Gamestar Mechanic is part of a growing field of game-based learning. The game features a unique public-private partnership that crosses leading foundations, non-profits, academia and the game industry.Gamestar Mechanic is currently supported by a partnership between the Institute of Play and E-Line Media. The game was originally developed by Gamelab in partnership with the Institute of Play and the Academic Advanced Distributed Learning Co-Lab (AADLC) at the University of Wisconsin-Madison. Initial funding for the game and companion learning guides came from the John D. and Catherine T. MacArthur Foundation.
The design of the game is based on research by some of the leading academics in the field including Katie Salen (Executive Director of the Institute of Play and curriculum author for the New York City Public School Quest To Learn) and James Paul Gee (author of What Video Games Have to Teach Us About Learning and Literacy).
Storyline Online: Streaming video program featuring famous people reading children's books aloud. Short stories and novels for children, a multimedia reading community for children and parents. Children can read, hear and see stories before them.
This companion app for the popular new exhibition Creatures of Light: Nature's Bioluminescence offers a close look at some of the extraordinary organisms that produce light. Enjoy interactive animations, photo galleries, and videos that reveal the beauty of this amazing natural phenomenon, how it works, and how scientists study it. Each chapter of the app, which is adapted from the iPad content featured throughout the exhibition gallery, is set to a symphonic soundtrack composed exclusively for Creatures of Light.
Socrative is a smart student response system that empowers teachers to engage their classrooms through a series of educational games and exercises via smartphones and tablets. The apps are super simple and take seconds to load and run.
A new literacy tool for a new generation. In just one year, over 45,000 schools from K–12 chose Storybird to inspire students to write and read better. Inspire your most reluctant writers and readers. They’ll inspire you.
Atlantis Remixed (ARX) is an international learning and teaching project that uses a 3D multi-user environments to immerse children, ages 9-16, in educational tasks. ARX combines strategies used in commercial games with lessons from educational research on learning and motivation.With an ARX Guest Account and loaded software Windows | Mac, you can explore the virtual worlds of New Atlantis and try out some of our introductory missions and Quests
The Travels of Wiglington and Wenks Virtual World is an exciting new massive online virtual world for kids aged 7 to 14. It promises an experience in which players will be able to travel to places around the world, through time and space, meet famous historical people, play dozens of fun enriching games, make new friends, buy exotic islands, build culture-inspired houses, wear clothes from different countries, explore secret locations, solve mysteries and become a legendary traveler!
From web to desktop to full dome planetarium, WorldWide Telescope (WWT) enables you to explore the universe, bringing together imagery from the best ground and space-based telescopes in the world and combining it with 3D navigation. Experience narrated guided tours from astronomers and educators featuring interesting places in the sky. You can research and import your own data and visualize it, then create a tour to share with others.