Language games developed by the University of Gröningen (Netherlands) used to build a "large annotated corpus and improve natural language processing software."
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Rescooped by Shona Whyte from Learning technologies for EFL onto TELT |
Language games developed by the University of Gröningen (Netherlands) used to build a "large annotated corpus and improve natural language processing software."
Reading/grammar practice suitable for advanced learners, with social media/gaming integration.
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Journée d’étude « Médiation du discours expert : perspectives linguistiques » |
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Web2LLP webinar: Sharing online content and complying to copyright |
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EFL teacher Christine in Chile:
"A couple of weeks ago I wrote about the success I’ve had using TED Talks with my Chilean students. Here, I’m providing some resources for other EFL or ESL teachers to use."
Here we have links to TED videos and gap-fill exercises for 5 talks:
Talk I: Ric Elias, “3 Things I Learned While my Plane Crashed" Talk II: Terry Moore, “How to Tie Your Shoes” Talk III: Cameron Sinclair, “The Refugees of Boom-and-Bust” Talk IV: Carolyn Porco, “Could a Saturn Moon Harbour Life?" Talk V: Lucien Engelen, “Crowdsource Your Health.” Delete the scoop?
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Grammar Gamble for language geeks, no doubt intended for native speakers, it can provide reading/parsing practice for advanced ESL learners - in Twins, for example, decide whether the highlighted word is a noun or a verb, and indicate your confidence in your decision using a slider.