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Tinkering and Innovating in Education
This topic is about Tinkering & Innovating in education. Cover photo c/o Gever Tulley http://bit.ly/XOb9ku
Curated by ghbrett
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Art Museums Better Hurry Up and Get Ready for the Future of 3D Printing

Art Museums Better Hurry Up and Get Ready for the Future of 3D Printing | Tinkering and Innovating in Education | Scoop.it

"In his living room in San Diego right now, Cosmo Wenman has two life-sized reproductions of the British Museum’s Head of a Horse of Selene, a magnificently life-like sculpture with nostrils flared that dates to around 432 B.C. The original in Britain is made of marble, about three feet end-to-end. Wenman's copies, created with an older digital camera and a MakerBot 3D printer, are clearly reproductions as soon as you lift them up. Created out of plastic, coated in a bronze patina, they weigh about 8 pounds each." from source: http://www.theatlanticcities.com

 

-- EMILY BADGER JUN 20, 2013

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ghbrett's curator insight, July 1, 2013 10:44 AM

It was a matter of time before not only 3D printer folk began broadening their use of the printers, but also that the media would begin to notice. I am pleased to see that the 3D printer is sensitive to copyright issues about the works that he is creating. Living in the Washington, DC, USA area for years I have seen many cheap plaster recreations of statues, buildings, and historical people for sale on the streets. Much like the pantograph allowed plain people to "copy" drawings, photographs to "copy" paintings, copy machines to "copy" books and papers, and scanners to "copy" almost any 2D material from photographs to currency. 3D printers will become yet another technology of un-intended consequences due to the fact that people thinking out of the box or who have not read the manual will use the 3D printers to make stuff that suits their needs or fancies. It will be a time of invention, legal turf fighting, and disruption. Here we go again.

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TechShop: Welcome To Your Neighborhood Xerox Parc - Forbes

TechShop: Welcome To Your Neighborhood Xerox Parc - Forbes | Tinkering and Innovating in Education | Scoop.it
In 2006 Jim Newton, a former MythBusters science adviser and BattleBots competitor, paged through his notebook filled with 224 invention ideas. 

 

"...Now with six locations charging a $125 monthly fee, TechShop offers members–amateurs and engineers alike– work-space and access to every conceivable tool required to create their inventions. “Making things is fundamental to what it means to be human,” pines CEO Mark Hatch, citing work by Jung and Hegel to make his point. “For the price of a Starbucks addiction, we give you tools to make whatever you want.”" from source: http://www.forbes.com/

ghbrett's insight:

Tinkering and making requires the right skill and tools. Emerging services and locations like TechShop and MakerPlace are fulfilling these needs. This article from Forbes does a good job explaining some of the resources, products and concepts of a tinkerer and maker friendly resource. It is a worthwhile read.

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Educational Technology and Mobile Learning: 3 Awesome Apps for Teachers to Create their Own Apps

Educational Technology and Mobile Learning: 3 Awesome Apps for Teachers to Create their Own Apps | Tinkering and Innovating in Education | Scoop.it

"I have been doing a lot of apps review here in Educational Technology and Mobile Learning but I have never posted about the tools you as teachers and educators can use to create your own apps. Just lower your eyebrows down, you can do it without any coding knowledge. Of course Android and Apple do provide tech savyy guys with the tools necessary to create their own apps but for us who know nothing about SDK and app development skills, platforms like the ones below will serve the purpose. You can create your app in less than a minute and the process is completely free." - from the Source: 

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ghbrett's curator insight, February 26, 2013 12:30 PM

This article introduces teachers to three applications that will permit them and their students to innovate and tinker with programming to create their own applications. There are well known people who say that programming should be a part of every educational curriculum. Well, here's a second step.  I think Logo and Mindstorms rank among the first that have been used in schools for a long time.

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+ The Maker Movement and STEM Education

"Margaret Honey and Eric Siegel feel that the Maker Movement has the potential to transform STEM (science, technology, engineering, math) learning.

 

...Makers delight in tinkering, hacking, creating and re-using materials and technology. They have organized themselves into thriving communities, we read, in which they create objects that they are passionate about." from source: http://dyslexia.wordpress.com/

 

ghbrett's insight:

The Maker Movement has created passion in students and others. Students involved with STEM (science, technology, engineering, and math) are not only making, but have discovered the delights of tinkering as they learn about topics in this area. This reviewer (not a teacher) believes that children and young adults have the most creative potential when they have been told "that's impossible."  Or just the opposite, if told "that's impossible," they go ahead and prove the nay sayers wrong. So start Tinkering and Making new things.

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ghbrett's curator insight, February 6, 2013 10:40 AM

The Maker Movement has created passion in students and others. Students involved with STEM (science, technology, engineering, and math) are not only making, but have discovered the delights of tinkering as they learn about topics in this area. This reviewer (not a teacher) believes that children and young adults have the most creative potential when they have been told "that's impossible."  Or just the opposite, if told "that's impossible," they go ahead and prove the nay sayers wrong. So start Tinkering and Making new things.