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A Vertical Forest Is Growing in the Middle of One of Europe’s Dirtiest Cities

A Vertical Forest Is Growing in the Middle of One of Europe’s Dirtiest Cities | Espaços expandidos | Scoop.it

Denizens of Milan, Italy will have a brand new 2.5 acre forest smack in the middle of their city by the end of 2013. You might think that’s a city with its priorities straight. But this particular forest didn’t require the sacrifice of precious commercial real estate—because it’s of the vertical variety.

 

Brainchild of Italian architecture firm, Stefano Boeri Architetti, the Bosco Verticale (literally, “vertical forest” in English) is two residential apartment buildings peppered with cantilevered terraces. Each terrace is specially designed and engineered to support a small community of trees, shrubs, and other greenery.

 

When complete, Bosco Verticale will house 730 trees from three to six meters (10 to 20 feet) in height and irrigated primarily by the buildings’ grey water—runoff from baths, sinks, washing machines, and dishwashers. 5,000 shrubs and 11,000 plants will keep the trees company. A true forest.


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La posfotografía y contexto. Debate

La posfotografía y contexto. Debate | Espaços expandidos | Scoop.it
La posfotografía es necesaria entenderla en su contexto. Los debates regenerativos entre fotografía creativa y fotografía de reportaje.
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Por un manifiesto posfotográfico

Por un manifiesto posfotográfico | Espaços expandidos | Scoop.it

Asistimos a una revolución fotográfica sin precedentes. Pero no es sólo cuestión de píxels. ¿Quién es hoy el fotógrafo? ¿Por qué hace las fotos? ¿Cuáles son sus usos o cómo se utilizan y circulan? Joan Fontcuberta reflexiona sobre estos interrogantes

Leer más: http://www.lavanguardia.com/cultura/20110511/54152218372/por-un-manifiesto-posfotografico.html#ixzz3bZDZ0I85 ;
Síguenos en: https://twitter.com/@LaVanguardia | http://facebook.com/LaVanguardia

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The selfie museum: why big art galleries should take it seriously

The selfie museum: why big art galleries should take it seriously | Espaços expandidos | Scoop.it
Selfiemania has hit new heights with a wacky dedicated museum. So why are traditional galleries enforcing selfie stick bans – when it could put them out of business?
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#SelfieCity: Investigating the style of self-portraits (selfies) in five cities across the world (Lev Manovich)

#SelfieCity: Investigating the style of self-portraits (selfies) in five cities across the world (Lev Manovich) | Espaços expandidos | Scoop.it

Selfiecity investigates selfies using a mix of theoretic, artistic and quantitative methods:

We present our findings about the demographics of people taking selfies, their poses and expressions.Rich media visualizations (imageplots) assemble thousands of photos to reveal interesting patterns.The interactive selfiexploratory allows you to navigate the whole set of 3200 photos.Finally, theoretical essays discuss selfies in the history of photography, the functions of images in social media, and methods and dataset.
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Notes on art overproduction, post-photography and the digital | Roncoroni Osio | Artnodes

Notes on art overproduction, post-photography and the digital | Roncoroni Osio | Artnodes | Espaços expandidos | Scoop.it
Abstract

 

This essay discusses the post-photography statement in terms of its most important concepts: the author, poiesis as a prescription of meaning, recycling as artistic strategy, serendipity and art’s social and political struggle. Even sharing the fundamentals of Fontcuberta’s decalogue, it is necessary to underline that problems of overproduction cannot be actually solved. Something more is needed: a structural relationship with postmodern philosophical problems; a suppression of unrecognized modern aesthetic foundations; and a deeper analysis of the properties of digital media and technologies. Moreover, the photographic point of view is too narrow to grasp all the aesthetic consequences of the described artistic postmodern conditions. As a conclusion, some different hypotheses concerning uncommon theoretical and artistic practices are discussed.

 

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zapped!

zapped! | Espaços expandidos | Scoop.it

Zapped! takes a close look at—and a new approach to—the mass deployment of Radio Frequency Identification (RFID). RFID is not yet a household name or a pervasive technology, but Preemptive Media predicts that everyday encounters with this technology (whether known or not) will soon be commonplace. Zapped! is an effort to learn about and respond to the tags that industry is embracing for product tracking, the government for border control, schools for attendance-taking and public libraries for automatic checkout.

Zapped! is always changing because it is custom-tailored to the burgeoning RFID industry. Preemptive Media is not encouraging paranoia with Zapped!, but rather participation and preparation!

 

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Tactical Sound Garden [TSG]

The Tactical Sound Garden is an open source software platform for cultivating virtual sound gardens in urban public space. http://www.tacticalsoundgarden.net
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Dis-Armor Projec Krzysztof Wodiczko, Adam Whiton, Sung Ho Kim, Jurek Stypulkowski, Brooklyn Model Works

Dis-Armor Projec Krzysztof Wodiczko, Adam Whiton, Sung Ho Kim, Jurek Stypulkowski, Brooklyn Model Works | Espaços expandidos | Scoop.it

Dis-Armor is the newest in a series of psychocultural prosthetic equipment designed to meet the communicative need of the alienated, traumatized, and silenced residents of today's cities. It connects contemporary research in two fields: wearable communi- cation technology and prosthetics. In doing so, it counters the dichotomy of the present explosion in communication technology and rampant cultural miscommunication.

Dis-Armor offers an opportunity for indirect, mediated communication by allowing its users to speak through their backs. LCD screens, worn on the back, display live images of the wearer's eyes transmitted from cameras installed in the helmet covering the face. A speaker positioned below the LCD screens amplifies the user's voice. Attached to the helmet is a rearview mirror, alternatively, a rearview video camera, monitor, microphone, and headphone. These permit the user to see the face and hear the words of the spectator/interlocutor standing behind. Wireless video equipment installed in the helmet further allows two users to work in tandem, showing each other the other's eyes and broadcasting to each the other's voice.

Specifically, Dis-Armor is an instrument designed to focus on the psychological difficulties of Japanese high school students and "school refusers," who live in silence and lack facial expression. It uses the ancient traditions of arms making to conceive of a playful alternative to intimidating face-to-face communication. It is designed for particular individuals among urban youth who have survived overwhelming life events (violence, neglect, and abuse) and who now wish to overcome their false sense of shame, to break their silence, and to communicate their experience in public space.

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New "4D-printing" material can change shape in hot water | Dario Borghino | GizMag.com

New "4D-printing" material can change shape in hot water | Dario Borghino | GizMag.com | Espaços expandidos | Scoop.it

Researchers at the University of Wollongong, Australia have created a 3D printer-compatible hydrogel that is mechanically tough and able to repeatedly change shape in response to water temperature. The scientists have demonstrated the technology by 3D-printing an autonomous water valve, but the material could also be used to create soft robots, custom designed sensors and self-assembling macrostructures.

The aim of so-called "4D printing" is to extend additive manufacturing to the dimension of time. The idea is to create 3D-printed objects using special materials that are sensitive to heat, water or pressure that can autonomously change shape in very specific, purposeful ways in response to environmental conditions, long after they’ve come out of the printer. In some cases, the objects can even revert back to their original shape.

Examples of 4D printing have included simple self-assembling bodies that fold together when baked, polymers that bend into shape in response to water, heat or pressure, and smart strands inspired by self-assembling nanostructures. Admittedly, 4D printing is far from practical in its current iteration, but the technology is very young and will likely take big steps forward as 3D printing becomes more accessible.

 

Click headline to read more and access hot links--


Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
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(Aula6)Tantalum Memorial | transmediale

(Aula6)Tantalum Memorial | transmediale | Espaços expandidos | Scoop.it

autransmediale is a Berlin-based festival and year-round project that draws out new connections between art, culture and technology.

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Luciana P. Santos's comment, April 24, 1:30 PM
repotagem relacionada: http://www.brasildefato.com.br/node/10572
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El paso siguiente a Google es hacia una inteligencia colectiva reflexiva

El paso siguiente a Google es hacia una inteligencia colectiva reflexiva | Espaços expandidos | Scoop.it
El intelectual hizo un repaso de sus 20 años de investigación en torno a esta idea. Sostiene que el buscador se aprovecha con fines comerciales de la masa de información a la que accede, pero confía en la democratización de ese proceso.
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Thousand Little Brothers

Thousand Little Brothers | Espaços expandidos | Scoop.it
Hasan Elahi’s Thousand Little Brothers consists of nearly 32,000 photographs of mundane details from the artist’s daily life that he has sent to the FBI as part of a larger, ongoing self-surveillance project.
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Art at Arm’s Length: A History of the Selfie

Art at Arm’s Length: A History of the Selfie | Espaços expandidos | Scoop.it
It’s become a new visual genre—a type of self-portraiture formally distinct from all others in history.
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Da Cidade Interativa à Cidade Participativa | desvirtual

Da Cidade Interativa à Cidade Participativa | desvirtual | Espaços expandidos | Scoop.it
As cidades contemporâneas foram expandidas pelas tecnologias digitais. Elas permitiram a ocupação de fachadas com telas e acesso, via aplicativos, a informações que vão do fluxo do trânsito ao mapeamento de remoções decorrentes de obras públicas. Se, ao longo dos anos 1990, os especialistas discutiam como apropriar-se das redes para tornar a cidade mais interativa, hoje, com a capilarização da tecnologia, a aposta é em como utilizá-las para interferir no cotidiano das cidades.

A discussão sobre “cidades inteligentes” cede, assim, espaço para a de cidadania, reinventando as formas de ocupar as ruas e as próprias noções de política urbana. Não se trata mais de apenas planejar e regrar o espaço coletivo, mas, sim, de como mobilizar para que essas regras sejam fluidas o suficiente para constituir e reconstituir o uso comum, conforme as necessidades do momento.

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The Year in Selfies | The Creators Project

The Year in Selfies | The Creators Project | Espaços expandidos | Scoop.it

"From Richard Prince’s New Portraits exhibition at the Gagosian to high fashion brands like Moschino and Christian Cowan-Sanluis making mirrored hot pink iPhone cases and The Selfie Hat, respectively, the selfie was a thing of cultural fascination in 2014. This year, TIME Magazine released a map of the most “selfiest" cities in the world, the UK Electoral Commission ran a “Post No Selfies” campaign during their elections, and multiple identity fraud cases surroundedpeople accidentally posting selfies with their paychecks.

It was also the year of the #artselfie, seen through statues taking selfies, classical portraits taking selfies, Beyoncé and Jay Z taking one with the Mona Lisa, a student in Milan breaking a 19th Greco-Roman century statue in attempt to take a selfie, and ultimately, #artselfie a published book on the subject. All in all, the tech-assisted self-portrait had a big year in 2014. 

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Primeiro protesto com holograma na história é realizado contra "Lei da Mordaça" na Espanha

Primeiro protesto com holograma na história é realizado contra "Lei da Mordaça" na Espanha | Espaços expandidos | Scoop.it
Os cidadãos espanhóis realizaram o primeiro protesto com holograma na história, a fim de protestar sem violar as novas diretrizes draconianas da Lei de Segurança Nacional, as novas alterações ao Có...
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Can You See Me Now? | Blast Theory

Can You See Me Now? | Blast Theory | Espaços expandidos | Scoop.it

Along with Botfighters, Can You See Me Now? is one of the first location based games. Online players compete against members of Blast Theory on the streets. Tracked by satellites, Blast Theory's runners appear online next to your player on a map of the city. On the streets, handheld computers showing the positions of online players guide the runners in tracking you down.

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+ Tactical Sound Garden [ TSG ] Toolkit +

+ Tactical Sound Garden [ TSG ] Toolkit + | Espaços expandidos | Scoop.it

The Tactical Sound Garden [TSG] is a mobile media platform for cultivating virtual public “sound gardens” within contemporary cities. It draws on the culture of urban community gardening to posit a participatory environment for new spatial practices and social interactions.

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megafone.net

megafone.net | Espaços expandidos | Scoop.it
Luciana P. Santos's insight:
Communities + Mobile Phones = Collaborative Webcasts

Since 2004, megafone.net has been inviting groups of people marginalized within society to express their experiences and opinions. Using mobile phones they create audio recordings, videos, text and images that are immediately published on the Web. Participants transform these devices into digital megaphones, amplifying the voices of individuals and groups who are often overlooked or misrepresented in the mainstream media.

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La réalité augmentée et ses applications

La réalité augmentée et ses applications | Espaços expandidos | Scoop.it

Le monde de la réalité augmentée est en pleine ébullition. Les projets et innovations se multiplient et deviennent stratégiques pour les fabricants.


Via Frédéric Cherouvrier
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(aula6) Hong Kong Is Using DNA Analysis to Publicly Shame Litterbugs | The Creators Project

Litterbugs beware: the DNA evidence you leave behind is now your new worst enemy. An environmental campaign called The Face of Litter is attacking Hong Kong's trash epidemic with some old fashioned public shame, taking DNA evidence left behind on old garbage to recreate digital portraits of litterers. We've seen this kind of technology in action before, when Heather Dewey-Hagborg used DNA phenotyping—which lets artists make an educated guess about what a face might look like—to create 3D-printed face masks from the DNA left behind on discarded cigarette butts and pieces of chewing gum in 2013's Stranger Visions. In this case, the digital results are being used to combat a major urban problem, with plans to post them on transit ads, social media, and print publications all throughout Hong Kong.

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(aula6)Americano cria aplicativo antissocial para não se encontrar com pessoas na rua

(aula6)Americano cria aplicativo antissocial para não se encontrar com pessoas na rua | Espaços expandidos | Scoop.it
O Hell is other people usa as referências de localização do Foursquare para avisar onde o usuário não deve ir
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The Odd World Of USB "Dead Drops"

People are stashing random information on thumb drives and cementing them into walls. Why?
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