:: The 4th Era ::
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Exploration of the new era in human history marked by invention of the Internet
Curated by Jim Lerman
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Rescooped by Jim Lerman from Global education = global understanding onto :: The 4th Era ::
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What America Manufactures

What America Manufactures | :: The 4th Era :: | Scoop.it

"It's a myth that the U.S. doesn't make anything anymore."  The U.S. economy still produces more through manufacturing tangible goods ($1.5 trillion) than it does in providing services ($600 billion) for the international market.  The maps and graphs in this article are great teaching materials.  The impact of NAFTA is shown powerfully in the regionalization of U.S. trade partners, making this salient material for a discussion on supranationalism as well.   


Via Seth Dixon, Karen Kelly
Emma Lafleur's curator insight, February 3, 10:49 PM

I work in a store in Newport, RI and I constantly hear complaints about how the US doesnt manufacture anything itself. This map is great evidence that the US does make its own goods. It also shows what areas of the world the US most effects and how proximity influences the effect the US has on these other countries. It is an interesting read as I learned a great deal about the goods and services of the US and it gave me a better idea of the United State's place in world trade.

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Gamification: Motivation and Engagement

Gamification: Motivation and Engagement | :: The 4th Era :: | Scoop.it

What’s Game Good For?


Before we can talk about applying game mechanics to anything, we need to understand what a game actually us. The Oxford English Dictionary defines a game as “a form or spell of play or sport, esp. a competitive one played according to rules and decided by skill, strength or luck.”

 

That’s pretty hard to digest as a something you can say to a decision maker! However, if we break it down further we can start to get at some core ideas that should help. Play and sport are all activities or tasks. Played is not a strong word in the corporate world. It conjures images of nerds playing quake after hours on the corporate network. So instead, how about we use completed.

 

Rules Can Be Starting Points

Next, rules. We all have rules, but it is not something you hear people talking about in businesses. Instead, we could say parameters or guidelines. All projects have parameters or guidelines...

 

Read more: http://osakabentures.com/2012/01/gamification-motivation-and-engagement/


Via Martin Gysler
Martin Gysler's comment, January 26, 2012 1:00 PM
As I said, I'll check out the website, thank you Renato!
OsakaSaul's comment, January 27, 2012 1:43 AM
Thanks, everyone, for rescooping my guest blogger's article. We have over 1,500 pageviews, much thanks to YOU all! By the way, see osakabentures.com, let me know if you'f like to guest post, with instant Google Search conection and link to your own blog/profile. @osakasaul
Martin Gysler's comment, January 27, 2012 5:18 AM
You're welcome Saul!