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Transmedia and Tech Junior
Interactive entertainment and enlightenment for kids and the young-at-heart.
Curated by Karen B Wehner
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TV5MONDE launches first US French-language channel devoted to kids'programming.

TV5MONDE launches first US French-language channel devoted to kids'programming. | Transmedia and Tech Junior | Scoop.it
Global, 24-hour, French-language digital network TV5MONDE, which reaches more than 220 million households in 200 countries, has inked a deal with DISH Network to launch Tivi5MONDE, the first US French-language channel focused completely on...
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MIT developing STEM-based educational MMO, funded by Gates Foundation.

MIT developing STEM-based educational MMO, funded by Gates Foundation. | Transmedia and Tech Junior | Scoop.it

Is gaming the answer to the math- and science-related apathy plaguing American school kids? Some folks at MIT think so, and a new press blurb outlines how the institute is developing an MMO designed to further science, technology, engineering, and math (STEM) education.

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"A Closed World": Approaching gender in games and real life.

"A Closed World": Approaching gender in games and real life. | Transmedia and Tech Junior | Scoop.it
Games for Change speaks to Todd Harper, a postdoctoral researcher at the Singapore-MIT Game Lab about A Closed World, a game that discussed LGBTQ issues.

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Behind the digital curtain: The promise of digital humanities for education.

Behind the digital curtain: The promise of digital humanities for education. | Transmedia and Tech Junior | Scoop.it

The buzz surrounding the digital humanities has largely emphasized its implications for professional scholarship. But here at the annual meeting of the Association of American Colleges and Universities on Thursday, a panel of digital humanists said that weaving digital humanities research into undergraduate education could help boost information literacy among college students.

 

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Interactive Documentary Lets Users Experience The Forest Through Augmented Reality @PSFK

Interactive Documentary Lets Users Experience The Forest Through Augmented Reality @PSFK | Transmedia and Tech Junior | Scoop.it
The Canadian National Film Board's Bear71 creates an installation environment that viewers can navigate through with their tablet.

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Digital Book World Panelists Gauge the Children's E-book Market

The potential of children's e-books was the subject of Digital Book World panel on Tuesday, which combined the findings of the recently released study, called Understanding the Children's Book Consumer in the Digital Age, on the habits and trends...
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Random House launches Sesame digital publishing, targeting the preschool set.

Random House launches Sesame digital publishing, targeting the preschool set. | Transmedia and Tech Junior | Scoop.it
Random House Children's Books and Sesame Workshop have partnered to create a new digital publishing program focusing on early learning and reading skills.
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Ten digital storytelling projects to liven up classrooms (or playrooms) PreK-12.

Ten digital storytelling projects to liven up classrooms (or playrooms) PreK-12. | Transmedia and Tech Junior | Scoop.it
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Nuno Bernardo on how to make the audience part of social entertainment series.

Nuno Bernardo on how to make the audience part of social entertainment series. | Transmedia and Tech Junior | Scoop.it
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Not their parents' Sesame Street: 35% of kids 0-8 now experience Sesame Street exclusively on non-TV platforms.

Not their parents' Sesame Street: 35% of kids 0-8 now experience Sesame Street exclusively on non-TV platforms. | Transmedia and Tech Junior | Scoop.it
While most children, like their parents, still encounter Sesame Street primarily on their TV, the 43-year-old nonprofit brand now attracts 16.5 million kids and parents across its digital platforms every quarter.
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Phrases as play objects: Reflections on Vivian Paley and the Story Pirates (Part 2)

Phrases as play objects: Reflections on Vivian Paley and the Story Pirates (Part 2) | Transmedia and Tech Junior | Scoop.it
In my previous post, I wrote about the associations between the social and cultural context in which children learn about storytelling, and children’s individual and collective relationships with...

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Do Tablet Apps and Ebooks Spell the End of Pop-Up Books?

Do Tablet Apps and Ebooks Spell the End of Pop-Up Books? | Transmedia and Tech Junior | Scoop.it

Are pop-up books dying? We remember pulling our first paper tab and seeing a book miraculously come to life. But a lot of kids these days are getting that kick on iPads and other fancy tablets. Which makes one wonder if the steady stream of interactive ebooks aimed at kids means that this generation won’t have childhood memories of Pat the Bunny, Where’s Spot, or Peter Rabbit?

 

Anyone worried about the future can exhale—sort of. Pop -up books aren’t dead, they’ve just turned into book apps ...


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Pushing the boundaries of online gaming - can it last? Up close with Star Wars: The Old Republic

Pushing the boundaries of online gaming - can it last? Up close with Star Wars: The Old Republic | Transmedia and Tech Junior | Scoop.it
It may be the largest entertainment production in history. More than 800 people on four continents have spent six years and nearly $200 million creating it. The story runs 1,600 hours, with hundred...
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Confessions of an Aca/Fan: Archives: On Transmedia and Education: A Conversation With Robot Heart Stories' Jen Begeal and Inanimate Alice's Laura Fleming (Part Two)

Confessions of an Aca/Fan: Archives: On Transmedia and Education: A Conversation With Robot Heart Stories' Jen Begeal and Inanimate Alice's Laura Fleming (Part Two) | Transmedia and Tech Junior | Scoop.it
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Children's influence growing in digital age.

Digital media such as social networks and mobile devices are giving children more influence than in previous generations, a new book argues.

 

Distinguished Professor John Hartley, of the ARC Centre of Excellence for Creative Industries and Innovation (CCI) at QUT, said the prevalence of 'new media' had given children's actions and choices more significance.

 

In his book Digital Futures for Cultural and Media Studies, Professor Hartley said that as children engaged with one another and wider society online, they exerted a largely unseen, but growing influence.

 

"For example, children's online actions are already being closely tracked by business to determine their preferences in order to satisfy their demands for various products - and thus influence the course of industry," Professor Hartley said.

"But these preferences extend more widely than commerce, to the kind of society and associations children prefer, which governments and others are starting to pick up on."

 

Professor Hartley said he was concerned that some people were trying to restrict and exclude children's access to and participation in the online world.

 

"The future is the invention of those who are going to live in it," he said ...


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Brighter Futures for Beautiful Minds – Media to support learning in autistic children.

Brighter Futures for Beautiful Minds – Media to support learning in autistic children. | Transmedia and Tech Junior | Scoop.it
Brighter Futures for Beautiful Minds (BFBM) evolved from a parent's own personal journey seeking out resources to support her child's learni...
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New Media Literacies program to engage educators and learners in today's participatory culture.

New Media Literacies program to engage educators and learners in today's participatory culture. | Transmedia and Tech Junior | Scoop.it

New Media Literacies is a research project established at MIT's Comparative Media Studies program and now at USC Annenberg School for Communication. Their central goal is to engage educators and learners in today's participatory culture.


Via Andrea Zeitz, Karen B Wehner
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Pixar promises cloud-based 3D rendering, with RenderMan on Demand..

Pixar promises cloud-based 3D rendering, with RenderMan on Demand.. | Transmedia and Tech Junior | Scoop.it
Pixar has teamed up with GreenButton, a cloud services company, to offer RenderMan On Demand. Now, any complex 3D animation can be rendered in a fraction of the time while being hosted in the cloud.
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Kidzui.com becomes Zui.com; showcases parent- and teacher-reviewed games and video content.

Kidzui.com becomes Zui.com; showcases parent- and teacher-reviewed games and video content. | Transmedia and Tech Junior | Scoop.it
San Diego-based startup KidZui, which launched kid-friendly search engine Zui.com in August 2011, has officially changed its company name to Zui.com and promoted Ryan Bettencourt to president of the company.
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Confessions of an Aca/Fan: Archives: On Transmedia and Education: A Conversation With Robot Heart Stories' Jen Begeal and Inanimate Alice's Laura Fleming (Part One)

Confessions of an Aca/Fan: Archives: On Transmedia and Education: A Conversation With Robot Heart Stories' Jen Begeal and Inanimate Alice's Laura Fleming (Part One) | Transmedia and Tech Junior | Scoop.it
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Reflect 2.0: Digital storytelling to develop reflective learning with next-gen technologies and practice: JISC

Reflect 2.0: Digital storytelling to develop reflective learning with next-gen technologies and practice: JISC | Transmedia and Tech Junior | Scoop.it
The project will consist of four pilot studies. These studies will allow us to gain experience of using a range of different approaches to digital storytelling and also a variety of new technologies for digital storytelling.

Via siobhan-o-flynn
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Disney - Transmedia Case Study | Angelique Papadelias

Disney - Transmedia Case Study | Angelique Papadelias | Transmedia and Tech Junior | Scoop.it

A Case Study looking at the strategies of the Brand 'Disney', and how well they are currently incorporating Transmedia, Multiplatform and Interactive experiences into their brand.


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Student game devs - check out IndieGames.com Dare to be Digital competition, set for summer 2012

Student game devs - check out IndieGames.com Dare to be Digital competition, set for summer 2012 | Transmedia and Tech Junior | Scoop.it
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Do Tablet Apps and Ebooks Spell the End of Pop-Up Books?

Do Tablet Apps and Ebooks Spell the End of Pop-Up Books? | Transmedia and Tech Junior | Scoop.it
The wonky mechanical magic of pop-up books for kids is alive and well in kid-friendly apps and ebooks.
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A slew of nifty iPad presentation apps, pitched to classroom use but suited to any collective enterprise.

A slew of nifty iPad presentation apps, pitched to classroom use but suited to any collective enterprise. | Transmedia and Tech Junior | Scoop.it
Un journal personnalisé, regroupant articles, vidéos et photos sélectionnés par mrpotter.
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