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Tracking Transmedia
Tracking Transmedia, Crossmedia, Interactive & Digital Storytelling
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Lies, Damned Lies and Statistics: 10 Visual Social Nets You Should Use

Lies, Damned Lies and Statistics: 10 Visual Social Nets You Should Use | Tracking Transmedia | Scoop.it

Beyond Pinterest and Instagram – ten visual social networks that ...

Marty Note
Beyond Pinterest and Instagram 10 Social Nets you may not know but should use. Some great new highly visual social nets several of whom I'v never heard of until this helpful scoop.


Via Martin (Marty) Smith, Heiko Idensen
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Martin (Marty) Smith's comment, August 16, 2012 9:24 AM
Thanks for the pick up of Lies, Damned Lies and Statistics Siobhan :). Marty
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Kate Hart: Citing Sources: A Quick and Graphic Guide

Kate Hart: Citing Sources: A Quick and Graphic Guide | Tracking Transmedia | Scoop.it

Via reuvenwerber, Dennis T OConnor, Joan Vinall-Cox
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Tricia Adams's curator insight, November 27, 2013 4:28 AM

Lovely child friendly way to explain!

katana Robertson's curator insight, April 2, 1:09 AM

This website adds insight into the proper way of referencing and avoiding plagiarism. This website is necessary for any written assessment.

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Funcom's Craig Morrison (of The Secret World): The Terribleminds Interview

Funcom's Craig Morrison (of The Secret World): The Terribleminds Interview | Tracking Transmedia | Scoop.it

How does storytelling in games differ from more conventional types?

 

First and foremost it is an interactive medium. That in and of itself is a huge difference. The player generally gets to be involved in the storytelling, often making choices, or branching the narrative in different ways based upon how they want to play the game. In many genres of game that means that you are often writing or creating many, many different stories, or variations on a story, to account for the possible outcomes of the scenarios in the games. Now of course some games don’t provide any real choices at all, yet still benefit from the interactivity.

 

A game like Journey is a great example there. It is completely linear, and in game-play terms, rather straight forward, yet the storytelling is still spectacular due to the atmosphere that the designers created, and then combine with what the audience bring to the experience. So games can have all kinds of different narratives, it is really no different than there being different styles and genres of literature. Games are like that as well, the type of game defines the type of narrative you might see … even when you don’t expect it. Some would argue that even a game like Angry Birds has a narrative, of sorts at least, that plays into the appeal. Just why are those birds so angry at the poor pigs? Ok, I’m not sure many would claim it is a serious narrative, and many within games would hurl rocks at me for suggesting it, but it fascinates me as a designer. There is often narrative where you least expect it.

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MMO designers need to focus more on the 'why', not the 'what'

MMO designers need to focus more on the 'why', not the 'what' | Tracking Transmedia | Scoop.it
MMO designers need to stop focusing so much on what players want to do in online games, and instead hone in on why these players choose to put so many hours into the MMOs they play, says Funcom creative director Craig Morrison.

 

MMO designers need to stop focusing so much on what players want to do in online games, and instead hone in on why these players choose to put so many hours into the MMOs they play.

 

Funcom Montreal creative director Craig Morrison referred to author Simon Sinek's "golden circle" theory (shown below) as part of his GDC Europe talk today, noting that the "how" (the systems provided to the players) and the "what" (what the player wants to do) all boils down to exactly "why" these players are making those decisions in the first play.

 

"Everytime a player logs in, they need a 'why'," noted Morrison. "What we really need to be thinking about is the why - it's the bit that we don't really consider enough. Players need a reason to be playing it. What is motivating them?"...

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Innovation Excellence | Design Thinking Balances the Rational and Emotional

Innovation Excellence | Design Thinking Balances the Rational and Emotional | Tracking Transmedia | Scoop.it
What is Design Thinking? Because of the word “design” and many automatically associate it with the craft of design or design as a profession. Actually it is less to do with “design” and more with “system”. There are many ways to define “design thinking” and this list is not exhaustive:

 

A way to instill customer-centricity and empathy
A framework for exploration and experimentation
An approach to sense-making and problem solving
A methodology to foster exploration and experimentation
A design buzzword to tell you a designer can do more than design
A management buzzword sold as the “next” strategic tool
A marketing slogan or tag line
A self-gratifying term for those who think they are creative

 

The term “design thinkers” implies that designers are craftsmen and not thinkers, which is NOT always the case. It is also a stretch for traditional industrial or brand/graphic design firms to claim to be able to use “design thinking” to solve complex strategic issues. These firms need to go through a radical transformation and close a big capability gap before they can even attempt to implement it for others.

 

Today, “design thinking” is frequently compared and contrasted to business...

 

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Great News! Bell Fund offers new digital support

Great News! Bell Fund offers new digital support | Tracking Transmedia | Scoop.it

The Bell Fund in Canada has introduced three new initiatives aimed at supporting the development of programming for digital platforms.

The new TV Development Digital Pilot Programme will allow producers to test new programming and concepts on various digital platforms, getting audience feedback and measurements.

 

The other new programmes are the Performance Accelerator and the Legacy Initiative. The first will provide unspecified funding to “proven digital media projects” linked to TV shows, while the second will go towards successful and still-popular shows that were produced without additional digital content.

 

The fund cited “evergreen” children’s shows and documentaries as likely beneficiaries of this programme. “By providing funding for enduring hits we are rewarding rights holders and audiences,” said Bell Fund board communications chair Catherine Warren...

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Transmedia Tuesday: The Secret World's Games Within Games - Mindhut - SparkNotes

Transmedia Tuesday: The Secret World's Games Within Games - Mindhut - SparkNotes | Tracking Transmedia | Scoop.it

The Secret World is a relatively new Massively Multiplayer Online Role Playing Game (or MMORPG) from Funcom, the makers of Age of Conan and Anarchy Online. To a certain extent it's pretty familiar MMORPG fare—you create your character within a given faction and jump into a world filled with missions to kill monsters and (if you so desire) fight players of the opposing factions. Secret World is set in the world we live in, but the conceit is that, unbeknownst to most of us, there is a secret world hiding behind our normal, everyday lives. This is a world filled with monsters, cults, and secretive cabals who seek to stop evil, or perhaps to turn it to their own mysterious purposes.


One of the things that sets the game apart is the fact that there are no classes and no levels (game mechanics common in one form or another to almost all role playing games, online or otherwise). Instead, as you complete missions and kill monsters, you earn skill points that allow you to tailor the combat skills of your character. The skills that you earn (there are over 500 in the game) and the combinations that you can use them in become a major part of how you customize your character and your game experience....

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Whoa! Pixar open sources production animation code, patents • The Register

Whoa! Pixar open sources production animation code, patents • The Register | Tracking Transmedia | Scoop.it

Disney-owned Jobs-derived animation outfit Pixar has open-sourced some of its production software.

 

Pixar started life as a software company and still operates a division selling its RenderMan wares, which have been pressed into service making innumerable films beyond the walls of Pixar itself.

 

The code released as open source is called Open SubDiv, and “... implement high performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures.”

 

A simple translation of the above is that the apps help create very detailed surfaces on animated objects. The image below, for example, shows an object untouched by Open SubDiv at right, and a more detailed and precise version processed by the software at left....

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The BEST: Inside Threadcakes, America's Craftiest Cake Competition | Wired Design | Wired.com

The BEST: Inside Threadcakes, America's Craftiest Cake Competition | Wired Design | Wired.com | Tracking Transmedia | Scoop.it
Most people say creativity can’t be reduced to a recipe. But Chris Cardinal, a web developer and founder of cake-decorating competition Threadcakes, has done just that.
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Seriously. NO PORN???? What People Are Really Doing Online [Infographic]

Seriously. NO PORN???? What People Are Really Doing Online [Infographic] | Tracking Transmedia | Scoop.it
It's quite weird to think that just 20 years ago almost no one knew what the Internet was. It wasn't widely spread back then.
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BBC's 'multi-platform Games' reveals new appetite for live video, mobile browsing

BBC's 'multi-platform Games' reveals new appetite for live video, mobile browsing | Tracking Transmedia | Scoop.it

While NBC is still taking a social media pummelling for “failing” with what it hails as a record-breaking Olympics audience, the BBC, whose Olympics undertaking has been lauded, is telling the world about its new online records.

On the busiest individual days of London 2012, BBC.co.uk served even more traffic than during the whole of the 2012 soccer World Cup, BBC Olympics product head Cait O’Riordan writes (release). That number is 2.8 percent petabytes.

We previewed the BBC’s Olympics online strategy here, here and here. Beside near-day-long coverage across five of its nine linear TV channels, the corporation had cast up to 2,500 hours of live action (every minute of every event) on its website for desktop, smartphone and tablet and through up to 24 simultaneous live streams available online, through internet TVs and via satellite and cable TV.


Via Gary Hayes
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Transmedia - the ketchup effect

Transmedia - the ketchup effect | Tracking Transmedia | Scoop.it

Simon Staffans: "Transmedia, as we all know, originated some 20 years ago. As a practice it has existed way longer, depending on how you define it, with the Bible being quoted as one of the first instances of transmedia in practice."


Via The Digital Rocking Chair
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BookMark: JWT Presentation on Remaking 'Made in China' (August 2012)

China’s brands haven’t yet made a notable impact on the global consumer market, but will that change in the near future?
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How the Second Screen Scored in the Summer Olympics

How the Second Screen Scored in the Summer Olympics | Tracking Transmedia | Scoop.it
Some people will remember the 2012 Summer Olympics for its thrilling contests and inspiring triumphs. Others will remember it as the beginning of a tense transition from stationary to mobile media.

ComScore says that 48.2% of U.S. tablet owners used their devices to access sports-related information at least once over the course of a given month. A smaller but growing number (17.3%) did so every day. Even though smartphones are more ubiquitous, they're not quite as popular as tablets when it comes to watching sports. About 38% of U.S. smartphone owners used their phones as a second screen during or after sporting events.


Via Gary Hayes
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Curate Your Own Web Magazine by Picking the Best from the Web with Zeen

Curate Your Own Web Magazine by Picking the Best from the Web with Zeen | Tracking Transmedia | Scoop.it

Robin Good: I have just received an invitation to test the new content curation platform Zeen, and here I am with some early impressions on what I have seen.

 

Zeen is a content curation tool designed to create good-looking magazines on a specific topic or theme. Setup and configuration is very easy and straightforward and it allows you to connect your Facebook, Twitter and Instagram accounts.

 

Once you are in, you can immediately set up a Zeen magazine, by selecting a title, a description and a cover image. From there on you are free to use the integrated search feature to find web articles, news, images, video clips or tweets relevant to your magazine. You just start a search after having selected what kind of content you are looking for and Zeen presents you with a set of relevant results. One-click on any of them and they are inserted instantly in your magazine.

 

You can also create as many "tags" (Zeen calls them "labels") as you like and assign each content item to a specific label.

 

The final magazine issue offers an automatic visual table of contents, in which you can organize by dragging and dropping the order of your selected contents.

 

A Zeen magazine can be made of multiple issues, instead of being like Scoop.it, a continuously growing content holder. You select the content items and you produce an issue (which can be still edited after publication).

 

N.B.: There is no way to edit or modify the content picked and added to your magazine, including the use of images.

 

You can't create new content but only pick and organize existing resources.

 

Here is an example of a Zeen magazine: http://zeen.com/read/ODgO94/toc

and here is another one on barbeques: http://zeen.com/read/KuJoAW

 

 

More info: http://zeen.com/

 


Via Robin Good
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Brian Yanish - MarketingHits.com's comment, August 16, 2012 8:58 AM
After receiving an invite yesterday and also gave it a try. They have a long way to go as far as a mobile user using the site to currate content.

In find when viewing a magazine the layout has to much going on around it that takes away from the content.
Robin Good's comment, August 16, 2012 9:02 AM
Brian, I agree with you 1000%!
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Bookmarking: Simon Sinek on The Golden Circle - Start With Why > About

Bookmarking: Simon Sinek on The Golden Circle - Start With Why > About | Tracking Transmedia | Scoop.it

Golden Circle


The model that codifies the three distinct and interdependent elements (Why, How, What) that makes any person or organization function at its highest ability.

 

Based on the biology of human decision making, it demonstrates how the function of our limbic brain and the neocortex directly relate to the way in which people interact with each other and with organizations and brands in the formation of cultures and communities.

 

The concept is fully explained in Simon Sinek’s book, Start With Why, published in 2009.

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The First Design Hardly Ever Wins. The Iterative Approach to UX Design

The First Design Hardly Ever Wins. The Iterative Approach to UX Design | Tracking Transmedia | Scoop.it

Welcome to the fourth part of our UXPin and DesignModo course on wireframing and creating design documentation....

 

To iterate or not to iterate? What the hell does it mean?


Since the rise of the Agile movement iteration became one of the hot words in the whole New Technologies industry. We’re encouraged to iterate, we should close iterations of our work every week or two… Iterations are simply everywhere....

 

Iterate |ˈitəˌrāt| verb [ with obj. ]
perform or utter repeatedly.
[ no obj. ] make repeated use of a mathematical or computational procedure, applying it each time to the result of the previous application; perform iteration.


The noun has a respective meaning of “a repetition of a mathematical or computational procedure…”, etc. In music ”iteration” means also a repeated tune throughout the song.


To iterate means, then, to repeat some procedure based on the result of a previous version. To optimise, to improve, to improve the derivation of knowledge from previous versions.


And that, my dear friends, is the key to success in User Experience Design....

 

Source: http://designmodo.com/iterative-ux-design/#ixzz23d2EIWtJ

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Logical Next Step! Apple iPad news: MoPix Video Service Transforms Independent Films into Apps

Logical Next Step! Apple iPad news: MoPix Video Service Transforms Independent Films into Apps | Tracking Transmedia | Scoop.it

MoPix, of Los Angeles, CA this morning launched a new service that transforms films into digital assets that can be sold directly through outlets like iTunes, Google Play or through websites via widgets.

 

Consider this: Shoot a film. Edit it. Then upload it to MoPix where the service wraps the film in an app. Unlike traditional studio distribution deals, where, according to MoPix CEO Ryan Stoner, film makers often see as little as 10 or 15 percent of revenue, the MoPix model is a subscription, not an ongoing partnership. Once MoPix is paid for the digital encoding and app-lification of content, they are out of the picture so to speak. Film makers using the MoPix model can receive up to 100 percent of their revenue....

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Go Play. The Secret World | New #MMORPG. Funcom #transmedia

Go Play. The Secret World | New #MMORPG. Funcom #transmedia | Tracking Transmedia | Scoop.it
The Secret World is a massively multiplayer online game of myths, legends and conspiracies.
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Trion Worlds Brand Director on the Transmedia Experience of Defiance | Ten Ton Hammer

Trion Worlds Brand Director on the Transmedia Experience of Defiance | Ten Ton Hammer | Tracking Transmedia | Scoop.it

When you talk about upcoming MMOG projects, it’s hard not to point to Trion Worlds’ Defiance as one of the more ambitious. The multi-platform MMOTPS will attempt to blend a persistent online world with a television show of the same name, a risky and intriguing endeavor.

In a recent interview with [a]listdaily, Trion Worlds Global Brand Director Alex Rodberg talked at length about the interconnection between the Defiance game & television show. Rodberg also offered some background into how Defiance came to be and how Syfy and Trion are working together by sharing the brand and developing the two mediums together. Rodberg also explained that while players are not required to watch the show to enjoy the game, they will gain a deeper understanding by enjoying both.

 

Video here:

http://youtu.be/K2FhPSXOAeA

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A War on Three Fronts. Simon Pulman Responds to Pepsi's Shiv Singh

AdAge is carrying an excellent piece by Pepsi’s Shiv Singh today, in which Singh outlines four digital trends that threaten traditional media business models: (1) real-time feedback loops; (2) cord cutting and expectations of on-demand, mobile consumption; (3) media snacking and content’s diminishing half-life; (4) brand-led original programming, where brands (armed with loyal followings and distribution platforms) bypass big media to release content directly to audiences.

 

Singh’s excellent distillation of these issues, and the examples he cites, emphasize once more that we are now seeing a battle on three fronts in the media business:

 

1. Between user experience and legacy business models
2. Between internal divisions (e.g. digital media vs. business affairs/broadcast/legal)
3. Perhaps most importantly, between present and future profitability (and reputation)


Singh hits the last point very succinctly:

 

While the NBC broadcast strategy may have been about raw economics, it was a big reputation hit. And while ratings drive a business today, its reputation drives it tomorrow....

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Beautiful.. Water Light Graffiti by Antonin Fourneau, created in the Digitalarti Artlab | digitalarti.com

Beautiful.. Water Light Graffiti by Antonin Fourneau, created in the Digitalarti Artlab | digitalarti.com | Tracking Transmedia | Scoop.it

For a few weeks, Antonin Fourneau has been working in residence at Digitalarti Artlab on the Water Light Graffiti project : a wall made of LED which light up when touched by water. After several tries, prototypes and material improvements, Water Light Graffiti was finally ready to take place for a few days in a public space, which happened to be Poitiers. From July 22nd to 24th, Poitiers inhabitants could discover and try Water Light Graffiti with the artist, the Digitalarti Artlab team and Painthouse, a graffiti collective, invited for demonstrations.

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Woot! IRON SKY screening at The Royal in Toronto

Woot! IRON SKY screening at The Royal in Toronto | Tracking Transmedia | Scoop.it

In the last moments of World War II, a secret Nazi space program evaded destruction by fleeing to the Dark Side of the Moon. During 70 years of utter secrecy, the Nazis construct a gigantic space fortress with a massive armada of flying saucers.

 

When American astronaut James Washington puts down his Lunar Lander a bit too close to the secret Nazi base, the Moon Führer (Udo Kier) decides the glorious moment of retaking the Earth has arrived sooner than expected. Washington claims the mission is just a publicity stunt for the President of the United States, but what else could the man be but a scout for the imminent attack by Earth forces? The Fourth Reich must act!

 

Two Nazi officers, ruthless Klaus Adler and idealistic Renate Richter, travel to Earth to prepare the invasion. In the end when the Moon Nazi UFO armada darkens the skies, ready to strike at the unprepared Earth, every man, woman and nation alike, must re-evaluate their priorities.

 

http://www.ironsky.net/site

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100 Curators: Emerging Artist Collections Curated on Saatchi Online

100 Curators: Emerging Artist Collections Curated on Saatchi Online | Tracking Transmedia | Scoop.it

Robin Good: Saatchi Online is an online curated art gallery for emerging artists, providing both quality selections and the means for young artists to sell their own work easily.

 

The "100 CURATORS 100 DAYS", is a new, recent initiative (started in July) that recognizes 1,000 artists for their outstanding work.

 

Since July 18 2012, every day for 100 days Saatchi Online will reveal one curator’s selection of ten artists to be included in the largest exhibit of its kind. The curators have made their selections from over 60,000 artists that are currently exhibited on Saatchi Online. The entire list of curators for 100 CURATORS 100 DAYS can be viewed July 18 at www.saatchionline.com/100curators.


(More info on this initiative: http://www.saatchionline.com/press)

 

From the official site: "Saatchi Online is a platform that allows emerging artists to showcase and sell their work and gives art lovers insider access to new talent from around the world.

 

Launched in 2006 by London’s renowned Saatchi Gallery, Saatchi Online aims to continue the gallery’s legacy of promoting new, contemporary talent and bringing great art to a wide audience.

 

A place for first-time buyers and serious collectors alike, Saatchi Online brings new talent directly to our members through a curated environment."

 

"Our vision has always been to empower sustainable careers. We enable artists to sell their originals as well as make them available as prints while giving them access to an engaged global audience. Artists manage their own portfolios and price their own work letting both artists and collectors skip the formalities of the traditional gallery structure."

 

Collections: http://www.saatchionline.com/collections

 

Why and How to sell art on Saatchi Online: http://www.saatchionline.com/upload/why

 

Tutorials and tips for artists selling their work: http://www.saatchionline.com/artschool

 

FAQ: http://www.saatchionline.com/help

 

More info: http://www.saatchionline.com   

 

 


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Regent Park Arts & Cultural Centre | Opening September 2012 with Youth Short Film Fest

Regent Park Arts & Cultural Centre | Opening September 2012 with Youth Short Film Fest | Tracking Transmedia | Scoop.it

To celebrate the opening of the Regent Park Arts & Cultural Centre, Artscape commissioned a series of short documentaries that explore the role that arts and culture play in the lives of the neighbourhood’s youth. From music to theatre to visual arts to poetry, you’ll meet young people who have found their voices and their place in the world through creative expression: Mustafa Ahmed, a poet; Cecilia NuguyenTran, a pianist; Fathima-Husna Fahmy, a visual artist; Tony Le, an actor; Steve Harmony, a singer-songwriter; and Matthew G. Brown, an actor and musician.

 

Share their stories on YouTube, Facebook, Twitter and Instagram, or share your own story with the hashtag #regentparkarts to join the movement.... 

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