In the old days, when it was still easy to get lost, GPS would have been really useful. Today we always know where we are, at least I do, yet we...
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Scooped by Official AndreasCY onto The *Official AndreasCY* Daily Magazine |
In the old days, when it was still easy to get lost, GPS would have been really useful. Today we always know where we are, at least I do, yet we...
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Known as the critically-acclaimed narrative designer of Company of Heroes, founder of The Narrative Design Explorer, and Chief Creative Wizard and Director of NarrWare, Stephen Dinehart is a man who loves stories and is passionate about seeing them told in video games. Via The Digital Rocking Chair, Bethoux
Transmedia Ready's comment,
January 12, 2012 12:15 PM
Je transmets au Maître Dinehart il sera content il adore être suivi en Europe ;-)
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