Tracking Transmedia
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Tracking Transmedia
Tracking Transmedia, Crossmedia, Interactive & Digital Storytelling
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Tumblr Brings Massive Improvement To The Way You Can Search

Tumblr Brings Massive Improvement To The Way You Can Search | Tracking Transmedia | Scoop.it
Tumblr is one of the fastest growing platforms and a large amount of content is added onto the platform every day. But, until now, searching for something on Tumblr was not exactly an easy thing. Thankfully, this has changed. Also Read: Tumblr’s Update Makes Writing Even More Awesome Tumblr will now let you search content…
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7 Futurists On What To Expect In The Next Decade

7 Futurists On What To Expect In The Next Decade | Tracking Transmedia | Scoop.it

From smartphone apps that can do seemingly everything to driverless cars and eerily humanlike robots, the past decade has seen dramatic advances in science and technology. What amazing advances ar


Via Soraia Ferreira
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Teens, Social Media & Technology Overview 2015

Teens, Social Media & Technology Overview 2015 | Tracking Transmedia | Scoop.it
Smartphones are fueling a shift in the communication landscape for teens. Nearly three-quarters of teens now use smartphones and 92% of teens report going online daily — including 24% who say they go online "almost constantly."

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cynthia jabar's curator insight, May 13, 11:53 PM

Teenage girls use social media sites and platforms — particularly visually-oriented ones — for sharing more than their male counterparts do. For their part, boys are more likely than girls to own gaming consoles and play video games.

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How the ‘Internet of Things’ is changing digital content marketing...

How the ‘Internet of Things’ is changing digital content marketing... | Tracking Transmedia | Scoop.it
The emerging capability of networked devices to sense and interact with each other and their environments, also known as the Internet of Things (IoT), is bringing undeniable changes. According to a report by Gartner, between 2015 and 2020, the IoT devices will increase, globally, from nearly 5...

Via Soraia Ferreira
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YouTube's most watched game is 'Minecraft,' obviously

YouTube's most watched game is 'Minecraft,' obviously | Tracking Transmedia | Scoop.it
'Minecraft' is the most watched game on YouTube in the past 10 years, even though it was only released six years ago.
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SXSW: Female gamers tell their stories in 'GTFO,' which tackles industry sexism

SXSW: Female gamers tell their stories in 'GTFO,' which tackles industry sexism | Tracking Transmedia | Scoop.it
THE PLAYER AUSTIN, Texas — Today's game-playing audience is split nearly 50/50 along gender lines, according to recent studies, and nearly 70% of those dedicated players are over 18. These findings...
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How to Build Strong Brand Storytelling From the Inside Out

How to Build Strong Brand Storytelling From the Inside Out | Tracking Transmedia | Scoop.it
RT @PamMktgNut: How to Build Strong Brand Storytelling From the Inside Out http://t.co/m26g5jLToH via @BrennerMichael
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Sandra Lehner: 5 reasons why transmedia still matters

Sandra Lehner: 5 reasons why transmedia still matters | Tracking Transmedia | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, May 1, 6:01 AM


Sandra Lehner:  "Transmedia isn't just a buzzword, far from it: it's more than ever a powerful tool for producers, says Joiz' social TV manager!"

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The Most Essential Ingredient In Interaction Design? The Words

The Most Essential Ingredient In Interaction Design? The Words | Tracking Transmedia | Scoop.it
Impressive graphics and gestures are nice, but clear copy serves a vital function. Here are four things your writing should achieve.
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You can now use Periscope without a Twitter account (Wired UK)

You can now use Periscope without a Twitter account (Wired UK) | Tracking Transmedia | Scoop.it
Changes introduced by livestreaming app Periscope mean that you no longer need to have a Twitter account to sign up
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How Apps Access Your Private Information – Do Not Track (Part 1)

AJ+ partners with the interactive documentary series Do Not Track to take a closer look at your cellphone. Your apps share a lot of the private info on your phone ...
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DARTS - Digital Art & Storytelling for Heritage Audience Development - Home

DARTS - Digital Art & Storytelling for Heritage Audience Development - Home | Tracking Transmedia | Scoop.it
Young competitors will tell new amazing stories using digital tools and traditional creative writing, all inspired by the true history and characters of some extraordinary historical places in Italy, Belgium and Romania.
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Who's Really In Control Of Your Phone? – Do Not Track (Part 4)

AJ+ partners with the interactive documentary series Do Not Track to take a closer look at your cellphone. Your apps share a lot of the private info on your phone ...
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Film Insight Season 2 Episode 5: Maya Zuckerman on Transmedia

Film Insight Season 2 Episode 5: Maya Zuckerman on Transmedia | Tracking Transmedia | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, May 12, 4:52 PM


Producer Foundry:  "Randy [Hall] and Ben [Yennie] welcome Maya Zuckerman, co-founder of TransmediaSF, to answer the question, "what is transmedia?" and why every filmmaker needs to pay attention to this way of thinking about their projects."

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The Ridiculous Jobs Of The Digital Economy, Illustrated As Children's Book Characters | Ariel Schwartz | FastCoExist

The Ridiculous Jobs Of The Digital Economy, Illustrated As Children's Book Characters | Ariel Schwartz | FastCoExist | Tracking Transmedia | Scoop.it

The white male venture capitalist, the overpaid programming intern, the corporate social responsibility specialist: if you work at a corporate or tech startup job, you probably know these people. What you probably don't know is what these people would look like as Richard Scarry-inspired illustrated animals.

Tony Ruth, a creative director at a Chicago design firm, has provided us with that vision in BusinessTown, a parody Tumblr of today's workforce (with an emphasis on Silicon Valley stereotypes) described as "An ongoing project attempting to explain our highly intangible, deeply disruptive, data-driven, venture-backed, gluten-free economic meritocracy to the uninitiated. With apologies to Richard Scarry."

 

Click headline to read more and view the pix gallery-


Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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10 Reasons You Should Make a Web Series (Instead of an Indie Film)

10 Reasons You Should Make a Web Series (Instead of an Indie Film) | Tracking Transmedia | Scoop.it

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Behind the Scenes with the Makers of the Interactive Documentary After the Storm

Behind the Scenes with the Makers of the Interactive Documentary After the Storm | Tracking Transmedia | Scoop.it
The making of the Independent Lens online exclusive interactive documentary After the Storm created for online, tablet, and mobile viewing.

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Channel 4 excites Twitter with Persona Synthetics ads #transmedia

Channel 4 excites Twitter with Persona Synthetics ads #transmedia | Tracking Transmedia | Scoop.it
The best in visual communication
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Fausto Cantu's curator insight, May 13, 2:07 PM

Campaña "Persona Synthetics"

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Wait... Is That Voltron's Chest Thingy???

After studying the 'Cloverfield' credits and Alternate Reality Game for over (yes) 2 years I noticed something from uncharted regions of the 'Cloverfield' universe.
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Rescooped by siobhan-o-flynn from Transmedia: Storytelling for the Digital Age
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Transmedia or Social Media? Storyworld Expansion Across Social Networks

Transmedia or Social Media? Storyworld Expansion Across Social Networks | Tracking Transmedia | Scoop.it

Via The Digital Rocking Chair
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Bright Creations's curator insight, May 5, 5:31 AM

So, what does Storyworld Expansion Across Social Networks mean?

myENDVER's curator insight, May 6, 7:05 AM

Interesting... and testing this function.

SageRave of Get Custom Content's curator insight, May 8, 1:32 PM

Craft a good story, educate potential customers, and delight existing buyers.

Rescooped by siobhan-o-flynn from Transmedia: Storytelling for the Digital Age
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Google's 'Ingress' and 'Endgame': What's next?

Google's 'Ingress' and 'Endgame': What's next? | Tracking Transmedia | Scoop.it

Via The Digital Rocking Chair
siobhan-o-flynn's insight:

Frey''s being a little bit of an idiot re "nobody telling stories  in a 21st century way...."

 

“We’re in the 21st century, but nobody is telling stories in a 21st century way,” Frey said Saturday in Pasadena. Augmented reality games use technology, in this case a mobile phone, to present an altered view of the physical world.

“Nobody is considering technology when you tell a story,” Frey said. “A search result on Google can be part of a story. A picture on Google Image can be part of a story. A character in a YouTube video can also be in a book. The future is this merging of storytelling and technology and the real world.”

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The Digital Rocking Chair's curator insight, April 25, 3:21 PM


Todd Martens:  "For Google, “Ingress,” born in the technology giant’s Niantic Labs, is just the beginning.  The company will later this year unleash another so-called augmented reality title, “Endgame,” this one a collaboration with author James Frey. “Endgame” is even more ambitious, as it exists first as a Frey-co-authored book (“Endgame: The Calling”) and seeks to ask questions regarding the future of technology and storytelling."

Linda Dougherty's curator insight, April 28, 10:23 AM

Just super cool!  Now I see what those badges listed on the Google merchandise pages are connected to. Can you imagine building a virtual game for teens based on a YA novel? 

Julie Midyett's curator insight, April 28, 10:45 AM

Interesting!  

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An Opportunity For Women’s Equality

An Opportunity For Women’s Equality | Tracking Transmedia | Scoop.it
The Beijing Platform envisages a world where every woman and girl can exercise their freedoms and choices and realize all their rights, including the rights to live free from violence, be educated, exercise their sexual and reproductive health and...
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Minecraft and The Future of Transmedia Learning

Minecraft and The Future of Transmedia Learning | Tracking Transmedia | Scoop.it

Via The Digital Rocking Chair
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Dr. Pamela Rutledge's curator insight, April 24, 2:33 PM

An excellent article that explores the link between Minecraft and the concept of transmedia education.  It underscores the importance of defining transmedia as a cross-media experience and critical 21st century literacy (and not immediately escalating to images of a Hollywood franchise).  It also contains links to a couple of very good 'transmedia education' resources if you haven't read them.

Mónica Beloso's curator insight, April 24, 7:34 PM

añada su visión ...

Minna Kilpeläinen's curator insight, May 3, 4:05 PM
Barry Joseph: "Transmedia play “involves experimentation with and participation in a transmedia experience, but also applies to media that has no storyline, such as open-ended video games.” Open-ended games like Minecraft."
Rescooped by siobhan-o-flynn from Transmedia: Storytelling for the Digital Age
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Every Brand Is A Story but Does That Make It 'Transmedia'?

Every Brand Is A Story but Does That Make It 'Transmedia'? | Tracking Transmedia | Scoop.it

Via The Digital Rocking Chair
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The Digital Rocking Chair's curator insight, April 20, 2:44 AM


Dr. Pamela Rutledge:  '“Transmedia,” from a psychologist’s perspective, is how we learn about everything–assembling the pieces of what we know from various sources into a whole understanding.'

Dr. Pamela Rutledge's comment, April 20, 11:40 AM
Thanks for the rescoop!
Anna Font Massagué's curator insight, April 26, 1:17 PM

He trobat aquest contingut a través del cercador de Scoop.it, en el qual he escrit: ''Transmedia'', i automàticament m'ha suggerit ''interesting topics about <<transmedia>>''. He fet clic en la primera suggerència que m'ha ofert: '''Transmedia: Storytelling for the Digital Age'', que és una sèrie de continguts curats per l'usuari ''The Digital Rocking Chair''. Aleshores, he seleccionat aquest contingut en concret degut al meu interés.

 

Aquest article prové de la pàgina web de la Dr. Pamela Rutledge (directora del ''Media Psychology Research Center''), la qual es dedica a analitzar la intersecció entre el comportament humà i la tecnologia. En el post ens diu que tota marca explica una història al darrere, i que aquesta història és el resultat de la intersecció entre la passió del creador i la intenció dels objectius que vol assolir. A la vegada, ens diu que aquesta història, es vulgui o no, es transmet a través de múltiples plataformes (TV, web, mòbil, amics...). A partir d'aquí ens explica que, de tota manera, comporta i implica força feina crear una narrativa transmèdia coherent i consistent que tingui l'eficàcia que tota marca busca. Com a conclusió, ens diu que crear una transmèdia en una marca és tota una estratègia de mercat.

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From Virtual Reality to Interactive Documentaries: 'Sensory Stories' Showcases Immersive Storytelling

From Virtual Reality to Interactive Documentaries: 'Sensory Stories' Showcases Immersive Storytelling | Tracking Transmedia | Scoop.it

Via The Digital Rocking Chair
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Debbie Elicksen 's curator insight, April 24, 4:24 PM

Exciting times to be a content creator.

Jeni Mawter's curator insight, May 4, 10:25 PM

Storytelling gets visceral. Exhibition allows audience to experience stories in a multi-sensual, personal and participatory way.

bladetriple786's curator insight, May 8, 11:18 AM

The Missing Element for my documentaries...