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Gamers, their networks and collective intelligence. « Seven Levels Left

Gamers, their networks and collective intelligence. « Seven Levels Left | Transmedia and Tech Junior | Scoop.it

Today's youth instinctively uses technology collectively.

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Transmedia and Tech Junior
Interactive entertainment and enlightenment for the younger set.
Curated by Karen B Wehner
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Transmedia Shows Are Winning the Internet

Transmedia Shows Are Winning the Internet | Transmedia and Tech Junior | Scoop.it
Bernie Su's interactive storytelling is winning Emmys and raking in revenue, thanks to its die-hard fangirls.
Karen B Wehner's insight:

When they all are as good as The Lizzie Bennet Diaries, this will be true. 

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Lay of the children’s on-demand land

Lay of the children’s on-demand land | Transmedia and Tech Junior | Scoop.it
It seems like every week there is a new kid-targeted SVOD platform challenging trailblazer Netflix with its own novel spin. We're keeping track of what newcomers and seasoned players are up to.
Karen B Wehner's insight:

A tour of the rapidly-expanding kids' subscription video-on-demand landscape. Watch out, Netflix!

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International Digital Emmy Awards winners announced

International Digital Emmy Awards winners announced | Transmedia and Tech Junior | Scoop.it
Presented at MIPTV in Cannes, #7DaysLater, Shujaaz.FM Reloaded, and D-Day: As It Happens are the shows that won at the annual competition that's open to digital content creators outside of the U.S.
Karen B Wehner's insight:

Congrats to Shujaaz.FM for repeat win in the Youth category!

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Rebel Toy Company Launches New Quest to Turn Princesses Into Engineers | Underwire | WIRED

Rebel Toy Company Launches New Quest to Turn Princesses Into Engineers | Underwire | WIRED | Transmedia and Tech Junior | Scoop.it

ust aboutGoldieBlox made waves last year with a Beastie Boys-sampling commercial that went viral. Now they're releasing their latest creation.

Karen B Wehner's insight:

Telling, isn't it? The amount of rancor just about every aspect of this toy seems to raise, among women and men alike.

 

I'm personally most interested in reports from actual users, which suggest the thing a) Doesn't work so well, and thus b) Doesn't hold lasting interest.

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Oculus Rift Just Put Facebook in the Movie Business

Oculus Rift Just Put Facebook in the Movie Business | Transmedia and Tech Junior | Scoop.it
Just as the movie industry gathered this week at CinemaCon to discuss its future, Facebook came along and changed it without even bothering to show up in Las Vegas. The surprise $2 billion acquisit...

Via siobhan-o-flynn
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Flappy Bird dwarfs Instagram and Minecraft as kids' favourite app

Flappy Bird dwarfs Instagram and Minecraft as kids' favourite app | Transmedia and Tech Junior | Scoop.it
80% of British children picked short-lived mobile game as one of their favourites when asked in March 2014. By Stuart Dredge
Karen B Wehner's insight:

*headdesk*

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Unity3D Dojo - Videogame Development, Tips and Design Patterns: How to Create a Replayable Videogame

Unity3D Dojo - Videogame Development, Tips and Design Patterns: How to Create a Replayable Videogame | Transmedia and Tech Junior | Scoop.it
Karen B Wehner's insight:

If a board game can do it.... 

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Hunger Games, Frozen and Sam & Cat among Kids’ Choice Awards winners

Hunger Games, Frozen and Sam & Cat among Kids’ Choice Awards winners | Transmedia and Tech Junior | Scoop.it
Featuring more green slime than ever before and reaching more than 375 million households globally, Saturday's 27th annual Nickelodeon Kids' Choice Awards in L.A. honored a slew of kids' favorites including winners Jennifer Lawrence, One Direction, Selena Gomez and SpongeBob SquarePants.
Karen B Wehner's insight:

No big shocks here.

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Making games for kids, part 2: The answers to (some) questions

Making games for kids, part 2: The answers to (some) questions | Transmedia and Tech Junior | Scoop.it
On the heels of Game Developers Conference, Dr. Carla Fisher summarizes the discussion and notes from three roundtables on developing games for kids.
Karen B Wehner's insight:

Bravo Carla; as always the breadth and depth of information you pull together here is fantastic for anyone designing/marketing games to kids and their grownups.

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'Plot is overrated': Game narrative is all about your characters - Gamasutra

'Plot is overrated': Game narrative is all about your characters - Gamasutra | Transmedia and Tech Junior | Scoop.it
Gamasutra
'Plot is overrated': Game narrative is all about your characters
Gamasutra
the pair compared Hollywood's Three-Act narrative structure to storytelling structure in video games, and mused that it really doesn't work in games so well.

Via Jeffrey Earp
Karen B Wehner's insight:

Not so sure it needs to be so either-or for games.

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Jeffrey Earp's curator insight, March 18, 2:29 AM

an interesting angle to Ken Levine's idea of narrative lego. Could the best "brick" unit be character-dependent rather than action or plot-dependent?

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Toys ‘R’ US sees same-store sales down over holidays, keeps eye on Pacific region

Toys ‘R’ US sees same-store sales down over holidays, keeps eye on Pacific region | Transmedia and Tech Junior | Scoop.it
Sales at US Toys 'R' Us stores declined 4.7 % over last year during the 2013 nine-week holiday period. However, overall December sales were still up slightly for the retailer.
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Kids take plot into their hands in new interactive eBook

Kids take plot into their hands in new interactive eBook | Transmedia and Tech Junior | Scoop.it
In MetaWars: Blood Nexus, a new YA eBook from UK startup Freed Fiction and author Jeff Norton, readers take control of the story and make decisions through game-like actions.
Karen B Wehner's insight:

From the screenshot, looks more like a bog-standard choose-your-own-adventure book than ''game-like'' interactions. But I just may have to see for myself...

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What Is The Role Of Content In Flipped Classrooms? - Edudemic

What Is The Role Of Content In Flipped Classrooms? - Edudemic | Transmedia and Tech Junior | Scoop.it
In a flipped classroom, students ‘attend’ the lesson outside of the classroom, typically in the form of teacher presentation videos or animated slide shows that can be viewed online, and in more sophisticated instances, followed by some diagnostic tests to indicate the progress of each student in the understanding of the material presented in that …
Karen B Wehner's insight:

Succinct but with more practical implementation tips than most brief articles.

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Moving From Data to Wisdom with Transmedia Storytelling - Transmedia Digest

Moving From Data to Wisdom with Transmedia Storytelling - Transmedia Digest | Transmedia and Tech Junior | Scoop.it
Transmedia storytelling should be a key tool for anyone wanting to bring about change.

Via Simon Staffans
Karen B Wehner's insight:

Briefly but nicely put. The full version from which this is excerpted is worth a read:  http://www.jfs.tku.edu.tw/18-3/A05.pdf

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Simon Staffans's curator insight, April 11, 11:20 AM

About using transmedia storytelling to add needed context.

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The Hub puts mobile front and center, launches first network app

The Hub puts mobile front and center, launches first network app | Transmedia and Tech Junior | Scoop.it
In January, The Hub issued a soft launch of a new tablet-responsive website, rebranded to HubNetwork.com, after which time the number of site visitors hailing from mobile devices experienced a significant spike. With the numbers - and audience - in plain view, the net is now launching its first app, which features games, full episodes and video shorts, as well as a cartoon-integrated photo booth.
Karen B Wehner's insight:

With new tablet-optimized app, The Hub pushes further into hot interactive TV and family co-viewing territory.

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A Makeover at Universal Studios Hollywood Aims at Disney

A Makeover at Universal Studios Hollywood Aims at Disney | Transmedia and Tech Junior | Scoop.it
After years of semi-neglect by previous owners, the California theme park is getting a $1.6 billion overhaul as Comcast tries to broaden its appeal.
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How Social TV seals Pretty Little Liars' success - VAST MEDIA Case Study MIPBlog 2013

How Social TV seals Pretty Little Liars' success - VAST MEDIA Case Study MIPBlog 2013 | Transmedia and Tech Junior | Scoop.it

Via siobhan-o-flynn
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Disney, Nick and Sprout dish on creating content for the digital-first age

Disney, Nick and Sprout dish on creating content for the digital-first age | Transmedia and Tech Junior | Scoop.it
As viewing migrates to streaming and mobile, kids' networks open up about recent digital launches and how they plan to serve and attract these very early digital adopters.
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Jeni Mawter's curator insight, April 3, 5:51 PM

Reading without interaction is becoming obsolete.

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Ten takeaways from Sandbox Summit 2014

Ten takeaways from Sandbox Summit 2014 | Transmedia and Tech Junior | Scoop.it
This year's Sandbox Summit@MIT, Innovation by Design: Inspirations for Playful Learning, just ended. But the buzz is still going. For those of you who missed this annual idea forum, Laura Johnson gave a great overview in EdSurge. We'll also be putting the presentations online in the coming weeks. In the meantime, these compelling tweets can give you a sense of the energy in the room.
Karen B Wehner's insight:

Nice top line from each presentation. Thanks, Wendy!

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Narratology - The Study of Game Narrative

Narratology - The Study of Game Narrative | Transmedia and Tech Junior | Scoop.it
I've just discovered that our efforts to understand Game Story has an official name. "Narratology". I'm not about to don a tweed jacket and start smoking a pipe any time soon, but it's nice to feel a 'little' bit official.
Karen B Wehner's insight:

Why, yes, Virginia. Game narrative CAN be literature. 

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FableVision steps up original IP output with Tone Thyne as creative VP

FableVision steps up original IP output with Tone Thyne as creative VP | Transmedia and Tech Junior | Scoop.it
Former Little Airplane and Disney producer Tone Thyne is stepping into the newly created role of VP of creative at Boston-based FableVision, as the interactive development studio looks to significantly ramp up original content development for multiple platforms.
Karen B Wehner's insight:

Exciting news from our friends at FableVision; can't wait to see what comes out of it to delight the pre-K crowd.

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Marketing, monetization and makers among top kid themes at GDC 2014

Marketing, monetization and makers among top kid themes at GDC 2014 | Transmedia and Tech Junior | Scoop.it
While sessions on gaming for older kids and adults tended to significantly outnumber those focused on youngsters at last week's Game Developers Conference, discussions at this year's event surrounding the interplay of physical objects with digital...
Karen B Wehner's insight:
Ah, yes. The old twin bugaboos of kids' app ''discoverability'' and ''marketing.''
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Infographic: Creating a transmedia project

Infographic: Creating a transmedia project | Transmedia and Tech Junior | Scoop.it
Sean Patrick O'Reilly, CEO and founder of Arcana, a Vancouver-based comic book publisher and animation studio, provides a map on how to best wield the power of transmedia projects.
Karen B Wehner's insight:
A fair bit tongue-in-cheek but it covers the bases nicely.
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Disney bets big on Maker Studios in US$500M deal

Disney bets big on Maker Studios in US$500M deal | Transmedia and Tech Junior | Scoop.it
In the latest and possibly greatest statement of Hollywood's increasing faith in the potential of digital entertainment networks, the Walt Disney Company is buying YouTube multi-channel network Maker Studios. The deal marks one of the highest values placed yet on a company that was built on YouTube, and it raises a host of larger questions surrounding creativity and authenticity.
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Sprout acquires Brazilian science series

Sprout acquires Brazilian science series | Transmedia and Tech Junior | Scoop.it
US preschool channel Sprout has acquired its newest animated series, Earth to Luna!, from Brazilian animation company TV PinGuim.
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