Transmedia and Tech Junior
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Interactive entertainment and enlightenment for the younger set.
Curated by Karen B Wehner
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Moshi Monsters gets mobile

Moshi Monsters gets mobile | Transmedia and Tech Junior | Scoop.it
UK-based Mind Candy and global mobile social gaming company Gree have entered into a partnership that will expand Mind Candy's internet sensation Moshi Monsters to mobile devices for the first time with two new games for the Gree platform set for...
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Transmedia: Storytelling for the Digital Age Social Media Content Curation 21st Century Learning and Teaching Pervasive Entertainment Times Story and Narrative Tracking Transmedia
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Reading, Writing and Video Games

Reading, Writing and Video Games | Transmedia and Tech Junior | Scoop.it
The concepts of work and play have become farcically reversed: schoolwork is meant to be superfun and play, like homework, is meant to teach.

Via Maria Margarida Correia, Jenn Choi, KidSmart
Karen B Wehner's insight:

so true!

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iKids News

iKids News | Transmedia and Tech Junior | Scoop.it

Five Kids' Content Companies Among the First Paid YouTube Channels

Karen B Wehner's insight:

End of an era, beginning of another. Wonder whether we'll see a trickle or floodgates of more?

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Game On: Ouya Raises $15 Million in New Funding

Game On: Ouya Raises $15 Million in New Funding | Transmedia and Tech Junior | Scoop.it
From crowdfunding to VC funding.
Karen B Wehner's insight:

Interesting, given the relatively poor impressions of available games, at least at this point...

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Parents Want Kids to Use Mobile Devices in Schools | MindShift

Parents Want Kids to Use Mobile Devices in Schools    | MindShift | Transmedia and Tech Junior | Scoop.it
Smartphones, tablets, and other mobile devices have gained popularity as educational tools in part because of the belief those devices could cut across the di
Karen B Wehner's insight:

Upshot - Parents across socioeconomic lines support the use of personal mobile devices in schools. But I wonder about the implications for consistency in the use of technology platforms between classrooms and home...

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Should We Trust Computers to Write for Us? : Publishing Perspectives

Should We Trust Computers to Write for Us?  : Publishing Perspectives | Transmedia and Tech Junior | Scoop.it
Software exists that promises to assist you in finishing your novel, or when it comes to nonfiction, to literally write for you. Should we trust it?
Karen B Wehner's insight:

Hmm, I'm in the ''no'' camp.

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Eric Huang: Penguin's Huang joins Mind Candy | News | C21Media

Eric Huang: Penguin's Huang joins Mind Candy | News | C21Media | Transmedia and Tech Junior | Scoop.it
Penguin’s director of new business and acquisitions Eric Huang has left the company to join Moshi Monsters parent Mind Candy. Huang’s departure comes after 10 months in the role, following his promotion from director of media and entertainment.
Karen B Wehner's insight:

Best of luck to Eric Huang in his new venture with Mind Candy! 

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Complying with COPPA: Frequently Asked Questions | BCP Business Center

Need resources on the Children's Online Privacy Protection Rule? These revised FAQs from the FTC can help keep your company COPPA compliant.
Karen B Wehner's insight:

For any of us creating and marketing content for kids - this is must read stuff: April 2013 COPPA policy updates.

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Five things I learned in the Sandbox

Five things I learned in the Sandbox | Transmedia and Tech Junior | Scoop.it
The ninth Sandbox Summit has come and gone. All attendees are safely back in their offices. Hopefully, some of the collaborative spirit of the conference has seeped into their worlds and webs and connected everyone in new ways.
Karen B Wehner's insight:

Great summary of key takeaways from 2013 Sandbox Summit, courtesy of co-founder Wendy Smolen.

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iKids News

iKids News | Transmedia and Tech Junior | Scoop.it

What tween girls want: Game apps and Disney star lead the pack.

Karen B Wehner's insight:

Online clothing customization and social site FashionPlaytes shares data on the mobile preferences of their core tween girl demographic.

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10 Predictions for Personalized Learning for 2013

10 Predictions for Personalized Learning for 2013 | Transmedia and Tech Junior | Scoop.it
Check out what Personalized Learning will be like in 2013.

Via Kathleen McClaskey
Karen B Wehner's insight:

Glad to see ''storytelling'' in this mix!

Serge Renard's curator insight, April 30, 7:18 AM

http://proser.renard.free.fr/

Serge Renard's curator insight, April 30, 7:20 AM

http://proser.renard.free.fr/

Thomas salmon's curator insight, May 6, 1:34 PM

Interesting, in other ways this could also be seen as framing learning as a constant performance of assessment. Where do you draw the line ?

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iKids News

iKids News | Transmedia and Tech Junior | Scoop.it

Minecraft joins forces with licensor Jazwares, to bring its block-building back to bricks and mortar.


Karen B Wehner's insight:

Here come the Minecraft action figures, plush and paper craft items.... bet you just in time for holiday 2013!

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Half the Sky Game: What Went Right and What Went Wrong? (Part 1)

Half the Sky Game: What Went Right and What Went Wrong? (Part 1) | Transmedia and Tech Junior | Scoop.it
Asi Burak details what went right and wrong in terms of executive production for Half the Sky Movement: The Game.

Via The Digital Rocking Chair
Karen B Wehner's insight:

Generous and fascinating post-mortem on important ''for good'' game seeking to boost literacy and gender equality in development nations.

The Digital Rocking Chair's curator insight, April 15, 12:53 AM

A fascinating article.  If you'd like to know more about the game itself, check out Half The Sky Movement Is A Facebook Game For (Spare) Change over at Fast Company or play it on facebook.

Angela Antle's curator insight, April 15, 7:04 AM

Lessons Learned in gaming for social change!

Karen B Wehner's curator insight, April 15, 8:45 AM

Generous and fascinating post-mortem on a high-profile ''game for good' focused on literacy and gender equality in developing countries.

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UK investigates unfair trade in children's game apps | PCWorld

UK investigates unfair trade in children's game apps | PCWorld | Transmedia and Tech Junior | Scoop.it
The U.K. Office of Fair Trading (OFT) has launched an investigation into free children's game apps to explore whether these games are misleading, commercially aggressive or otherwise unfair.
Karen B Wehner's insight:

It's about time! Hopefully ''accidental'' three-figure in-app purchases of Smurfberries and the like will soon be things of the past.

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Game-based learning: latest evidence and future directions

Game-based learning: latest evidence and future directions | Transmedia and Tech Junior | Scoop.it

Via KidSmart
Karen B Wehner's insight:

Free downloadable report is a UK-focused view on this key edtech issue.

KidSmart's curator insight, April 25, 4:14 PM

A report on the role of video games in teaching and learning shows video gamse can encourage problem solving skills, motivation and engagement but the research was unclear wether this impact woudl be sustained over time.

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iKids News

iKids News | Transmedia and Tech Junior | Scoop.it
Kidscreen explores the children's digital entertainment business
Karen B Wehner's insight:

With Doc McStuffins app, Disney ups the ante on TV-linked mobile activities for the preschool set.

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Ebook App Creation Demystified: A Case Study | Digital Book World

Ebook App Creation Demystified: A Case Study | Digital Book World | Transmedia and Tech Junior | Scoop.it
This blog post is an excerpt from a case study that is available as a PDF download from Digital Book World. To download the entire case study, click here. In
Karen B Wehner's insight:

Interesting case study of kids' book app creation. 

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Rescooped by Karen B Wehner from Technologies for Social Good
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E-Books, Libraries and Democracy

E-Books, Libraries and Democracy | Transmedia and Tech Junior | Scoop.it
All of the Big Six publishers have, for the first time, agreed to make e-books available to public library users.

Via Carisa Kluver, Karen B Wehner
Carisa Kluver's curator insight, May 6, 3:38 PM

An interesting essay, but even more interesting comments - take some time to read them all!

Jeni Mawter's curator insight, May 7, 11:43 PM

Finally!

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Why Are Moms So Social? - eMarketer

Ninety-one percent of US moms use social media on a regular basis—a 20% growth in usage from 2010. And that usage extends across sites, as moms overindex on all major social platforms.
Karen B Wehner's insight:

Bottom line - marketing to kids? Better be getting social with moms!

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MediaPost Publications FTC Issues Guidance On Children's Privacy Rules 04/26/2013

MediaPost Publications FTC Issues Guidance On Children's Privacy Rules 04/26/2013 | Transmedia and Tech Junior | Scoop.it
FTC Issues Guidance On Children's Privacy Rules - 04/26/2013
Karen B Wehner's insight:

Big changes afoot, especially re: geolocation data and the presentation of privacy policies on websites targeting children.

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Transmedia Storytelling: Building Worlds For and With Fans

Transmedia Storytelling: Building Worlds For and With Fans | Transmedia and Tech Junior | Scoop.it

Gianluca Fiorelli:  "Every brand has a story to tell, and the way users consume stories is changing faster than ever. How will you tell your brand's story across multiple media outlets and platforms, while still giving users an active role in the expansion process?"


Via The Digital Rocking Chair
Karen B Wehner's insight:

A solid overview of what transmedia ''is,'' supported with some major exemplars, mainly out of Hollywood.

Julieta Belloso's comment, May 7, 9:52 PM
Totally transmedia :)
Jeanette's comment, May 8, 11:32 PM
Transmedia.
Charles Martini's curator insight, Today, 6:55 AM

Simple but genius.

 

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Lego to open its own school - Telegraph

Lego to open its own school - Telegraph | Transmedia and Tech Junior | Scoop.it
Lego will be opening its own school this summer fusing traditional teaching with its own brand of play-centred learning.
Karen B Wehner's insight:

Lego school?! Wicked!!!

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Zeal for Play May Have Propelled Human Evolution

Zeal for Play May Have Propelled Human Evolution | Transmedia and Tech Junior | Scoop.it
Studies of children are looking at how they let their imagination run free to make and find unlikely connections.
Karen B Wehner's insight:

Fascinating discussion of the interplay between distinctly human patterns of play and of evolution.

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Rescooped by Karen B Wehner from 21st Century Learning and Teaching
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A New Poster on Bloom's Digital Taxonomy

A New Poster on Bloom's Digital Taxonomy | Transmedia and Tech Junior | Scoop.it

Via Gust MEES
Karen B Wehner's insight:

Bloom's Taxonomy goes Digital!

Allison Anderson's curator insight, April 21, 9:54 PM

Love this updated look at Bloom's Taxonomy. Top of the list: Creating! We need to think more about how we enable and encourage creation and contribution.

Thomas salmon's curator insight, April 22, 5:08 PM

A useful tool for thinking about connected learning and teaching

Heather Ramsey's curator insight, April 23, 9:18 PM

Interesting transfer of Bloom's Taxonomy into the digital age.

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Girls brands lead charge in Mattel’s first quarter

Girls brands lead charge in Mattel’s first quarter | Transmedia and Tech Junior | Scoop.it
The growing demand for American Girl and Monster High brands contributed to an overall 7% sales uptick at Mattel during the first quarter of this year.
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Rescooped by Karen B Wehner from Social Media and its influence
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Can Twitter open up a new space for learning, teaching and thinking?

Can Twitter open up a new space for learning, teaching and thinking? | Transmedia and Tech Junior | Scoop.it
Two academics discuss the pros and cons of using Twitter as a learning tool to encourage instinctive thinking in higher education

Via Gust MEES
Gust MEES's curator insight, April 14, 4:42 PM

 

Check also:

 

- http://www.scoop.it/t/social-media-and-its-influence?tag=Twitter

 

- http://www.scoop.it/t/21st-century-learning-and-teaching?tag=Twitter

 

Gust MEES's curator insight, April 14, 4:47 PM

 

Check also:

 

- http://www.scoop.it/t/social-media-and-its-influence?tag=Twitter

 

- http://www.scoop.it/t/21st-century-learning-and-teaching?tag=Twitter

 

Sharla Shults's curator insight, April 15, 11:31 AM

The world is at our fingertips with insights far beyond any textbook. Youth today have technology tools and resources in real life that were stars of the sci-fi movies of yesteryear.