:: The 4th Era ::
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Exploration of the new era in human history marked by invention of the Internet
Curated by Jim Lerman
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What If Schools Created a Culture of "Do" INSTEAD of a Culture of "Know?"

What If Schools Created a Culture of "Do" INSTEAD of a Culture of "Know?" | :: The 4th Era :: | Scoop.it
Here at Educon yesterday, I had the chance to learn a bit more about design thinking from David Jakes. David's central point was that schools and teachers often get stuck in a "Yeah, but..." mindset when thinking about change.

 

Of course, we'd have to work to take active steps to redefine almost everything about our schools if a culture of "Do" is really going to be possible. 

 

===> Grading will need to change -- from a focus on content mastery to a focus on demonstration of an ability to apply content in novel situations <===

 


Via Gust MEES, Linda Alexander, Heiko Idensen
Gust MEES's curator insight, January 3, 10:26 AM

This is exactly my point of view since > 40 years already where I was a student at that time! BRAVO, I hope to see it be reality one day!

 

255's curator insight, January 7, 4:25 AM

Culture of "know" grow up in the culture of "consulting" ? 

Mercor's curator insight, January 7, 5:15 AM

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How HiveMind’s Will Wright plans to crowdsource your happiness (interview)

How HiveMind’s Will Wright plans to crowdsource your happiness (interview) | :: The 4th Era :: | Scoop.it
Will Wright’s games from SimCity to The Sims have sold more than 100 million units. That’s why people are paying attention to his new startup and game idea, HiveMind...

 

[A recent update can be found at http://www.huffingtonpost.com/2012/01/02/hivemind-the-sims-will-wright_n_1179594.html]


Via The Digital Rocking Chair
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