:: The 4th Era ::
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Exploration of the new era in human history marked by invention of the Internet
Curated by Jim Lerman
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Educators as Social Networked Learners | User Generated Education

Educators as Social Networked Learners | User Generated Education | :: The 4th Era :: | Scoop.it

 

By Jackie Gerstein

 

"This fall, I am getting the opportunity to design and teach a graduate course for Boise State University’s Education Technology Program entitled, Social Networked Learning. The majority of students in the program are K-12 in-service teachers who are seeking ways to enhance their teaching with integrated and emerging technologies. I am so excited about what students are producing for this course and in terms of meeting this goal that I wanted to share information about the course, a sampling of course activities, and example student work.

 

"Course Description

This course explores collaborative and emergent pedagogies, tools, and theory related to the use of social networks in learning environments. Participants gain hands-on experience with a variety social networking tools, create their own personal learning networks, and have an opportunity to develop a MOOC-inspired course for their learners."

 

Gertsein sets a wonderful example as one of the leading sharers of information and experience about ed tech that the web has to offer. In this lengthy blog post, she offers considerable information about the content of the course, links to key resources, and samples of work by graduate students. An extremely generous and informative effort, and well worth the time to read. -JL

 

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Introducing this work

Introducing this work | :: The 4th Era :: | Scoop.it

For the purposes of this Scoop.it site, the history of human interaction with information may be divided into 4 eras. The first (spoken) era ended with the invention of writing around 3000-4000 BC. The second era ended with the invention of the printing press in 1440. The third era ended, and the fourth began, with the invention of the Internet (depending how one defines its operational beginning) somewhere between 1969 and 1982. We now exist early, but decidedly, in the fourth era.

 

All readers may not agree with this interpretation of history, especially with the division and numbering of the eras. That is not the main point here. Rather, it is that humankind is presently existing in an era distinctly different from the one that preceded it -- that in fact, this new era is accompanied with, and characterized by, a new - and quite different - information landscape. This new Internet information landscape will challenge, disrupt, and overpower the print-oriented one that came before it. It will not completely obliterate that which preceded it, but it will render it to a subsidiary, rather than primary, level of influence.

 

Just as the printing press altered humanity's relationship with information, thereby resulting in massive restructuring of political, religious, economic, social, educational, cultural, scientific, and other realms of life; so too will the Internet occasion analogous transformations in the corresponding universe of present and future human activity.

 

This site will concern itself primarily with how K-20 education in the US, and the people who comprise its constituencies, may be affected by this transformative movement from one era to the next. All ideas considered here appear, to me at least, to impact the learning enterprise in some way. Accordingly, this work looks at the present and the future through a lens that is predominantly, but far from entirely, a digital one. -JL

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Molding Future Leaders: 4 Tips for Mentoring Young Professionals

Molding Future Leaders: 4 Tips for Mentoring Young Professionals | :: The 4th Era :: | Scoop.it
Established leaders have an obligation to pass the baton and help develop leadership in others. This article discusses 4 critical components to effectively mentor young professionals and inspire future leaders.

Via Amy Melendez, David Hain, Jim Lerman
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ASCD Whole Child Virtual Conference - Archive of all Presentations

ASCD Whole Child Virtual Conference - Archive of all Presentations | :: The 4th Era :: | Scoop.it

Conference was held May 6-May 10, 2013. This page houses all the presentations that were archived. Some speakers include Yong Zhao, Steven Anderson, Andy Hargreaves, Pasi Sahlberg, Michael Fullan, Walter McKenzie, and many others.

David Hain's curator insight, June 17, 2:59 AM

Treasure trove!

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12 Excellent New Web Tools for Teachers ~ Educational Technology and Mobile Learning

12 Excellent New Web Tools for Teachers ~ Educational Technology and Mobile Learning | :: The 4th Era :: | Scoop.it

by Med Kharbach

 

"Wondering about the latest releases in the world of educational technology? Well I have compiled my usual bi-weekly round-up of the major web tools you might need to know about. The websites below, besides being new here inEducational Technology and Mobile Learning, they also have some educational potential that you, teachers and educators, might capitalize on.

"As you know by now, the titles I include in these lists are all web tools that I have come across in my daily online meandering. Each time I stumble upon a good tool that one of my fellow bloggers reviewed, I add it to my bookrmaking list till I end up having  a "meaty" collection for you. You can also check the previous posts I have featured here before inthis page."


Via Stacey Py Flynn
Stacey Py Flynn's curator insight, June 16, 11:48 AM

The EQuizShow one is really compelling! I love that there is a library you can easily access without having to create a login. Feedspot looks like a good replacement for Google Reader. 

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Stephen Downes June 15 2013 - #Connectivism, Online Learning and the #MOOC

"Although MOOCs and Connectivism appear to be the result of recent innovation, neither has emerged from a vacuum. The three elements in the title of this talk, Connectivism, Online Learning, and the MOOC, relate to three core elements in a learning society: knowledge, learning and community. This talk will draw out aspects of each of these three elements and relate them specifically to the development and design of MOOCs today, and in particular to network-based MOOCs (or cMOOCs)."


Via Ana Cristina Pratas, Heiko Idensen
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Is Scoop.it the new Twitter?

Is Scoop.it the new Twitter? | :: The 4th Era :: | Scoop.it

The other big advantage of Scoop.it is that discussion is based around content, which can help to give the interaction more depth. It also helps user to escape much of the banality that appears on Twitter as it tends not to attract the celebrity or 'what I had for lunch' postings as it isn't principally about conversation, but as more of a focus on content sharing.


Via Nik Peachey, Jeffrey Earp
Jeffrey Earp's comment, June 13, 4:15 AM
In a nutshell it's "look at this" vs. "look at me". And the spirits that drive the two are largely distinct, as this study (found on Scoop.it) attests http://mashable.com/2013/06/12/social-media-narcissism-study/. I know which spirits grab me!
Terheck's comment, June 14, 4:23 PM
I use booth, by find more interesting content on Scoop.it than on Twitter.
Ursula O'Reilly Traynor's comment, June 17, 2:49 AM
I love the way Scoopit links can be posted so easily on Twitter, thus driving traffic to our scooped content..I won't be giving up on Twitter and I also love Pinterest...each attract different groups of people who regularly come to visit us here at Scoop Towers.
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Parenting in the Age of Digital Technology | Joan Ganz Cooney Center

Parenting in the Age of Digital Technology | Joan Ganz Cooney Center | :: The 4th Era :: | Scoop.it

by Alexis R. Lauricella

 

"On Tuesday, June 4, the Center on Media and Human Development Northwestern University released Parenting in a Digital Age: A National Survey. Alexis Lauricella, one of the report’s co-authors, shares some of the findings here."

Ivon Prefontaine's curator insight, June 14, 9:03 PM

Lots of upside. What are the downsides and challenges?

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Video Games and Social Emotional Learning

Video Games and Social Emotional Learning | :: The 4th Era :: | Scoop.it

by Jackie Gerstein

 

"For their paper, “Mirrored Morality: An Exploration of Moral Choice in Video Games,” Dr. Weaver and his fellow researcher Nicky Lewis had 75 gamers (40 men, 35 women, ages 18 to 24) play Fallout 3, a game that starts with relatively little game play and multiple character-building decisions. These gamers also took the Moral Foundations Questionnaire (you can take the self-scorable test, here) to evaluate their psychological foundations of morality, such as whether they value loyalty to a group or whether they respect authority. From this, Weaver determined that players used their own moral foundation to make their choices in-game. The key finding was players largely made moral decisions just as they would in real life, that is, they were doing the right thing. Even when given the opportunity to be violent, they were choosing non-violent "acts.http://www.forbes.com/sites/carolpinchefsky/2012/11/28/you-and-your-videogame-avatar-are-more-moral-than-you-realize/

Jim Lerman's curator insight, June 14, 1:50 AM

A well-researced blog post that provides a broad overview of SEL and gaming in education and drills down to some specific considerations. Good links and references

Ivon Prefontaine's curator insight, June 14, 8:54 AM

The infographic part way through is interesting and eye-opening.

GamerPeer's curator insight, June 14, 1:23 PM

And my parents always worried that I didn't learn anything playing video games.  

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Senators Condemn For-Profit Colleges' Use of Military Tuition Aid | Chronicle of Higher Education

Senators Condemn For-Profit Colleges' Use of Military Tuition Aid | Chronicle of Higher Education | :: The 4th Era :: | Scoop.it

by Corey Weinberg

 

"Two Democratic senators used a Congressional hearing on Wednesday to condemn for-profit colleges as preying on active members of the armed forces to receive federal tuition aid by increasing enrollments but ignoring academic quality.

 

"At the hearing, before the defense appropriations subcommittee, Sen. Richard J. Durbin of Illinois and Sen. Jack Reed of Rhode Island called for stricter accreditation standards and criticized for-profit universities like DeVry as using slick marketing tactics to get a larger cut of federal dollars."

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Learning Spaces #1 - Build a project nest | NoTosh

Learning Spaces #1 - Build a project nest | NoTosh | :: The 4th Era :: | Scoop.it

"Building a project nest is a developmental process, not something that has boundaries. It is added to incrementally and over the course of your project. Throughout our work with a large fashion brand in London we built small display cases of ideas for teams to use. 

 

"For the schools we work with they can dedicate a wall space that becomes a working wall. In a primary school in South Brisbane, Australia they have a whole room dedicated to the artefacts of their project. Whichever way you decide to do it, the fact that there is a messy learning space that learners or members of a team can contribute to, provides a ongoing support to project work.

 

"Take a look at the following next steps to help you make the most of your project nest."

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Announcing InternMatch's State of the Internship Report, 2013 » University Recruiter Blog

Announcing InternMatch's State of the Internship Report, 2013 » University Recruiter Blog | :: The 4th Era :: | Scoop.it

posted by Nathan Parcells

 

"Recruiting is changing at a rapid pace in 2013.  So are the ways students are learning about your company, culture, and making decisions about whether or not to join your team.  We surveyed over 100,000 active internship seekers for our State of the Internship Report to help provide definitive answers on some of the most pressing internship questions of 2013.  These include:

 

-How has Google, social media, and other online tools changed how students find internships?

-What perks do millenials value the most when considering an internship offer?

-How do 82.1% of interns feel about accessing personal social media accounts on the clock?

 

"Below are a few of the results. While some answers are to be expected, many were very unexpected and hint at how Gen Y and in the near future, Gen Z, are thinking differently about internships and the work place.

 

-Just 3.8% of students said that they found their last internship through a career fair.  This pales in comparison to students who use traditional networking, as well as online job sites.

-Work place flexibility (being able to work from home or a coffee shop) is viewed as the most important perk to students in Gen Y.  Very few employers currently offer such an option which represents a large opportunity for those willing to do adapt.

-Google search is now the #2 most common tool used by students to find internships.  Google is not seen merely as a research tool, but the best way to for many students to begin applying for roles.  Having a hard to find or out of date career page is a huge issue for any employers in 2013.

 

"You can download the whole report for free by clicking the button below!"

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How you and I could become nodes in the internet of things | Giga Om

How you and I could become nodes in the internet of things | Giga Om | :: The 4th Era :: | Scoop.it

by Kevin Fitchard

 

"A group of French researchers believe that the sensors and transmitters we wear will route and relay data, not just collect it. We won’t just be connected to the network. We’ll be the network."

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A Diagram Of 21st Century Pedagogy - TeachThought

A Diagram Of 21st Century Pedagogy - TeachThought | :: The 4th Era :: | Scoop.it
A diagram of 21st century pedagogy for the purpose of 21st century learning.

Via Maria Lopez Alvarado, MBA
Bonnie Bracey Sutton's curator insight, June 12, 5:32 PM

This is a great way of showing the change that has to be made.

Bonnie Bracey Sutton's comment, June 12, 5:32 PM
Thank you.
Ivon Prefontaine's curator insight, June 12, 6:50 PM

We are 15% of the way into this century. How much longer do we wait?

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Resource Links | No Shortage of Work

Resource Links | No Shortage of Work | :: The 4th Era :: | Scoop.it

A great collection of links for self-directed learners. Over 100 resources in 12 different areas such as Open Courseware, Non-traditional education outside of college, Noteworthy Blogs about undorthodox ways of working, and Work Colleges combining schooling and working.

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Gallup.com - The Gallup Blog: What Works in Schools Is Real Work

Gallup.com - The Gallup Blog: What Works in Schools Is Real Work | :: The 4th Era :: | Scoop.it

by Brandon Busteed

 

"The best type of curriculum for preparing students for the workforce is one that focuses on real-world problem-solving. It sounds simple, but for the first time, we have clearly established a link between students learning 21st century skills and future work success.

"The results of a Gallup/Microsoft Partners in Learning/Pearson Foundation study show that young workers in the U.S. who reported learning 21st century skills in their last year of school are more likely to say they have higher work quality. In fact, those reporting high levels of 21st century skill development in school are twice as likely to have higher work quality compared with their peers who had low 21st century skill development.


"In the study, the 21st century skills include knowledge construction, real-world problem-solving, collaboration, self-regulation, skilled communication, technology, and global awareness. Of all these,real-world problem-solving is the most important factor of higher work quality. Positive responses to the following two items have the strongest link to work quality:

“Worked on a long-term project that took several classes to complete”“Used what you were learning about to develop solutions to real-world problems in your community or in the world”


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Online education is no bubble | Christensen Institute

Online education is no bubble | Christensen Institute | :: The 4th Era :: | Scoop.it

By Clayton Christensen

 

"Wondering about the latest releases in the world of educational technology? Well I have compiled my usual bi-weekly round-up of the major web tools you might need to know about. The websites below, besides being new here inEducational Technology and Mobile Learning, they also have some educational potential that you, teachers and educators, might capitalize on.

"As you know by now, the titles I include in these lists are all web tools that I have come across in my daily online meandering. Each time I stumble upon a good tool that one of my fellow bloggers reviewed, I add it to my bookrmaking list till I end up having  a "meaty" collection for you. You can also check the previous posts I have featured here before inthis page."


Via Ana Cristina Pratas, michel verstrepen
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5 Videos That Describe New Learning

5 Videos That Describe New Learning | :: The 4th Era :: | Scoop.it
These five videos help describe new learning, including project-based learning, game-based learning, and mobile learning.

Via Tom D'Amico (@TDOttawa) , Tania Grosz
michel verstrepen's curator insight, June 16, 1:24 AM

New learning ...

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Strategic Thinking Exercises – More than 200 Strategic Planning Questions

Strategic Thinking Exercises – More than 200 Strategic Planning Questions | :: The 4th Era :: | Scoop.it

by Mike Brown

 

"Productive strategic thinking exercises are at the heart of The Brainzooming Group methodology. Great brainstorming and strategic planning questions encourage and allow people to talk about what they know including factual information, personal perspectives, and their views of the future."


- See more at: http://brainzooming.com/strategic-thinking-exercises-more-than-200-strategic-planning-questions/17443/#sthash.l7toLvKE.dpuf

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A Visual Guide To Every Single Learning Theory - Edudemic

A Visual Guide To Every Single Learning Theory - Edudemic | :: The 4th Era :: | Scoop.it
This detailed analysis and chart of every single learning theory is worth zooming in and studying.
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Advanced Placement Adds Computer-Science Test | Wall St. Journal

Advanced Placement Adds Computer-Science Test | Wall St. Journal | :: The 4th Era :: | Scoop.it

by Caroline Porter

Summary by SmartBrief on EdTEch\

 

"In response to growing demand for training students for careers in the sciences, the College Board will introduce Advanced Placement Computer Science Principles -- its first new program in seven years. There already is a Computer Sciences A program from AP, which teaches computer programming. Officials say the new course will focus more on intellectual concepts and practical applications"

Jim Lerman's insight:

It's about time.

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The Genius of Everything From Air Bags to Zip Lines | NY Times

The Genius of Everything From Air Bags to Zip Lines | NY Times | :: The 4th Era :: | Scoop.it
Expanding on our weekly Innovation column — which asks, Who made that? — we explore the origins of dozens of products and ideas in this special issue of the magazine.
Jim Lerman's insight:

Very enjoyable. Great for end of the year conversations in school when kids' interests flag.

Chesterfield Sofa Company's comment, June 17, 5:48 AM
we all are intrigued by the history behind things.... where they originated... how do they do it... we, as humans, are inquisitive... or is it just plain nosey!
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Why Practice Alone Does Not Make Perfect | Lifehacker Australia

Why Practice Alone Does Not Make Perfect | Lifehacker Australia | :: The 4th Era :: | Scoop.it

by Guillermo Campitelli

 

"Practice only accounts for around one third of “perfection”, and the oft-quoted motto should be reworded to:

 

"Practice makes perfect … but only if you also have natural talent and start early enough."

I’ll explain why this is — but first, we need to explore the motto’s origins.

 

"The deliberate practice framework proposed by Swedish psychologist K. Anders Ericsson and colleagues in 1993 has favoured the view that accumulated hours of “deliberate practice” — a type of practice aiming at correcting mistakes and rich on feedback — is the only factor that explains differences in performance in sports, arts, sciences and intellectual games.

 

"Ericsson exposed the idea that it takes around 10 years of intense dedication to achieve high levels of performance. This idea was recently popularised by British-Canadian journalist Malcolm Gladwell in his 2008 book Outliers, but with a twist: it takes 10,000 hours to achieve such level of expertise.

 

"Along with American psychologist Zach Hambrick and colleagues, I have been involved in a study that re-analysed previous research in the fields of chess and music, including data from Ericsson’s original deliberate practice framework study. Our findings were published earlier this month in the journal Intelligence."

 

via Mind-Body-Shift

Jim Lerman's insight:

I found this article quite informative and well done.

 

And I wonder if there is not another dimension to this area of study that has not yet been addressed adequately - the role of social interaction in practice leading to mastery.

 

Certainly the studies of music and chess involve learners who receive extensive feedback from their coaches and mentors. In team sports, as illustrated by the photo chosen by the publisher of the article, the social factors involving the team and its cohesion and mutual support go a long way toward explaining outstanding individual performance. Michael Jordan and the Chicago Bulls are a good example of this.

 

In formal education, social constructivism is often advanced as a highly desirable learning environment to be created for learners - recognizing that learning is social as well as perhaps occurring best in settings of authentic problem-solving.

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Learning Spaces #3 - The Seven Spaces | NoTosh

Learning Spaces #3 - The Seven Spaces | NoTosh | :: The 4th Era :: | Scoop.it

"The Seven Spaces provide a common language that does not make mention of architectural or technological concepts, is totally accessible and lets more members of the school community take part in building a new school or new ways of learning. When the time comes for schools to rethink their physical space or technology deployment, teachers, leaders and students can fall into a trap: rather than thinking about what they know about most (teaching, leading learning and learning for themselves), consultants and architects will attempt to 'teach' them how to 'speak architect' or technology geek talk. The result is that too many educators and learners end up with technology and physical space that is great for teaching the old way, painful for teaching in different styles and which locks learners into a groove for many years to come. The Seven Spaces are changing that."

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Eight Ways of Looking at Intelligence | MindShift

Eight Ways of Looking at Intelligence | MindShift | :: The 4th Era :: | Scoop.it
The science of learning can offer some surprising and useful perspectives on how we guide and educate young people.
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Got Dough? How Billionaires Rule Our Schools | Dissent Magazine

Got Dough? How Billionaires Rule Our Schools | Dissent Magazine | :: The 4th Era :: | Scoop.it

By Joanne Barkan

 

"All children should have access to a good public school. And public schools should be run by officials who answer to the voters. Gates, Broad, and Walton answer to no one. Tax payers still fund more than 99 percent of the cost of K–12 education. Private foundations should not be setting public policy for them. Private money should not be producing what amounts to false advertising for a faulty product. The imperious overreaching of the Big Three undermines democracy just as surely as it damages public education."

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Noam Chomsky on Democracy and Education in the 21st Century and Beyond | Truthout

Noam Chomsky on Democracy and Education in the 21st Century and Beyond | Truthout | :: The 4th Era :: | Scoop.it
In a wide-ranging consideration of 21st century education, Noam Chomsky argues that much of what passes for education reform is 'a way of turning the population into a bunch of imbeciles.'

 

Via Raising Modern Learners

Jim Lerman's insight:

Chomsky tells it like he sees it. Always worth considering his point of view.

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