Likewise, the achieve standards specified for the Digital Technologies subject states:
“They co-develop social protocols and demonstrate respectful behaviour when collaborating on projects and creating and communicating ideas and information in online environments.” (ACARA, Feb 2013, p.84)
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The technology challenge of collaboration in & beyond the classroom.
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The technology challenge of collaboration in & beyond the classroom.
Collaboration is a term used regularly throughout the Draft Australian Curriculum: Technologies (ACARA, Feb 2013). This Scoop.it addresses how to implement collaboration in, and beyond, the classroom. The focus is on year 5 & 6 students and is a direct response components of the achievement standards for this band level.
Achievement standards specified for the Design & Technologies subject states:
"They select and use appropriate digital technologies to collaborate on, investigate, generate, communicate and document design ideas and processes using technical terminology." (ACARA, Feb 2013, p.47)
Likewise, the achieve standards specified for the Digital Technologies subject states:
“They co-develop social protocols and demonstrate respectful behaviour when collaborating on projects and creating and communicating ideas and information in online environments.” (ACARA, Feb 2013, p.84)
Curated by Trudy Herbert
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45 Powerful Tools To Create Polls And Quizzes In The Classroom - Edudemic

45 Powerful Tools To Create Polls And Quizzes In The Classroom - Edudemic | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
Using polling tools in the classroom is probably old hat by now. There are a ton of different tools available to teachers – many of them free- and they’re being put to use in a variety of different ways. From simply polling your class to get information and opinions to taking quizzes and having your …
Trudy Herbert's insight:

Great tools for getting student feedback. Not only do they get to use them but they are also introduced to handy on line tools

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STEM Students Learn Best in Collaborative Teams | MiddleWeb

STEM Students Learn Best in Collaborative Teams | MiddleWeb | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
Award-winning science teacher and e-mentor Caroline Goode explains the why and how of student teamwork in the STEM classroom.
Trudy Herbert's insight:

Some great advice from an experienced educator (Caroline Goode) about facilitating collaboration in the STEM (Science, Technology, Engineering & Maths) classroom. The article discusses 'expectations for 21st century learners which outlines the essentials of the 4C's - Collaboration, Communication, Critical Thinking and Creativity. Caroline outlines the 6/3 model that she has found to be effective and that I intend to try out - sounds good. I've included the quote below as it sums up why I created this Scoop.it.

"Creating an effective STEM classroom that has rich content, incorporates 21st century skills, and is inquiry-based will be a challenge for both new and veteran teachers, but mastering the process of effective teaming and collaboration is a tremendous first “tool” for the teacher’s STEM toolkit."

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Mural.ly - Google Docs for Visual People

Mural.ly - Google Docs for Visual People. Thousands of creative people from all over the world are using Mural.ly to grow ideas.
Trudy Herbert's insight:

Another great collaboration tool that can be used to meet the requiements of the year 5/6 achievement standards specified by the Draft Aust. Technonolgy curriculum (2013). I like this one due to it's flexibility and linked messaging - so all team members can recieve emails etc to notify them of updates made. Similar to Padlet, yet more sophisticated.Great for technology and design projects due to the variety of forms of information that can be shared. I love the visual format and see many possible uses within the classroom and schools.

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The digital toolbox_Collaboration Technology

Trudy Herbert's insight:

A very pertinent article regarding the importance of collaboration in the classroom and how digital technologies can be used as collaboration tools.

The article outlines a recent report by Joellen Killion headed 'Meet the promise of content standards: Tapping technology to enhance professional learning' (2013). In the report five purposes of collaboration are identified, those being:

- Co-construct knowledge.

- Share experiences.

- Reflect on practice

- Seek feedback

- Contribute to the learning of others.

Collaboration is also linked to constructivism and connectivism which are heavily evident in the project based Draft Australian Technology curriculum (2013).

 

 

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The future of digital learning? News Corp.'s Amplify debuts its tablet for K-12 classrooms

The future of digital learning? News Corp.'s Amplify debuts its tablet for K-12 classrooms | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
Amplify, the education division at News Corp., on Wednesday will reveal its new education tablet that comes optimized for the K-12 classroom and fully loaded with learning and instructional tools.
Trudy Herbert's insight:

Wow! This takes on-line collaboration to another level. A hand held, take it any where, creative tool that allows collaboration in, and beyond, the classroom and is specifically designed for the K - 12 education setting. Another great tool to facilitate collaboration within the projects based Draft Aust. Technology curriculum (2013).

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RealtimeBoard (Eng)

RealtimeBoard is a new service for effective visual collaboration in realtime. Take a look at our Demo-board (no need to sign up): http://realtimeboard.com/app/#/7RIUTYPQRLJ Try…
Trudy Herbert's insight:

This is a great digital collarboration tool for design and technology projects as specified by the Draft Aust. Technology curriculum (2013). Very flexible thus allowing creativity. Similar to PadLet only alot more grown up (big brother).

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Digital Citizenship: Resource Roundup

Digital Citizenship: Resource Roundup | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
Check out Edutopia's collection of articles, videos, and resources on cyberbullying, netiquette, and internet safety.
Trudy Herbert's insight:

Digital citizenship is an important subject to address with students before instigating online collaboration. It's an opportunity to establish the do's and don'ts and consequences for unacceptable behavior. Edutopia offers helpful information under clear headings - follow them on Twitter.

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Mary McLaren's comment, June 9, 2013 4:26 AM
Great resource! I like the concept of teaching students to be "peacemakers" and learning real world skills to deal with bullying and others issues themselves, rather than depending on school rules and interventions. These skills will last them a lifetime. One note, I was surprised how much bullying education is aimed at helping gay students. Something I just haven't had to deal with yet and usually assume that the victims of bullying do not have a specific target-able trait.
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Cooperative and Collaborative Learning: Explanation

Trudy Herbert's insight:

This site offers some practical advice about implementing collaboration in the classroom.It starts by offering a definition of collaborative learning and then goes on to consider numerous aspects. It is important for teachers to reflect upon what collaborative learning is and how they may best facilitate it when addressing the Australian Technology curriculum. It is not just asking students to get into groups and discuss a topic.

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Web 2.0 Collaboration Tools: A Quick Guide

A quick guide on selected Web 2.0 collaboration tools
Trudy Herbert's insight:

This is a book that has been shared by the author via Scribd.. It constructively looks at Voicethread, PrimaryWall, Wall wisher and Wiki spaces, with a chapter dedicated to each with headings such as What is ...?, Advantages, Ways of using and Getting started with ... (includes step by step instructions). It was written in 2012 by Prof. Amin. The tools discussed are collaborative tools that could be incorporated into design and technology projects. Thus, incorporating the two learning areas of the draft Technologies curriculum.

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cooltoolsforschools - Collaborative Tools

cooltoolsforschools - Collaborative Tools | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
Trudy Herbert's insight:

An extensive collection of web 2.0 collaboration tools that are suggested as being suitable for use in the classroom to facilitate the meeting the standards stipulated by the Draft Aust. Technology curriculum (2013). The tools are grouped according to format. Links and brief notes regarding use are provided. This site has pages addressing other digital tools i.e. video tools, music tools, mapping tools. Another section which offers suggested web 2.0 tools that are very relavent to the Draft Aust. Technology curriculum (2013) is the 'Creative Tools' section which offers project tools for programming and more.

Definitely worth a look!

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Collaboration in, and beyond, the Technology and Design classroom

Collaboration in, and beyond, the Technology and Design classroom | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
This is all the Scoops I wanted to include on my other Scoop.it with the related heading but I felt they weren't directly related to the specified topic. These scoops offer inspiration for collaborative technology projects or just maybe of interest.
Trudy Herbert's insight:

This is another Scoop.it site that I created to hold all the articles related to the topic of incorporating collaboration as perscibed by the Draft Australian Technology curiculum (2013). Here you will find information that can be used to inspire collaborative technology and design projects, that outlines the benefits of collaboration, more collaboration tools and more.

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Paper for the Web | Padlet

Paper for the Web | Padlet | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
The simplest way to create. From any device, with anyone.
Trudy Herbert's insight:

This is a fantastic collaboration tool that is easy to use creatively. It would be a wonderful tool for collaboration involving a technology and design project, as specified by the Draft Aust. Technology curriculum (2013), as it allows the sharing of various formats, including webcam recordings, video, files, links etc. The walls/pad pages are easily shared via url's. Tools such as Padlet facilitate continuous constructive collaboration from anywhere (school, home or via mobile devices).

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Jess Went's comment, May 30, 2013 7:18 PM
Smart thinking Trudy! Internet based tools are an effective and effiecient way that we can scaffold and support collaboration amongst students.
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10 Practical Ideas For Better Project-Based Learning In Your Classroom

10 Practical Ideas For Better Project-Based Learning In Your Classroom | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
10 Practical Ideas For Better Project-Based Learning In Your Classroom
Trudy Herbert's insight:

Wow! What a great article about the benefits of well managed collaborative project-based learning (featured in the Draft Australian Technology Curriculum, 2013). The article offers ten great tips on how to make it work. I like the comments about assessment, and how if designed well creativity is not limited. Collaboration is identified as a key ingredient of project-based learning and the tips offered address the importance of students developing appropriate collaboration skills, such as changing roles.

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Facilitating Collaborative Learning: 20 Things You Need to Know From the Pros

Facilitating Collaborative Learning: 20 Things You Need to Know From the Pros | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
Trudy Herbert's insight:

Advice for facilitating collaboration. Very research based and provides both pros and cons of collaboration. In keeping with much of the Australian Technology Curriculum (2013) it is suggested that 'real world problems' that are 'problem-based with open-ended questions' are most appropriate stituations for effective collaboration.

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Collaboration Strategies in the Classroom

This video explores the concept of collaboration, both ideologically and strategically. It provides some observations of the way a teacher may integrate coll...
Trudy Herbert's insight:

This video highlights the importance of students learning the skill of collaboration within and beyond the classroom. Particularly pertinent to the Technology curriculum is the quote that

"Teachers must now be connectors of learning first and content experts second. They must guide collaborative learning within the classroom & beyond" and the point made that "Teachers must design project & problem based tasks" can be directly linked to the Draft Australian Technology curriculum (2013).

What I have looked at with this Scoop it! is expanding collaboration beyond the classroom and that is a big point made in this video - what a great opportunity!

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2013 World Solar Challenge (WSC) | World Solar Challenge 2013

2013 World Solar Challenge (WSC) | World Solar Challenge 2013 | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
Trudy Herbert's insight:

When ever I think of a technology challenge that can involve the community, I think of the World Solar Challenge. Admittedly this may be beyond primary school students but how cool would it be for the students to follow a team (or several teams across the world) working on developing their solar vehicles. Primary school students could certainly design and create miniture (toy size) solar vehicles for their own solar challenge (maybe an inter-school competition). A project like this would tick many of the boxes across the strands of the Draft Australian Curriculum: Technologies (2013), including collaborating locally and globally.

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Jeff Carpenter: Five Principles for Better Student Collaboration

Jeff Carpenter: Five Principles for Better Student Collaboration | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
RT @doccarpenter
5 Principles for Better Student Collaboration http://t.co/VGQWZFJq4p
Love the 'number off' strategy #edtech #ntchat
Trudy Herbert's insight:

Jeff has some good points to make about collaboration. In particular I liked his insights into human nature when collaborating & how we need to have icebreakers before we get down to the subject required. So, students may need to share a bit about what happened on the week-end before they get down to designing a solar powered vehicle. There are some easy to use strategies included. Understandably a classroom filled with students collaborating can be construed as noisy and lacking structure by some. Understanding insights of this sort would make facilitating collaboration in the design and technology classroom more enjoyable. You can follow Jeff on twitter.

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Draft Australian Curriculum Technologies -February 2013.pdf

Trudy Herbert's insight:

How could I have a curated collection that addresses the collaboration specified by the Draft Australian Curriculum for Technology and not include the current draft? Well, here it is, all 108 pages! As you will see collaboration is a large element of the project based learning stipulated.

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Cybersafety educational games, videos and information for children: Cybersmart

Cybersafety educational games, videos and information for children: Cybersmart | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
Trudy Herbert's insight:

When primary school students are using digital/Web 2.0 technologies to collarborate it is essential to teach them the practicalities of cybersafety and standards of etiquette. This is an Australian government developed site directed at children which includes information and activities. A good starting point for in the classroom and for families.

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Student Competitions | Reading Challenges | Aussie Educator

Student Competitions | Reading Challenges | Aussie Educator | The technology challenge of collaboration in & beyond the classroom. | Scoop.it
Competitions, challenges and other events for Australian students at all schooling levels.
Trudy Herbert's insight:

National student competitions offer a wonderful opportunity for collaboration beyond the classroom. Many of the competitions outlined involve design and some involve design and technology. Several competitions are age specific so may not be suitable for primary school students. Links are provided and the information is up to date. I love the RoboCupJunior Australia challenge and recognise that it would meet many of the standards established by the Draft Australian Technology Curriculum (2013) including those related to team collaboration in, and beyond, the classroom using digital technologies.

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Mary McLaren's comment, June 9, 2013 4:18 AM
This is a great idea to look to competitions and challenges, which would traditionally be thought of as individuals competing against each other, for collaborative uses. Things like Premier's reading challenges could be done class by class rather than individually. Debating, of course, is usually team based while other concepts such as First Lego League and Money Stuff Challenge I have never heard of (but will be looking into).
Mary McLaren's comment, June 9, 2013 4:19 AM
Perhaps you would like to look at my collection on technology for ESL students? http://www.scoop.it/t/technology-education-for-eal-students
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Introduction to Social networking, collaboration, and Web 2.0 Tools


Via Carmenne Kalyaniwala-Thapliyal, Bhushan THAPLIYAL
Trudy Herbert's insight:

This is an interesting chapter that I re-scooped thanks to Carmenne (see comments below). It looks at impact of inquiry and collaboration via Web 2.0. I like the quote re Web 2.0 attitude

"This Web 2.0 attitude revolves not so much around the individual as it does around the individual as an integral part of the collective whole."

Isn't this what the collaborative classroom is all about? Learning together! As a mature student teacher I think it is wonderful how the Draft Aust. Technologies Curriculum (2013) has included collaboration via digital technologies (Web 2.0 tools) as it develops not only the student's design and technology skills but also their 'Web 2.0 attitude'.

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Carmenne Kalyaniwala-Thapliyal's comment, May 19, 2013 5:06 AM
Yeah Trudy, this truly is an interesting chapter, published in 2009 by the CALICO Journal. Here's the link to the reference of the book: https://www.calico.org/page.php?id=430