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Dorristheloris: "People have been telling stories since they learned to communicate with each other. They’ve been recording stories since the first primitive figure was painted on a cave wall. There’s something instinctive and primal about the need to pass on your experiences, whether they be realistic or fantastical, to another or many other human beings."
Everything is about story-telling - people have lottle time these days for learning, thinking, considering, so the art is in the story-telling that holds attention and is highly visual
Yeah, yeah, we need stories
Steven Levy: "Motorola is concocting what it hopes will be much more than an odd and expensive interactive cartoon" ...
Jeffrey Marlow: "Invisible Cities may be thematically timeless, but it represents the leading edge of operatic innovation – a bold effort to create individualized experiences within the context of a communal performance."
"In the first of a three-part series, author Jonathan Gottschall discusses the science of storytelling--not just escapism, stories have real power to hold human attention and shape our thinking."
We think we have evolved beyond being affected or fooled by story, but our unconscious mind still empathises with the narritive and character. Whether we like it or no, it may be influencing how we think & behave.
Love this line!:"...story acts like a drug that reliably lulls us into an altered state of consciousness"
Un autre excellent article exposant l’influence du storytelling sur le public
Hugh Hart: "Jeff Vandermeer's Wonderbook: The Guide to Creating Imaginative Fiction is jammed with storytelling wisdom from some of world's top fantasy writers. Here's some of it."
Comment faire de ses histoires des récits mémorables.
Прикольно, для того, чтобы открыть на iPad новый кусочек истории, читателю надо физически оказаться в том или ином месте. Интересно, что же это за история должна быть такая, чтобы так напрягаться...
What we can learn from digital stories.
Michelle Lhooq: 'The increased predominance of mobile devices—not to mention our clingy dependence on them—has sparked a boom of ambitious apps for phones and tablets that are case studies for storytelling in the “digital age.”'
With a considerable (and thankful) push from the Gaming industry ...
Video game control, GPS tracking, and a zombie themed storyline combine to create a new way of participating in narrative.
A look at the ways mobile apps are updating one of our most fundamental storytelling experiences.
Michelle Starr: "Neal Edelstein, producer of 'Mulholland Drive' and 'The Ring,' creates an episodic horror film experience specifically for iOS.
How might this deliver in a 48Hr Film Project context?
This looks interesting! I'm downloading the app now ...
Interesting consept - i need to find out more :-)
Rita J. King: "New mediums aren’t destroying fiction, they’re allowing us to innovate even more in how we create and consume our stories" ...
Reminds me, download Microstyle...
Microscript Rules- check this out. http://www.amazon.com/By-Bill-Schley-Micro-Script-repeat/dp/B004WSW1EO/ref=sr_1_8?ie=UTF8&qid=1369754120&sr=8-8&keywords=microscripts
Every medium stimulates and meets the sensibility of an audience as well as, impacting its orientation, political and otherwise.
At a guess, I'd say we all new the answer to the question ... but here's the how & the why ....
Change needs story, and few people are better at it than Pixar. Here's the scoop on how they do it!
The ultimate challenge: how to make audience feel it?
22 rules to rule the world
"Wrapping up a three-part series Jonathan Gottschall discusses the problem with interactivity and some eternal truths of storytelling."
Part 1, The Science Of Storytelling: How Narrative Cuts Through Distraction Like Nothing Else, can be read here.
Part 2, Infecting An Audience: Why Great Stories Spread, can be read here.
Interesting point of view on storytelling in the digital age. Back to basics!
Jonathan Gottschall: 'In his 1897 book What is Art? the great Russian novelist Leo Tolstoy defined art as “an infection.” Good art, Tolstoy wrote, infects the audience with the storyteller’s emotion and ideas.'
Jonathan Gottschall is the author The Storytelling Animal: How Stories Make Us Human, published by Houghton Mifflin Harcourt. His work has been featured in the New York Times Magazine, Scientific American, and the Chronicle of Higher Education, among others.
Conor McNamara: "A storm is coming. That’s the impression you get when you talk to Xbox Entertainment Studios chief design officer Elan Lee."
Sergio Hernandez: "The behind-the-scenes story of those mechanized crows, that Fiona Apple cover, and more" ...
So well made...It's great when advertisers take a chance. Thank you for posting this followup
OK. So this is me getting on the bandwagon - but the goal is admirable and the method is interesting without being offensive.
Here are some useful tips in story telling for your preferred media source...!
Any writter can use this information!
One of my passions is working with students and teachers to develop digital storytelling projects. This infographic is a great visual for working with all parties as they progress through each step.
Had the good fortune to hear Denise present this earlier this year. Glad she put this down in writing because it really needs to be shared.
Research tells us how stories sell. As marketers, we can use the power of storytelling to make our copy more persuasive and memorable in a number of ways.
Twitter with proper hash tags is best for remote and realtime story telling, with added Photo and hyperlinks, you can enhance the story telling experience greatly!
Seth Rosenblatt: "Comics fans are getting a double-dose of digital innovation this summer, as DC Comics lets you choose your own Batman adventure and revel in new tales of the campy '60s Batman."
Hmmm.. when might a comic book be a 48 hr film?
Very interesting. Looking forward to how comics adapt
Importanti novità da @DCComics le storie #vintage si fanno #transmediali
Newsweek talks to the creators of today’s most addictive shows about what they’re doing to make sure we just can’t stop.
Das Phänomen des "Binge-watching"s (Komakucken?!) und "Hyperserien"
“I’ve always said that I don’t see my show as serialized so much as hyperserialized,” explains Vince Gilligan, creator of AMC’s Breaking Bad. “That is something that, honestly, I wouldn’t have been allowed to do 10 or 15 years ago.”
Während Serien wie Sopranos, The Wire oder Deadwood zuerst ihre Charaktere entwickelten und die Handlung erst an zweiter Stelle kam, entwerfen heutige "Hyperserien" Tableaus, die von einer zentralen Frage vorwärts getrieben werden - und noch größeres Suchtpotenzial haben:
"And that’s ultimately the biggest difference between the Hyperserials and the legendary shows that spawned them: a purer, more intense focus on one linear, series-long plotline. Hyperserials tend to do away with recaps, teasers, and exposition of any kind. They make even less sense when viewed out of order"
IN A certain sense, all television is addictive. This should be pretty obvious, given that Americans watch more than five hours a day, on average. At that rate, a person who lives to the age of 80 will spend 21 percent of his or her adult life—the equivalent of 4,175 days, or nearly 13 years—in front of the tube.
Machinimatographers can take some tips from this thought-piece on how we consume television serials.