. His comments on storytelling and emotion connection are the key to success in design and business. I will be quoting this article for years to come.

 

I would absolutely recommend this to everyone.

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More than just a story: Now filmmakers build a whole new world

More than just a story: Now filmmakers build a whole new world | Transmedia Seattle | Scoop.it

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The Digital Rocking Chair's curator insight, January 24, 2015 1:31 PM


Ryan Gilmour:  "One of the most compelling developments in modern filmmaking is how evolving technologies influence the ways that artists express themselves" ...