The Innovation Library
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The Innovation Library
As it says on the tin.
Curated by Gary Bamford
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New patent mapping system helps find innovation pathways

New patent mapping system helps find innovation pathways | The Innovation Library | Scoop.it
The full Patent Overlay Mapping system patent map shows 466 technology categories and 35 technological areas.

Via Spaceweaver, Gary Bamford
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5 Ways to Become Extinct as Big Data Evolves | Visual.ly

5 Ways to Become Extinct as Big Data Evolves | Visual.ly | The Innovation Library | Scoop.it
As Big Data evolves, some companies are adapting, but many aren't. According to Darwin, species that don't adapt are "selected against," ultimately fa

Via Santosh R. Dubey
Gary Bamford's insight:

Food for thought.

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On Breaking the Rules | Switch and Shift

On Breaking the Rules | Switch and Shift | The Innovation Library | Scoop.it
I broke the rules and I paid a price. The same goes for innovators. The popular press loves innovators. Actually, they only love one type of innovator – the successful type.
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How Innovative Companies Collaborate

How Innovative Companies Collaborate | The Innovation Library | Scoop.it
For highly innovative group collaborations, do what the big tech firms do: Cycle through collaborations with different pairs and take the long view.

Via Kenneth Mikkelsen
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Victor Jimenez's curator insight, January 10, 2014 7:58 PM

From the author....

"...successful collaborations rotated control of the project back and forth between [two] partners. This rotating partnership worked better than domineering or consensus-based approaches where a single partner controlled all phases of the collaboration or the partners shared control of every phase"

 

Would this concept simply be able to be mixed in with Agile Development process and rotate leadership through phases of the development lifecycle? Has this been tried before?

 

I'd be interested in hearing stories from teams who have applied this rotating concept. Please feel free to comment here on your story(ies) of this collaboration method.

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6 Ways To Create A Culture Of Innovation

6 Ways To Create A Culture Of Innovation | The Innovation Library | Scoop.it
Reward employees with time to think while providing them with the structure they need.

Via shawn kelly
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The Roles and Rewards of Innovation

The Roles and Rewards of Innovation | The Innovation Library | Scoop.it
Rita Gunther McGrath - Columbia Business School professor, strategy expert and author of The End of Competitive Advantage - argues that success in today's volatile business environment will be about "capturing opportunities fast, exploiting them...

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Innovation is buzzword for something that often fails | Jasper van Kuijk | Studying user-centered innovation

"Innovation is a buzzword for something that often fails"

http://t.co/waUgKEw32K

by @jaspervankuijk
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The Fear Factor That Holds Back Innovation

The Fear Factor That Holds Back Innovation | The Innovation Library | Scoop.it
My friends at Canada Education have just published a piece I wrote for them on why schools find it so hard to innovate. I'd really recommend that you read it in its original context (not least beca...
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Innovation Excellence | The State of Business Innovation Today

Innovation Excellence | The State of Business Innovation Today | The Innovation Library | Scoop.it
Let's face it. Innovation has been over-hyped these past few years, forcing CEOs to proclaim it was and may still be critical to their companies.

Via Ricard Lloria, David Hain
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Ninety-One Percent Of Brands Do Not Budget For Innovation — Why Marketing Leaders Must Change Culture to Avoid Disruption

Ninety-One Percent Of Brands Do Not Budget For Innovation — Why Marketing Leaders Must Change Culture to Avoid Disruption | The Innovation Library | Scoop.it
I published a report based on a Q2 2013 survey that benchmarked marketing innovation culture and indicated that most marketers are still not investing enough to accelerate their innovation efforts. (91% of brands do not budget for innovation.

Via jean-luc scherer
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The most important innovation technique | Game-Changer

The most important innovation technique | Game-Changer | The Innovation Library | Scoop.it
Of all the innovation techniques available to an innovation practitioner none is more important than getting out on the field and observing people in their domains.
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10 Types of Innovation

Often when people think of innovation, the first thing that comes to mind is product innovation. However, there are actually 10 different types of innovation—

Via Ana Cristina Pratas, David Hain
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Rise and shine: the daily routines of history's most creative minds

Rise and shine: the daily routines of history's most creative minds | The Innovation Library | Scoop.it
Benjamin Franklin spent his mornings naked.
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2020 Vision: Outlook for online learning in 2014 and way beyond

2020 Vision: Outlook for online learning in 2014 and way beyond | The Innovation Library | Scoop.it

Via Ana Cristina Pratas
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Ness Crouch's curator insight, January 22, 2014 2:04 PM

Excellent article. Very thorough. This will help with looking at open classrooms. 

niftyjock's curator insight, January 22, 2014 4:23 PM

Very interesting 2020 vison, but can we please stop using 2020

Ivon Prefontaine's curator insight, May 9, 2014 7:26 PM

It sounds like digital technologies are the only way people will be educated. Blending what has been done with new tools is essential moving forward.

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The Heart of Innovation: The Six Sides of the So-Called Box

The Heart of Innovation: The Six Sides of the So-Called Box | The Innovation Library | Scoop.it
Creativity, Innovation, Team Building, Leadership, Brainstorming, Idea Champions

Via Anne Leong
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Anne Leong's curator insight, January 16, 2014 12:46 AM

add your insight...

Rona Lewis's curator insight, January 17, 2014 9:05 PM

Love these guys!

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We Need Entrepreneurs Who Can Drive Global Change

We Need Entrepreneurs Who Can Drive Global Change | The Innovation Library | Scoop.it
By most definitions of the term, an entrepreneur is someone who starts a new business, incorporating innovative changes to existing products, services, business models, and creating new markets.
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7 Steps to Becoming a Big Bang Disruptor

7 Steps to Becoming a Big Bang Disruptor | The Innovation Library | Scoop.it
A new book explains the traits that instant disruptors have in common and what you can learn from them.
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Don’t Abandon Innovation — Simplify It

Don’t Abandon Innovation — Simplify It | The Innovation Library | Scoop.it

You don't need a wizard or a guru to unlock new thinking.


Via Tony Fish
Gary Bamford's insight:

That's the innovation I like best!

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Railway Research (developed by UIC) - The Global Reference for Rail Innovation

Railway Research (developed by UIC) - The Global Reference for Rail Innovation | The Innovation Library | Scoop.it

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Digital Rail 's curator insight, January 2, 2014 10:54 AM

2014 will be a good year for railway research 

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Innovation and Personality Types

Innovation and Personality Types | The Innovation Library | Scoop.it
How come that upper middle managers and entrepreneurs look at things in different ways? The answer lies partly in their personality types. It is known that certain personality types work better in certain situations than other.

Via Anne Leong, HR Trend Institute
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What is Disruptive Innovation?

Can your company be Disruptive?  A lot seem to want to be.  In the hypercompetitive digital world everybody is looking for an edge and being “Disruptive” sounds like a good way to be clever and beat the competition.
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4 Effective Gamification Strategies for Corporate Training

4 Effective Gamification Strategies for Corporate Training | The Innovation Library | Scoop.it
How do game-based learning, gamification, and eLearning designers learn ways to increase engagement and effectiveness in corporate training? By looking at popular games!

Via Christopher Pappas, SHIFT eLearning, Roger Francis, HR Trend Institute
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Christopher Pappas's curator insight, November 13, 2013 3:16 PM

4 Effective Gamification Strategies for Corporate Training

 

How do game-based learning, gamification, and eLearning designers learn ways to increase engagement and effectiveness in corporate training? By looking at popular games! Here we look at the wildly successful Candy Crush Saga to teach us 4 effective gamification design strategies for your next learning game project.

 

http://elearningindustry.com/4-effective-gamification-strategies-for-corporate-training

 

Terence R. Egan's curator insight, November 15, 2013 8:50 PM

 

[KEY POINTS]

 

1.  Define Your “Monetization” Strategy

How does having a monetization strategy apply to corporate training? Well, we typically call this return-on-investment (ROI). What business goals are you trying to meet? What performance is needed to meet those goals? How will you know when you've achieved them. If you don't have a clear set of goals and a clear way of measuring against those goals, you could spend lots of money with no way of determining your success.

 

2.  Focus on Content Mastery and Job Performance, Not Game Play

In any learning intervention, we want learners to become with fluent with the content (be it product knowledge, new system tasks, etc.). Then, when they've mastered the content, we want them to translate that knowledge into actual job performance. 

A question that sometimes comes up is how many times learners should be able to replay a level (or the game as a whole) to improve their scores in learning games.

 

3.  Make Sure Game Reward Systems Translate to the Real World

Design your learning game mechanics, such as your reward systems, to translate to the real world. Point values are an example. Typically, point values are abstractions, and the conventional wisdom is that more is better. So, earning 1,000 points is more motivating than earning 100 points. I think it's better to align your gamification design and reward system to something tangible, recognizable, and translatable to the real world.  

 

4.     Think Outside the Game “Box”

Think broadly about how you define your learning “game. At the end of the day, you want to tie the game's learning to the real work. So, think about how you can integrate your company's existing tools into your gamification design. It might be social media tools, like Facebook or Yammer, or productivity tools that you “pull in” to the learning game. For instance, if you're using a learning game to build speed and accuracy with your customer service reps, you can let them “level up” inside the game once they've achieved a certain level of real performance on the job.

 

As designers of gamification in learning, we can – and should – pay attention to trends in the wider world of gaming, and find the “sweet spots” we can apply to performance improvement and meeting business objectives using learning games. 

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Mobilising innovation potential for growth: Commissioner Hahn calls on EU regions to act | Invest in EU

Mobilising innovation potential for growth: Commissioner Hahn calls on EU regions to act | Invest in EU | The Innovation Library | Scoop.it
Economic Development & Investment magazine of the European Union. (Mobilising innovation potential for growth: Commissioner Hahn calls on EU regions to act.
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How Quirky Uses Technology To Disrupt Manufacturing

How Quirky Uses Technology To Disrupt Manufacturing | The Innovation Library | Scoop.it
Quirky is a fast-growing New York City maker of household and kitchen gadgets with a big twist. All of its products are developed by the crowd, specifically a community of 550,000 people who actively pitch, refine and vote on ideas.
Gary Bamford's insight:

via @sarahjbeesley now thats innovation in action if you ask me!

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