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Teacher Education for Languages with Technology / Formation des enseignants de langue avec les TICE
Curated by Shona Whyte
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Browser Games for Language Learning

Browser Games for Language Learning | TELT | Scoop.it

Small, browser-based games can be great in your language classes because of their manageable scope, shallow learning curve, and their accessibility. 

Shona Whyte's insight:

From Felix Kronenberg, Assistant Professor for Modern Languages and Literatures and Director of the Language Learning Center at Rhodes College, whose research interests include computer games and language learning, digital storytelling, and language center design. 

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The Pedagogies in Game Based Learning: A Case Study of Teacher Attitudes & Perceptions | AvatarGeneration

The Pedagogies in Game Based Learning: A Case Study of Teacher Attitudes & Perceptions | AvatarGeneration | TELT | Scoop.it
Shona Whyte:

This looks interesting:

AvatarGenerations' Editor built a Serious Game using a platform called ThinkingWorlds to showcase the pedagogies in games and to investigate how teacher attitudes and perceptions changed before and after playing the game. The objective of the game was to provide a tailored contextual experience in a school environment that would have a positive affect on preconceptions, and change negative attitudes towards the role of serious games in the classroom. The game was designed to allow teachers to experience a range of educational activities, each built upon a clear and established pedagogy:   Gagné’s (1985) ‘Nine Events of Instruction’, Mayer’s (2002) cognitive theory of multimedia learning, Lave and Wenger’s situational learning theory (Lave and Wenger 1991), Kolb (1984) experiential learning theory and Skinner’s (1954) operant conditioning theory. 

The game was designed using a role-playing strategy to allow the user to become embodied in a virtual environment and identify with objects and characters. The player assumes the role of a new teacher on the first day of school and the principal “Principal Daily” assigns “Mr. Rooney” (the player) tasks and challenges that he must complete before the day is over. At the end of each level, the player is given information on the pedagogy embedded in the game level and when all tasks are finished, “Principal Daily” requests a short reflective report on the player’s experience.
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Gamification: free online course from Penn State

Gamification: free online course from Penn State | TELT | Scoop.it

Shona Whyte:

Free online course on gamification offered by Kevin Werbach at Penn State University on Gamification.  Find out what it's all about and whether there's anything in it for second language teaching in your contexts.

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Wordrobe

Wordrobe | TELT | Scoop.it

Language games developed by the University of Gröningen (Netherlands) used to build a "large annotated corpus and improve natural language processing software."

Shona Whyte's insight:

Reading/grammar practice suitable for advanced learners, with social media/gaming integration.

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Shona Whyte's curator insight, December 29, 2012 2:54 AM

Grammar Gamble for language geeks, no doubt intended for native speakers, it can provide reading/parsing practice for advanced ESL learners - in Twins, for example, decide whether the highlighted word is a noun or a verb, and indicate your confidence in your decision using a slider.

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Task-based mini-games for language learning

Shona Whyte:

If you're interested in gamification in language teaching and learning, see these slides for a presentation on "Challenges in specifying and evaluating a conceptual design for a task-based mini-game environment for language learning" at last week's EuroCALL 2012 conference in Gothenburg by Frederik Cornillie, Andrew Grenfell, Scott Windeatt, Piet Desmet.

 

The presentation covers issues of design and second language research, shows examples of games, as well as feedback from learners on games designed by the team in the delightfully named GOBL project (Games Online for Basic Language Learning) involving Dutch, Belgian, and English learners http://lands.let.ru.nl/~strik/research/GOBL/

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