Transmedia Landsc...
Follow
Find
986 views | +0 today
Transmedia Landscapes
A look at transmedia, interactive, augmented reality, design, UX, UI, ARG, video games and social platforms in the new age of storytelling
Curated by Justin Nalepa
Your new post is loading...
Your new post is loading...
Scooped by Justin Nalepa
Scoop.it!

Homeland Aftermath - Transmedia Extension

Homeland Aftermath - Transmedia Extension | Transmedia Landscapes | Scoop.it

The smart folks at Showtime have created a Transmedia campaign for Homeland that serves as a content bridge between Seasons 2 and 3. Check out Homeland Aftermath.

The campaign bridges the gap between seasons by analyzing the events of the finale from the perspective of CNB, the faux media organization introduced in the series. In addition to setting up key Season 3 plot points and themes like the hunt for Brody and the political fallout around the CIA, it also acts as a retrospective to help reacquaint fans with where the show left off.

 

In addition to the site they also created a 9-minute documentary style version of the experience that Showtime is launching on their ITV platform, On Demand andYouTube.

more...
No comment yet.
Rescooped by Justin Nalepa from #transmediascoop
Scoop.it!

Ingrid Kopp interview @ Colombia 3.0 ! | Klynt Lab

Ingrid Kopp interview @ Colombia 3.0 ! | Klynt Lab | Transmedia Landscapes | Scoop.it
Ingrid Kopp interview @ Colombia 3.0 !


On September 3rd, a day of conferences was dedicated to transmedia at Colombia 3.0, a three-day event about the evolution of digital contents which took place in Bogotá.

Via Simon Staffans
Justin Nalepa's insight:

Great interview between Simon Staffans and Ingrid Kopp. I thought that the point Simon brought up about it being hard to see or understand what part the audience participated in the creation of Hollow was particularly interesting. It seems to be a reoccuring issue throughout many transmedia/interactive projects, that there isn't enough transparency when it comes to audience participation and the creation process. Another interesting point Ingrid brings up is the "Bread vs. Books" debate, whether the creation part is more important than the theory.

 

Thanks to @simon_staffans for sharing this!

more...
Simon Staffans's curator insight, October 2, 2013 3:25 PM

Interview with Ingrid in Colombia, on user experience design in filmmaking, TFI projects etc...

Rescooped by Justin Nalepa from Transmedia: Storytelling for the Digital Age
Scoop.it!

The pursuit of happiness: Transmedia universes from the perspective of the audience

The pursuit of happiness: Transmedia universes from the perspective of the audience | Transmedia Landscapes | Scoop.it

Let’s put man in the center of the universe, let’s give him the main role, the role of the king! Let’s talk about the human nature, let’s analyze how man responds to a great content, how people are influenced by content. I did analyze that, and I came to my personal definition of Transmedia from the perspective of the audience:
“Transmedia storytelling is the ultimate source of solutions and happiness for an audience, whose entire repertoire of senses and perceptions is engaged through the skillful use of mystery, that generates an overall emotional involvement and leads the audience to copy, decide and finally create their own parallel universe.”


Via The Digital Rocking Chair
more...
Hans Heesterbeek's curator insight, October 1, 2013 12:58 AM

Interesting article

John Slifko's curator insight, October 1, 2013 3:13 PM

And so precisely what does this word "trans-media" mean and what is its relevance if any in Masonic studies. 

Ken Morrison's comment, October 8, 2013 8:00 PM
I am so happy that you shared this. I shared Nancy Duarte's Hero's Journey one day in the classroom because the internet was down and I couldn't give my regular presentation slides. Ten months later, students still tell me that I "ruin in a good way' their movie watching because they think of this cycle.
Rescooped by Justin Nalepa from Pervasive Entertainment Times
Scoop.it!

Film funding countries take note: $1mill for #transmedia project? Cloud Chamber - Christian Fonnesbech iv

Film funding countries take note: $1mill for #transmedia project? Cloud Chamber - Christian Fonnesbech iv | Transmedia Landscapes | Scoop.it
Cloud Chamber, an online, interactive mystery, will open this year’s New York Film Festival Convergence program. In this interview I speak with creator, Christian Fonnesbech who explains the process of getting a large scale project off the grou...

Via Gary Hayes
more...
Gary Hayes's curator insight, September 27, 2013 7:06 PM

Quote "he things is, in Denmark, we have a film institute that spends millions of dollars, I think close to a hundred million dollars, a year on making feature films, and this is a government institution that invests in our country’s ability to make itself heard (both at home and abroad) with artistic projects and commercial projects and so on. Because the country is so small, our film sector would disappear if it didn’t have any state funding, and this is viewed as an art funding project. Almost all of this money is dedicated to feature films and what happened was that I had conversations with some of the Danish Film Institute people while I was making online mystery campaigns, early on. In 2009, we got to the point where we among the leading online storytellers, at least in our country, and the Film Institute said, ‘how about making a project with us?’ and it grew from there. Obviously it took about a year from that point, of jumping through hoops to get the funding. It’s not about a handshake and here’s a check for a million dollars, it’s more like; let’s start a conversation, and that conversation leads to treatments and concept documents and design documents and descriptions of the team and commitments from top talent and getting a producer like Vibeke Windeløv to shepherd the project through the institute, and from that point it’s a full time job just making it happen, then after a year it really started to happen and 2 years after that … here we are.'

Scooped by Justin Nalepa
Scoop.it!

Twitter Co-Founder Evan Williams Lays Out His Plan For The Future Of Media | TechCrunch

Twitter Co-Founder Evan Williams Lays Out His Plan For The Future Of Media | TechCrunch | Transmedia Landscapes | Scoop.it

Twitter Co-Founder Evan Williams has an ambitious new plan: to shift our daily reading habits away from consuming incremental news bites and towards engaging with enlightened ideas curated by an intelligent algorithm. Ordinarily, such a goal would seem utopian, were it not for the fact that Williams is among a handful of Internet pioneers who have disrupted the media industry multiple times.

more...
No comment yet.
Scooped by Justin Nalepa
Scoop.it!

Transmedia Fans Arcade Fire Release New Interactive Short Film/Music Video 'Just A Reflektor'

Transmedia Fans Arcade Fire Release New Interactive Short Film/Music Video 'Just A Reflektor' | Transmedia Landscapes | Scoop.it
It's not a music video, exactly. The new video for Arcade Fire's "Reflector," the group's first single from its forthcoming album of the same name, is really an interactive short film.
more...
No comment yet.
Scooped by Justin Nalepa
Scoop.it!

David Cronenberg, CFC Media Lab & TIFF team up for new immersive world: Body/Mind/Change

David Cronenberg, CFC Media Lab & TIFF team up for new immersive world: Body/Mind/Change | Transmedia Landscapes | Scoop.it

Body/Mind/Change (BMC), a digital extension of TIFF's exhibition David Cronenberg: Evolution, immerses audiences in a "Cronenbergian" world inspired by the film Videodrome, re-imagined for the 21st century and brought to life across three platforms— online, mobile, and real-world. Co-produced by the Canadian Film Centre's Media Lab (CFC Media Lab) with creative direction by Lance Weiler, Body/Mind/Change features plot lines and game mechanics involving biotechnology start-ups, body enhancements, emotional learning systems, and presents the plausible science fiction found in Cronenberg's work as scientific fact. 

Justin Nalepa's insight:

Very interesting project inspired by Cronenberg's films in development, with Lance Weiler at the helm. Looking forward to seeing where this goes.

more...
Scooped by Justin Nalepa
Scoop.it!

First Snowfall, now The Jockey: The New York Times newest long form immersive media story

First Snowfall, now The Jockey: The New York Times newest long form immersive media story | Transmedia Landscapes | Scoop.it
Russell Baze is the winningest jockey in American history. Yet his name is familiar to only the most avid followers of horse racing.
more...
No comment yet.
Rescooped by Justin Nalepa from Transmedia: Storytelling for the Digital Age
Scoop.it!

Emotion and the Self in Games

Emotion and the Self in Games | Transmedia Landscapes | Scoop.it

There are some books that carry you along a journey until your tears make it impossible to read. Films and television shows, too. Games evoke emotion in a similar way to non-interactive works, with some exceptions – the greatest difference being emotion facilitated through action. In this essay, I look at games and electronic literature that have triggered my emotions and reflect on how this was achieved. The poet, novelist, screenwriter, playwright and games writer will find similar rhetorical devices being applied in different ways.


Via The Digital Rocking Chair
more...
Henrik Safegaard - Cloneartist's curator insight, September 4, 2013 4:19 AM

The poet, novelist, screenwriter, playwright and games writer will find similar rhetorical devices being applied in different ways.

 

What sort of emotions am I talking about? In his essay on emotion in film, film theorist Ed Tan speaks about the difference between what he describes as ‘artefact emotion’ and ‘fiction emotion’ (Tan). Artefact emotions are ‘non-empathetic’ and occur in response to sensory pleasures such as the appearance of the actors, costumes, scenery, and special effects.

 

If you are working with any kind of story telling this is very interesting reading. Click for full article.

RainboWillis's curator insight, September 4, 2013 7:44 PM

VERY engrossing, well written and visually compelling explication of the narrative power/structure in a very, very good game: Journey. 

Scooped by Justin Nalepa
Scoop.it!

DragonCon 2013 Exclusive: The Transmedia of Tomorrow

DragonCon 2013 Exclusive: The Transmedia of Tomorrow | Transmedia Landscapes | Scoop.it
A transcript of a 3 person panel at Dragoncon talking about fact and fiction in comics, film, and transmedia at large...
more...
No comment yet.
Rescooped by Justin Nalepa from Interactive Documentary (i-Docs)
Scoop.it!

Hacks Attends Games For Change Fest | Tribeca Film Institute

Hacks Attends Games For Change Fest | Tribeca Film Institute | Transmedia Landscapes | Scoop.it
A look back at our workshop led by game designer Nick Fortugno.

Via @FernandoCarrion, i-Docs
more...
@FernandoCarrion's curator insight, August 22, 2013 7:10 AM
Hacks Attends Games For Change Fest

Back in June we produced a couple of workshops at the Games For Change Festival in NYC led by the irrepressible Nick Fortugno, a game designer at Playmatics.

Nick gave an overview of game mechanics and game design and then challenged the filmmakers attending the workshop to create their own game prototypes using analogue tools like paper, dice and packs of cards. Lots of lightbulbs went off as everyone realized – the hard way - how games tell stories very differently to films and how hard it is to create a good game. Nick tried to make everyone feel better as they tried to explain the rules of the games they had created in just one hour: "Your first game prototypes will suck. But that's ok." 

Check out the above video to see how the workshops went.

Scooped by Justin Nalepa
Scoop.it!

10 Reasons Why Most Broadcasters Make Mediocre Multiplatform » PERSONALIZE MEDIA

10 Reasons Why Most Broadcasters Make Mediocre Multiplatform » PERSONALIZE MEDIA | Transmedia Landscapes | Scoop.it

Why are TV companies often the worst offenders when it comes to producing original and creative multiplatform offerings? Why are most just serving up brochure websites, the occassional ‘send in your video via YouTube’ or ‘tweet in what you think, we really want to know’? Where are all the great integrated-with-show online, game and mobile offerings, all the innovative 2nd/3rd screen stuff and really resonant social audience contribution? TV Broadcasters are fighting dwindling audiences overall (apart from great golden age US drama & singing talent shows of course) and struggling to come up with great multiplatform strategies to help reach and re-connect audiences to TV shows? Why is this?

more...
No comment yet.
Rescooped by Justin Nalepa from Tracking Transmedia
Scoop.it!

New Blog Series from Dr. Christy Dena: Transmedia stories and games explained

New Blog Series from Dr. Christy Dena: Transmedia stories and games explained | Transmedia Landscapes | Scoop.it
Opportunity abounds in the area of ‘transmedia projects’, or stories and games that span more than one medium or artform...

Via siobhan-o-flynn
more...
No comment yet.
Scooped by Justin Nalepa
Scoop.it!

Invitation to Play: Speculation Transmedia Game

Invitation to Play: Speculation Transmedia Game | Transmedia Landscapes | Scoop.it

Our interdisciplinary team at Duke University, the University of Chicago, and the University of Waterloo has just launched a new "transmedia game" or "alternate reality game" called Speculation. This science fiction game concerns the culture of finance and the recent economic crisis. Transmedia games are an emergent art form and storytelling practice that taps into contemporary convergence culture. The most recent trailer leads to the primary Speculation game site. Players can also follow updates on Facebook by friending Nex Noitaluceps.

The first puzzles and narrative fragments were released on Tuesday so there's plenty of time to get in on the ground floor and join the collaborative game community on the main site or in other locations such as the player-created Unfiction forum. The next part of the game will be released on Sunday (April 22) at midnight ET. Everyone is invited to join the collective transmedia play, the discussion forums, and the unfolding narrative.

Justin Nalepa's insight:

Hat tip to @sioflynn

more...
No comment yet.
Scooped by Justin Nalepa
Scoop.it!

00c6: a sci-fi transmedia webseries in dystopian China

00c6: a sci-fi transmedia webseries in dystopian China | Transmedia Landscapes | Scoop.it

00c6 is a unicode sequence for the latin letter “AE” (Æ). It’s a transmedia experience about China’s imminent gendercide crisis, with a fictional post-apocalyptic sci-fi webseries set in 2082 as core content.

more...
No comment yet.
Scooped by Justin Nalepa
Scoop.it!

Transmedia's Failures as a Scene

Transmedia's Failures as a Scene | Transmedia Landscapes | Scoop.it

The rational self-interest of investing in creating scenes is obvious to anyone who has been part of a vibrant one: your work gets better when you’re part of a scene because you personally benefit from the synergies of the network that emerges. This is the single most important truth about where phenomenal work comes from throughout history: it comes from the intersection of artists with scenes.

Justin Nalepa's insight:

Interesting debate about the successes and failures of the transmedia scene. 

Response from @robpratten in the comment section:

 

"The part here that I don't recognize is the lack of mutual appreciation. In every meetup group that I've been to I find that everyone is mutually appreciative and supportive - and there is a real buzz and enthusiasm; it does feel like a movement and it feels like there's a grass roots energy. I've found everyone much warmer, more supportive and friendlier than the indie film scene ever was in my short time.
What we need to encourage is more experimentation, less fear and less doubt." 

 

Some valid points also come up in the Facebook thread as well, but there's some sifting through to get to them. Here's my pick from Hal Hefner:

 

"There are a lot of talking heads and a lot of bullshit and hanger oners. I'm so motivated by creation and I've gravitated towards others that are as well. At times I do feel that a movement is at hand and other times I feel uninspired when I see and hear things that limit what a story can become by putting it into a powerpoint, a bible or some other horseshit pile being spoonfed to some bright eyed people who are eager to accept anything. (how's that for a run-on sentence) Being from a traditional art background, I have longed my entire life for a scene. I want to make some noise, be rowdy and offend those that need to be offended with stories of the real world yet slightly off kilter and that's why I fell into the Tranny Tribe. We all agreeably hate the moniker name of Transmedia and I agree that moving away from it is something a scene could push organically. I think many of the folks who have commented on this thread, we are already creating the synergy to do this. So my next question is how do we form a unit that collectively can push a scene forward organically? Jeff Watson is damn right too and I'm already moving in that direction with my own little tribe. Perhaps we are now in a time of smaller, "meta scenes"? I don't have all or any of the answers but I'm hungry to be with likeminded people and creative folks who have something to say that is powerful. Good art scenes were a reflection of modern times and a commentary on social issues. I want to be in a collaborative scene with people who care about these things not about booking another speaking engagement or tiptoeing through life with blinders on to what is happening around us in a world where are skies are patrolled by "flying death machines"."

 

Rest here:

 

https://www.facebook.com/gmdclark/posts/10153331043770608

more...
No comment yet.
Scooped by Justin Nalepa
Scoop.it!

Mobile Storytelling Inspires Innovation, Experimentation : Publishing Perspectives

Mobile Storytelling Inspires Innovation, Experimentation : Publishing Perspectives | Transmedia Landscapes | Scoop.it
Mobile storytelling platforms borrow from tradition but also manipulate digital patterns of behavior and break the barrier between reader and creator.
more...
Scooped by Justin Nalepa
Scoop.it!

Jake Barton: The museum of you

A third of the world watched live as the World Trade Center collapsed on September 11, 2001; a third more heard about it within 24 hours. (Do you remember where you were?) So exhibits at the soon-to-open 9/11 Memorial Museum will reflect the diversity of the world's experiences of that day. In a moving talk, designer Jake Barton gives a peek at some of those installations, as well as several other projects that aim to make the observer an active participant in the exhibit.

more...
No comment yet.
Rescooped by Justin Nalepa from Just Story It Biz Storytelling
Scoop.it!

4 Steps To Building A Brand With Storytelling

4 Steps To Building A Brand With Storytelling | Transmedia Landscapes | Scoop.it
Gone are the days when brands could just broadcast their message and reach their audience. They now need a good story to break through.As the media landscape continues to evolve, audiences are gaining more and more control over the information they view and share. To remain relevant, brands need to know how to tell compelling stories to reach them.
Via Karen Dietz
Justin Nalepa's insight:

If you get the opportunity, pick up a copy of Jonah Sach's book "Story Wars". It's a great read with lots of anecdotes and insight into how storytelling plays into our culture today.

 

"The transformation begins by realizing that your brand is nothing more than an ongoing story—a set of meaningful emotional experiences unfolding between itself and your audiences."

 

The four steps to building your brand with storytelling:

 

1. Craft your myth

2. Know your hero

3. Live your story

4. Practice makes perfect 

more...
Jim Allen, III's curator insight, September 13, 2013 9:50 AM

A very good read and useful information for you would be bloggers and very pertinent to those more relaxed type bloggers like me.

Karen Dietz's comment, September 13, 2013 7:24 PM
Justin, thanks for adding more info about Jonah's book!
Karen Dietz's comment, September 13, 2013 7:25 PM
Good points Jim and thanks for adding them.
Scooped by Justin Nalepa
Scoop.it!

Manifesto: The 21st Century Will Be Defined By Games

Manifesto: The 21st Century Will Be Defined By Games | Transmedia Landscapes | Scoop.it
Previous centuries have been defined by novels and cinema. In a bold manifesto we're proud to debut here on Kotaku, game designer Eric Zimmerman states that this century will be defined by games.
more...
Scooped by Justin Nalepa
Scoop.it!

Kinetic Images: Creating Stunning Motion Capture Video Using a DSLR, Kinect, and Projector « nofilmschool

Kinetic Images: Creating Stunning Motion Capture Video Using a DSLR, Kinect, and Projector « nofilmschool | Transmedia Landscapes | Scoop.it

The Kinect isn’t just for learning how to do the “jerk” on Dance Central anymore. It’s quickly becoming a tool that artists working with all sorts of mediums are harnessing for its marker-less motion capture power. NFS sat down with Private School Entertainment’s Andrew Gant to talk about how they used a Kinect, a DSLR camera, a projector, and the RGBDToolkit for some out-of-this-world filmmaking. Continue reading to find out how to access the cinematic capabilities of the Kinect.

Justin Nalepa's insight:

I would love to try this out sometime...

more...
No comment yet.
Rescooped by Justin Nalepa from #transmediascoop
Scoop.it!

The Evolution of Storytelling part 1 of 4

Robert Pratten, CEO of Transmedia Storyteller Ltd presents to the school of Advanced TV & Film at Sheridan College, Canada.

Via Simon Staffans
more...
Juliana Loh's curator insight, September 4, 2013 6:05 PM

When you love something THAT much... you go out and do it. That's what Robert did. Forsaking a 'traditional' career, Rob dove into film school and then used technology to develop something that is changing the way storytelling is told. You'll have to watch this video to find out (shared courtesy of @simon_staffans). In a few weeks time, I'll be personally interviewing Rob for my 'Chasing Cyborgs' blog. Stay tuned :)

 

Alberto Gago's curator insight, September 6, 2013 3:19 AM

Presentación de Robert Pratten. Muy interesante.

Devadas's curator insight, September 8, 2013 11:06 PM

Pretty instructive.

Rescooped by Justin Nalepa from Tracking Transmedia
Scoop.it!

Zed.TO Case Study. How to Start a Content Revolution…Design the Future « TMCResourceKit #transmedia

Zed.TO Case Study. How to Start a Content Revolution…Design the Future « TMCResourceKit #transmedia | Transmedia Landscapes | Scoop.it

Good morning world! The Zed.TO Case Study is now live on the TMC Resource Kit! We are thrilled to be able to showcase this extraordinary groundbreaking participatory serial theatre experience...


Think theatre meets game, LARPing, ARGs… next level..


Via siobhan-o-flynn
more...
siobhan-o-flynn's curator insight, September 3, 2013 9:18 AM

one of my very favourite transmedia experiences ever!

Rescooped by Justin Nalepa from #transmediascoop
Scoop.it!

Five transmedia projects - autumn 2013

Five transmedia projects - autumn 2013 | Transmedia Landscapes | Scoop.it
In February I did an overview of five transmedia projects I would be keeping an eye on. Of the projects I wrote about back then, Defiance opened to mixed (and some derisive) reviews. I thought it w...

Via Simon Staffans
more...
Hans Heesterbeek's curator insight, August 30, 2013 12:46 AM

5 examples, proud ther's a dutch one Feuten.

Alberto Gago's curator insight, August 30, 2013 5:21 AM

Cinco interesantes proyectos transmedia para este otoño.

Rescooped by Justin Nalepa from Transmedia: Storytelling for the Digital Age
Scoop.it!

Does transmedia storytelling provide an effective educational experience?

Does transmedia storytelling provide an effective educational experience? | Transmedia Landscapes | Scoop.it

Paris porte-à-porte is a transmedia project which aims at celebrating the 40th anniversary of the Paris ring road by presenting its story. It combines a web documentary, an interactive map with flashcodes (symbols based on the technology of QR codes), a radio show and a collection of photos taken by drivers or the local residents.The web, the radio, the documentary and the cell phone are the mediums used to describe the ring road of yesterday, today and tomorrow.

 

 


Via The Digital Rocking Chair
more...
Pamela Koefoed's curator insight, August 26, 2013 1:37 PM

It makes a lot of sense to use a variety of mediums to impart information and to teach with technology.

Hans Heesterbeek's curator insight, August 27, 2013 1:46 AM

Nice project