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Tracking Transmedia
Tracking Transmedia, Crossmedia, Interactive & Digital Storytelling
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Rescooped by siobhan-o-flynn from Transmedia: Storytelling for the Digital Age
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Mark Horvath Speaks at UCLA's Transmedia Storytelling for Good


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The Digital Rocking Chair's curator insight, December 29, 2014 12:45 PM


"Mark Horvath, founder of Invisible People captures stories of the homeless for social change, using only social media and iPhone."

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Half the Sky Game: What Went Right and What Went Wrong? (Part 1)

Half the Sky Game: What Went Right and What Went Wrong? (Part 1) | Tracking Transmedia | Scoop.it
Asi Burak details what went right and wrong in terms of executive production for Half the Sky Movement: The Game.

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Angela Antle's curator insight, April 15, 2013 7:04 AM

Lessons Learned in gaming for social change!

Karen B Wehner's curator insight, April 15, 2013 8:44 AM

Generous and fascinating post-mortem on important ''for good'' game seeking to boost literacy and gender equality in development nations.

Karen B Wehner's curator insight, April 15, 2013 8:45 AM

Generous and fascinating post-mortem on a high-profile ''game for good' focused on literacy and gender equality in developing countries.

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Half the Sky Game: What Went Right and What Went Wrong? (Part 3)

Half the Sky Game: What Went Right and What Went Wrong? (Part 3) | Tracking Transmedia | Scoop.it

"The third part of this series, contributed by community managers Lisa Pastor and Ashley Alicea, focuses on best practices for community management, and engaging and growing a Facebook game fanbase from the ground up."


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The Digital Rocking Chair's curator insight, May 13, 2013 3:57 AM

This article contains some great insights for anyone involved in building a fan community.  The other two articles in the series are also well worth a read: Part 1 Executive Production and Part 2 Initial Concepting and Design.


Update:  Part 4 from Frima Studio, developer of Half the Sky Movement: The Game, is now available here.