T.I.P.S. Trackingis a powerful strategic exploration tool that encourages individuals and organizations to manage key information on trands, innovations, and paradigm shifts. It is focused on three key skills: Focus - Organize - Interrogate
The MindShift Guide to Digital Games and Learning explains key ideas in game-based learning, pedagogy, implementation, and assessment. This guide makes sense of the available research and provides suggestions for practical use.
There are a couple of analogies that are worth consideration with regard to how to understand the effect that an innovation practitioner can have on workshop participants: the billiard ball and the boxcar.
James Schreier's insight:
I like this article for its clear applications to workshops. (OK - it's the trains!)
Introducing Healthovate – the State of Innovation in Healthcare Innovation Excellence (blog) Editor's Note: We are delighted to introduce a series of excerpts from Healthovate, the newest overview on Innovations in specific disciplines from the...
Knowledge management is an increasing challenge for business, writes YS Lee, Oracle Service Cloud’s APAC sales director, because customers expect you to be able to answer their questions quickly and accurately.
State Minister for Science, Technology, Energy, and Mining Julian Robinson said the ministry's Tablets in School programme will strengthen the culture of entrepreneurship and innovation in Jamaica, particularly among students.
We asked our 2015 intake of Technology Pioneers for their views on how technology will change the world. From printable organs to the “internet of everywhere”, here are their predictions for our near-term future.
In the world of business, knowledge is currency. And, like currency, knowledge can seem scarce when you need it most — unless you’ve got something in the bank. That’s where knowledge management comes in.