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Jim Lerman
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For the purposes of this Scoop.it site, the history of human interaction with information may be divided into 4 eras. The first (spoken) era ended with the invention of writing around 3000-4000 BC. The second era ended with the invention of the printing press in 1440. The third era ended, and the fourth began, with the invention of the Internet (depending how one defines its operational beginning) somewhere between 1969 and 1982. We now exist early, but decidedly, in the fourth era. All readers may not agree with this interpretation of history, especially with the division and numbering of the eras. That is not the main point here. Rather, it is that humankind is presently existing in an era distinctly different from the one that preceded it -- that in fact, this new era is accompanied with, and characterized by, a new - and quite different - information landscape. This new Internet information landscape will challenge, disrupt, and overpower the print-oriented one that came before it. It will not completely obliterate that which preceded it, but it will render it to a subsidiary, rather than primary, level of influence. Just as the printing press altered humanity's relationship with information, thereby resulting in massive restructuring of political, religious, economic, social, educational, cultural, scientific, and other realms of life; so too will the Internet occasion analogous transformations in the corresponding universe of present and future human activity. This site will concern itself primarily with how K-20 education in the US, and the people who comprise its constituencies, may be affected by this transformative movement from one era to the next. All ideas considered here appear, to me at least, to impact the learning enterprise in some way. Accordingly, this work looks at the present and the future through a lens that is predominantly, but far from entirely, a digital one. -JL
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Jim Lerman
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by David Hochman "What’s beautiful about Waze is how it constantly surprises you. “Here?! You want me to turn here, Wazy Daisy?” Not to sound like The Californians on SNL but we Angelenos pride ourselves on knowing the right route at any given moment (“Take the 90 to the 405 to the 10 to the 110 to the 101 to the 5, dude”). Waze just knows way better. The other day I’m taking what I think is the only route back home from Whole Foods. It’s the way I’ve driven for ten years. Traffic was slugging up so I asked Waze what to do. Two seconds later, I’m snaking around traffic on side roads — I swear — I didn’t even know existed. It also pointed out a traffic camera, a road hazard and flashed an icon where the stopped vehicle was blocking traffic on my normal route. I probably shaved ten minutes off the trip."
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Jim Lerman
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by Justin Pot "Have you ever considered writing a book? Are you planning to self-publish the book? If so, you probably have a lot to learn about the various processes you need to go through and the companies that can best help you along the way. "Check out “Your Guide To Self Publishing: From Print to Kindle and Beyond!” This guide is by Christian Cawley, a resident MakeUseOf writer who has self-published his own book multiple times. It’s a comprehensive guide to the self-publishing process in order to make your life easier when you embark on the journey. "Whether you’re working on a piece of fiction, poetry or any other piece of literature, this guide outlines your self-publishing options – digital and physical alike."
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Jim Lerman
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by Patrick Tucker "A little-known California company called Esri offers a “Facebook for Maps” that promises to change the way we interact with our environment, predict behavior, and make decisions in the decades ahead."
Established leaders have an obligation to pass the baton and help develop leadership in others. This article discusses 4 critical components to effectively mentor young professionals and inspire future leaders.
Via Amy Melendez, David Hain, Jim Lerman
Conference was held May 6-May 10, 2013. This page houses all the presentations that were archived. Some speakers include Yong Zhao, Steven Anderson, Andy Hargreaves, Pasi Sahlberg, Michael Fullan, Walter McKenzie, and many others.
by Med Kharbach "Wondering about the latest releases in the world of educational technology? Well I have compiled my usual bi-weekly round-up of the major web tools you might need to know about. The websites below, besides being new here inEducational Technology and Mobile Learning, they also have some educational potential that you, teachers and educators, might capitalize on.
"As you know by now, the titles I include in these lists are all web tools that I have come across in my daily online meandering. Each time I stumble upon a good tool that one of my fellow bloggers reviewed, I add it to my bookrmaking list till I end up having a "meaty" collection for you. You can also check the previous posts I have featured here before inthis page."
Via Stacey Py Flynn
"Although MOOCs and Connectivism appear to be the result of recent innovation, neither has emerged from a vacuum. The three elements in the title of this talk, Connectivism, Online Learning, and the MOOC, relate to three core elements in a learning society: knowledge, learning and community. This talk will draw out aspects of each of these three elements and relate them specifically to the development and design of MOOCs today, and in particular to network-based MOOCs (or cMOOCs)."
Via Ana Cristina Pratas, Heiko Idensen
The other big advantage of Scoop.it is that discussion is based around content, which can help to give the interaction more depth. It also helps user to escape much of the banality that appears on Twitter as it tends not to attract the celebrity or 'what I had for lunch' postings as it isn't principally about conversation, but as more of a focus on content sharing.
Via Nik Peachey, Jeffrey Earp
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Jim Lerman
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by Alexis R. Lauricella "On Tuesday, June 4, the Center on Media and Human Development Northwestern University released Parenting in a Digital Age: A National Survey. Alexis Lauricella, one of the report’s co-authors, shares some of the findings here."
by Jackie Gerstein "For their paper, “Mirrored Morality: An Exploration of Moral Choice in Video Games,” Dr. Weaver and his fellow researcher Nicky Lewis had 75 gamers (40 men, 35 women, ages 18 to 24) play Fallout 3, a game that starts with relatively little game play and multiple character-building decisions. These gamers also took the Moral Foundations Questionnaire (you can take the self-scorable test, here) to evaluate their psychological foundations of morality, such as whether they value loyalty to a group or whether they respect authority. From this, Weaver determined that players used their own moral foundation to make their choices in-game. The key finding was players largely made moral decisions just as they would in real life, that is, they were doing the right thing. Even when given the opportunity to be violent, they were choosing non-violent "acts.http://www.forbes.com/sites/carolpinchefsky/2012/11/28/you-and-your-videogame-avatar-are-more-moral-than-you-realize/
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Jim Lerman
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Responding to complaints, Education Secretary Arne Duncan said states could postpone for a year using more rigorous tests to make career decisions about teachers.
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Jim Lerman
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by Jordan Shapiro "Upper One Games is the first indigenous owned video game company in the United States. "Announced at the 2013 Games For Change Festival, the partnership between E-Line Media and Cook Inlet Tribal Council aims to make “meaningful and scalable social impact by creating world-class games and game-based learning infused with Alaska Native values and culture.” "Their first consumer game will be a top line indie game to be released on major consoles. And Upper One Games is not holding back. They’ve handpicked top commercial talent who are excited to be working on games for impact."
by Tom Martin "If you believe influence is driven by the creation of a relationship between two parties, where one sees the other as truly knowledgeable about a particular product or service, then let’s talk about the science behind that influence. "Establishing influence is a multi-step process that moves the influenced through four key stages."
Via janlgordon
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Jim Lerman
from leapmind
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We are reaching a tipping point in biology and medicine. Eventually human tissue will be printed out and installed.
Via LeapMind
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Jim Lerman
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By Valerie Strauss Summary by Public Education NewsBlast "In an open letter to the students and parents of Montgomery County, Maryland and the Montgomery County Department of Education, teachers in the math department at Poolesville High School explain what they see as the systemic reasons behind widespread exam failures in their content area by students (letter reprinted by Valerie Strauss in The Washington Post). The failures proceed from policies in place for many years having a cumulative effect, they write. Students have been accelerated through the math curriculum as teachers and principals have been pressured to meet unrealistic targets, with the result that students have gaps in understanding. As many students as possible have been placed in honors math classes, so higher-performing students lack sufficient challenges, and those not in honors find themselves in classes with no peer role models and a culture of failure. The ubiquitous use of calculators in the early grades has resulted in students who lack number sense and basic skills, and thus cannot make the leap to algebra. And Algebra I de-emphasizes algebraic manipulation, leaving students unprepared for Algebra II and beyond. The teachers also recommend that students be required to pass a final exam to receive credit for a course, and teachers be allowed to assign grades that truly reflect mastery of content."
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Jim Lerman
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A great collection of links for self-directed learners. Over 100 resources in 12 different areas such as Open Courseware, Non-traditional education outside of college, Noteworthy Blogs about undorthodox ways of working, and Work Colleges combining schooling and working.
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Jim Lerman
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by Brandon Busteed "The best type of curriculum for preparing students for the workforce is one that focuses on real-world problem-solving. It sounds simple, but for the first time, we have clearly established a link between students learning 21st century skills and future work success.
"The results of a Gallup/Microsoft Partners in Learning/Pearson Foundation study show that young workers in the U.S. who reported learning 21st century skills in their last year of school are more likely to say they have higher work quality. In fact, those reporting high levels of 21st century skill development in school are twice as likely to have higher work quality compared with their peers who had low 21st century skill development.
"In the study, the 21st century skills include knowledge construction, real-world problem-solving, collaboration, self-regulation, skilled communication, technology, and global awareness. Of all these,real-world problem-solving is the most important factor of higher work quality. Positive responses to the following two items have the strongest link to work quality: “Worked on a long-term project that took several classes to complete”“Used what you were learning about to develop solutions to real-world problems in your community or in the world”
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from gpmt
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By Clayton Christensen "Wondering about the latest releases in the world of educational technology? Well I have compiled my usual bi-weekly round-up of the major web tools you might need to know about. The websites below, besides being new here inEducational Technology and Mobile Learning, they also have some educational potential that you, teachers and educators, might capitalize on.
"As you know by now, the titles I include in these lists are all web tools that I have come across in my daily online meandering. Each time I stumble upon a good tool that one of my fellow bloggers reviewed, I add it to my bookrmaking list till I end up having a "meaty" collection for you. You can also check the previous posts I have featured here before inthis page."
Via Ana Cristina Pratas, michel verstrepen
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Jim Lerman
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This detailed analysis and chart of every single learning theory is worth zooming in and studying.
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Jim Lerman
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by Caroline Porter Summary by SmartBrief on EdTEch\ "In response to growing demand for training students for careers in the sciences, the College Board will introduce Advanced Placement Computer Science Principles -- its first new program in seven years. There already is a Computer Sciences A program from AP, which teaches computer programming. Officials say the new course will focus more on intellectual concepts and practical applications"
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Jim Lerman
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Expanding on our weekly Innovation column — which asks, Who made that? — we explore the origins of dozens of products and ideas in this special issue of the magazine.
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