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Transmedia Landscapes
A look at transmedia, interactive, augmented reality, design, UX, UI, ARG, video games and social platforms in the new age of storytelling
Curated by Justin Nalepa
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Responsive Web Design Resources | This Is Responsive

Responsive Web Design Resources | This Is Responsive | Transmedia Landscapes | Scoop.it

A collection of resources about the various aspects of responsive web design.

 

Justin Nalepa: This is just amazing...unbelievable collection of resources on responsive web design via @RGA

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MoMA | Video Games: 14 in the Collection, for Starters

MoMA | Video Games: 14 in the Collection, for Starters | Transmedia Landscapes | Scoop.it

Are video games art? They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design—a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity. Our criteria, therefore, emphasize not only the visual quality and aesthetic experience of each game, but also the many other aspects—from the elegance of the code to the design of the player’s behavior—that pertain to interaction design.

 

In order to develop an even stronger curatorial stance, over the past year and a half we have sought the advice of scholars, digital conservation and legal experts, historians, and critics, all of whom helped us refine not only the criteria and the wish list, but also the issues of acquisition, display, and conservation of digital artifacts that are made even more complex by the games’ interactive nature. This acquisition allows the Museum to study, preserve, and exhibit video games as part of its Architecture and Design collection.

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