Miami Device is about learning. Its goal is for more students to be authentically engaged as a result of passionate, well-trained educators who want to be masters of their craft. These teachers are willing to explore and embrace best practices for today andtomorrow and understand the importance of student-centered learning. Project/Problem/Challenge Based Learning, 21st Century Skills, Common Core Standards, Classroom Flipping, and Game Based Learning, with the support of Mobile Devices, is the “curriculum” of Miami Device.
Are we in or on an edtech bubble? When is it going to finally pop? While I grow into my new role, I’ve been hyper critical of a lot more. I’m not sure why. I’m sure a lot of it has to do with budgets, man power, and capacity…but I’d like to think that ...
Over the past few years I have facilitated a number of iPad workshops with teachers from across the country. One observation that I have made is that when anyone (not just teachers) are new to iPads (or any device), they have a difficult time deciphering the meaning of the icons that appear consistently throughout apps.
The challenge for educators, especially directors of educational technology, is not to limit how our teachers teach, but to focus on the foundational skills and provide a clear and concrete formula for how different technological devices and applications will enhance these skills in order to give a learner the ability to create a product that will change the world.
An iPad can be a teacher’s very handy assistant! Last year I published an infographic titled "iPad as the Teacher’s Pet” and I have updated it to version 2.0. It’s all about what can be done by Pad-using educators, whether or not their students have iPads. It is divided into seven sections:
iPads, iPods and other tablets are becoming more commonplace in the classroom, and schools are filling their devices with lots of Apps. Teachers could be missing valuable opportunities to truly embed the use of iPads in the classroom.
The topic "iPads and education" has been in a constant research cycle since the device has been introduced. We think we were able to successfully join this process by creating an education app – Explain Everything – and seeing how it works out in schools and everyday use.