Libraries are beginning to design special spaces where teens paired with mentors use various digital media for learning and creativity.
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Scooped by Karen du Toit onto The Information Professional |
Libraries are beginning to design special spaces where teens paired with mentors use various digital media for learning and creativity.
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My keynote for the 33rd IATUL (International Association of Scientific and Technological University Libraries) conference in Singapore.
"Keynote speaker, Joe Murphy, delivers his presentation on the topic, Technology & innovations in libraries and their impact on learning, research and user, on Day 2 on the theme "Technology & New Media" of the 33rd IATUL Conference held at Nanyang Technological University in Singapore, 4-7 June 2012." Delete the scoop?
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From
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March 2, 2012 4:58 AM
Robin Good: John McCarus, SVP for Brand Content at Digitas, ignites an interesting panel about content creation vs content curation.
This is the second in a series of three videos highlighting a 2012 conversation on the future of media on the social web organized by Ben Elowitz, CEO of Wetpaint.
From mere republishing and copying of someone else materials without attribution or credit (certainly not something to be categorized under "curation") to the new cadre of emerging journalists, who not only write, but also monitor, research, pre-digest and cull the most interesting content - not written by them - for their own audiences.
Key takeaways:
- Curators help to expand a publisher’s reach, but the publisher risks losing credit (and traffic).
- Curators who link back and republish only enough to pique interest will keep publishers happy.
“It’s like the forest episode of Planet Earth: the animal eats the nectar and sort of destroys the plant but spreads the pollen all over.” Jason Hirschhorn, Media ReDEFined
Original video: http://vimeo.com/37553245
Full article: http://digitalquarters.net/2012/02/video-rebooting-media-think-tank-content-creation-vs-curation/
>>Very valuable to Information Professionals as well! Via Robin Good, Giuseppe Mauriello
Another Color's comment,
March 2, 2012 3:34 AM
Great improvements on delivery of content Robin, Your analysis give the reader added insights. In support and solidarity!
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C. Shoemaker, H. Martin, B. Joseph (2010) How Using Social Media Forced a Library to Work on the Edge in Their Efforts to Move Youth From “Hanging Out” to “Messing Around, Journal of Media Literacy Education 2:2 (2010) 181 – 184
Full Text Research Paper. http://altechconsultants.netfirms.com/jmle1/index.php/JMLE/article/view/123/78
"In 2009, Mimi Ito released Hanging Out, Messing Around and Geeking Out: Living and Learning with New Media, a book composed of 23 related studies. These ethnographic studies interrogated how learning is being experienced by teens via informal uses of digital media. The title refers to the framework around how youth learn through digital media and networked spaces, a kind of learning that is quite often invisible to adults who often confuse it with playing, wasting time or, at worst, as undermining youth’s ethical values and social competencies. This collection of studies, however, finds that these three different modes of participation with digital media, in fact, support the development of a wide range of new media literacies. This is the challenge offered by Ito and the one recently taken up by the New York Public Library. This worked example is not designed to report the successes or failure of this pilot project. Rather, it is intended to explore and take a critical look at the obstacles encountered along the way and discuss how they were negotiated. Finally, it will leverage Ito’s framework to provide context to understand what it means to use digital media for learning and how to apply these lessons learned, both for this organization and others." Via Dennis T OConnor Delete the scoop?
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"In November 2011, the John D. and Catherine T. MacArthur Foundation, along with the Institute of Museum and Library Services, made grants of $100,000 to twelve museums and libraries across the country to develop digital learning laboratories for teenagers. They will announce another round of grants in November 2012.
Chicago Public Library’s YOUmediaChicago Public Library’s YOUmedia inspired the grant program. It is a special space where teenagers can use equipment provided by the library to create the same sorts of media that they consume. Creativity requires the development of certain skills.
Digital creativity, of course, requires digital skills. But creativity has always required a variety of intellectual, social, and emotional disciplines. The electronic age has not changed that fact at all.
It doesn’t work to plan a new program for a particular constituency and then dictate how it has to work. Development of YOUmedia has required some cultural adjustments. The YOUmedia space cannot enforce traditional library rules about food and noise levels and at the same time maintain a vibrant community of teenagers.
The entire concept of YOUmedia also requires access to and participation of the entire library to make it work. It is not a place for segregating either teenagers or their interests and learning style.
Sooner or later, the library will shape the teenagers’ behavior, but the teenagers will shape the library’s culture at least as much. That will result in short term discomfort and long term continued relevancy for the library as a whole.
Over the years, YOUmedia has started numerous separate projects. Some of them have continued for quite a while. The center has issued a literary magazine for a year and a half and a gaming podcast for three years. The longest-lasting programs have all come from the teenagers’ initiative, not from the library staff."