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Smart Media
Market trends, politics, technologies, media, and innovations at the crossroads of 21st-century entertainment and education.
Curated by Karen B Wehner
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Ten takeaways from Sandbox Summit 2014

Ten takeaways from Sandbox Summit 2014 | Smart Media | Scoop.it
This year's Sandbox Summit@MIT, Innovation by Design: Inspirations for Playful Learning, just ended. But the buzz is still going. For those of you who missed this annual idea forum, Laura Johnson gave a great overview in EdSurge. We'll also be putting the presentations online in the coming weeks. In the meantime, these compelling tweets can give you a sense of the energy in the room.
Karen B Wehner's insight:

Nice top line from each presentation. Thanks, Wendy!

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» Vanished Helps Kids Save the Future with Science

» Vanished Helps Kids Save the Future with Science | Smart Media | Scoop.it
For eight weeks, the MIT Education Arcade and the Smithsonian Institute put on an alternate reality game seeking to engage children with the scientific method.
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MIT developing STEM-based educational MMO, funded by Gates Foundation.

MIT developing STEM-based educational MMO, funded by Gates Foundation. | Smart Media | Scoop.it

Is gaming the answer to the math- and science-related apathy plaguing American school kids? Some folks at MIT think so, and a new press blurb outlines how the institute is developing an MMO designed to further science, technology, engineering, and math (STEM) education.

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