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Image is of Jonathan Bergmann and Aaron Sams, originators of the idea of the Flipped Classroom
by Sascha Zuger
"One sure measure of the edtech’s explosive growth is the speed at which it changes. Just in the past 12 months since we last published our most influential list, acronyms like MOOCs, phrases like “flipped classrooms,” company names like Amplify, and phenomena like Minecraft have invaded educator conversations and affected their work. The people selected for this year’s Big 10 issue were selected by our editors and advisors based on both what they have accomplished so far as well as what potential they have yet in store. Whether or not that poetential is good or bad, we leave for you to decide!"
description EdSurge Instruct edition
"Can technology play a role in K-12 mental health awareness? Resident EdSurgent Joan Young throws up an enthusiastic "yes" after exploring the offerings of Mevoked, a Chrome extension that helps teachers "spot warning signs of mental health issues and address them as they occur" amongst students. In her article, Young explores Mevoked's potential as a preventative tool, detailing how it tracks a child's mood via browsing history and social media usage."
by Benjamin Wermund
"A growing Austin school district program aimed at making sure students are developing socially and emotionally is getting a million-dollar boost.
"St. David’s Foundation— part owner of Central Texas’ second-largest hospital system — announced Wednesday morning that it is giving a $1.06 million grant to the Austin Public Education Foundation, a nonprofit arm of the Austin school district that works to get grants and disperse them throughout the district."
Next September, Information and Communications Technology (ICT) will be replaced by a flexible curriculum in computing, designed with the help of universities and industry. But will teachers – particularly those working in primary schools – have the necessary skills and expertise to deliver the new subject? What role should industry play in the implementation of the new curriculum? And how can we ensure young people have the right skills for the jobs of the future?
These were some of the questions raised at a recent debate hosted by the Guardian, in association with Microsoft, ahead of the introduction of the new computing curriculum in schools.
In the opening part of the discussion, participants were asked to explain why having computing on the curriculum is important. "The old ICT curriculum was about digital use," said Ian Livingstone, cofounder of Games Workshop. "In terms of the games industry, it's like someone being able to play the video game Angry Birds, but having no idea how to make Angry Birds. So the old ICT [curriculum] was, effectively, teaching kids how to read, but not how to write."
Paul Curzon – professor of computer science at the School of Electronic Engineering and Computer Science at Queen Mary, University of London – agreed, adding: "It's like a toddler being able to jump and land. He can do it without knowing any physics. But actually understanding why when you jump, you land – that's learning the physics. And computing is the equivalent."
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Via Chuck Sherwood, Senior Associate, TeleDimensions, Inc
Image is of Sebastian Thrun, co-founder of Udacity
Summary by Carnegia Perspectives
"Two years after a Stanford professor drew 160,000 students from around the globe to a free online course on artificial intelligence, starting what was widely viewed as a revolution in higher education, early results for such large-scale courses are disappointing, forcing a rethinking of how college instruction can best use the Internet "
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"As grantmakers and nonprofits are looking for ways to collaborate more effectively, many are experimenting working with and through networks to achieve greater impact. Because networks are by definition loosely controlled and emergent, understanding how to effectively support them feels like a mystery to many grantmakers.
"GEO's newest publication sets out to crack the code behind the network mystique. In fact, there is a method to working more efficiently and effectively through networks, and a critical first step for grantmakers is adopting a network mindset, which may require dramatic shifts in attitude and behavior for some.Cracking the Network Code outlines four principles that comprise the network mindset, illustrates the principles with a range of examples of networks that have achieved real results, and offers practical questions and recommendations to help grantmakers achieve the benefits and avoid common pitfalls of working through networks."
Jim Lerman's insight:
Do not be misled by the title of this whitepaper; it is not just for grantmakers. In my view, it as a guidebook for anyone on how to thrive in the new organizational space of nodes and hubs. "Those who embrace the network mindset see their organization as one part of a larger web of activity directed toward a cause, not as the hub of the action....The network mindset is about advancing the mission even before advancing the organization."
If you have been influenced by ideas such as Connectivism, or authors such as Mihalyi Czikszentmihalyi (Flow) or Carol Dweck (Mindset) or Clay Shirkey (Here Comes Everybody), or people such as Gandhi, King, or Mandela, then you will be right at home with Cracking the Network Code. It is about how to get things done through maximizing the power of networked collaboration.
via The Scout Project