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mysusthouse - an interactive game exploring what sustainability means and how it relates to our homes

Marsha Farr's insight:

This is a great interactive game that includes teacher notes and activities it has been designed to meet the Scotish Curriculum but will meet Australian Curriculum objectives. Includes variouos levels for different year levels - environment game, building game and town game. As students work their way through these games they learn about recycling, reneweable engergies and sustainable resources.

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Delmai George's curator insight, April 2, 2013 11:58 PM

A game that deals directly with technological issues and sustainability across three different contexts environment, house and town.  Also has an introductory section for students to understand what sustainability is about before proceeding with the gaming levels.  These games take students beyond simple consuming to creating and interacting with important concepts that will impact the future.

 

There is a pdf of lesson ideas and curriculum areas covered by the games on the site.

Australian Curriculum: Technologies links - 

6.6 elaboration: examining the environmental and social impacts of selecting particular materials, components, tools and equipment

6.7 elaboration: analysing and modifying design ideas to enhance and improve the sustainability of the product, service, environment or system

6.8 elaboration: reflecting on how well their designed solutions ensure safety and wellbeing of users and consumers and meet the needs of communities and different cultures

Technologies and society F- year 10
Resources and links to address outcomes for Technologies and society from Foundation to Yr 10 from the draft Technology strand of the Australian Curriculum
Curated by Marsha Farr
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Technology and Society rationale

Technology and Society rationale | Technologies and society F- year 10 | Scoop.it

 

Technologies and society

 

The Technologies and society content descriptions focus on how people use and develop

technologies taking into account social, economic, environmental, ethical, legal, aesthetic

and functional factors and the impact of technologies on individuals, families, local, regional

and global communities, the economy and the environment.

 

ACARA, (2013). Draft Foundation to Year 10 Australian Curriuclum: Technologies[PDF].p28.

http://www.acara.edu.au/curriculum/learning_areas/technologies.html

 

 

 

 

Marsha Farr's insight:

The rationale behind my curation and how my resources and links will address this outcome from the Foundation years to year 10.

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iLearn Technology

iLearn Technology | Technologies and society F- year 10 | Scoop.it
Marsha Farr's insight:

Intergrating subject areas can be difficult this website/blog site is a collabrative site where teachers share their created intergrated lessons. Some of these are amazing like the "Angry bird" craze the teacher was able to intergrate Maths, history, technology and history. The technology aspect students learning about catapults as an invention and recreating their own. Another teacher commented he'd been using the Angry Birds in a persuavive writing exercise and with these ideas was then able to incorparate maths...(the power of networking)

 

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Aboriginal Technology - Learning Sequence 1

Aboriginal Technology - Learning Sequence 1 | Technologies and society F- year 10 | Scoop.it

A lesson sequence from the Board of Studies NSW about Aboriginal Technology.


Via Chris Gilbert
Marsha Farr's insight:

This is a an intergrated unit design for Stage 3- Years 5 and 6 NSW Curriculum the unit covers English, HSIE, Maths, Science and technology with the greatest emphasis on the science and technology sector. There are various links to be made to the Australian curriculum this unit will address the technology

Australian Curriculum- Years 5 and 6 Outcome- 6.1 Identify how designers and technologists address competing considerations and tradeoffsin the design of products, services,environments and systems.

Links, activities and infromation could be utilised for other year levels.

This unit has the added benefit of addressing the cross-curricular priorty - Aboriginal and Torres Strait Islander histories and cultures.

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Chris Gilbert's curator insight, March 2, 2013 6:08 PM

This web page created by the Board of Studies NSW (n.d.) is a great resource to use when incorporating Aboriginal histories and cultures into the Australian Technologies Curriculum. While the lesson sequence is designed to be used with the NSW currriculum and may need adjustment to suit the Australian Curriculum, the page gives some great ideas on activities that could be used as well as links to other great sites about Indigenous technology and photos that could be displayed on an IWB. The outcomes of this unit are for year five and six students and list a number of areas of the NSW technology curriculum that taught.

 

References

 

Board of Studies NSW. (n.d.). Aboriginal technology. Retrieved March 3, 2012, from http://k6.boardofstudies.nsw.edu.au/linkages/IntegratedUnits/aboriginal/tech_learn01.html

Kia Sowden's comment, May 10, 2013 10:19 PM
Exploring Indigenous Technologies is also a great tool for delivering the curriculum. Also, it ensures that the Cross Curriculum Priority of Indigenous Perspectives is being covered.
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Free Technology for Teachers: Conservation Connection - A Game for Learning About Conservation

Free Technology for Teachers: Conservation Connection - A Game for Learning About Conservation | Technologies and society F- year 10 | Scoop.it
Marsha Farr's insight:

Conservation Connection is a simple game in which students try to identify connections between common consumer items like ice cream and the conservation issues connected to it.

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Delmai George's curator insight, April 2, 2013 11:52 PM

A simple game that can be used to stimulate questions regarding the environment, impacts and the risk assessments needed when considering technological developments.

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Reduce waste - LivingGreener.gov.au

Reduce waste - LivingGreener.gov.au | Technologies and society F- year 10 | Scoop.it
The first step to reducing household waste is to rethink our assumptions about what waste is. If we shift our thinking about the lifespan of products that we use and the lifecycle of produce that we consume, we can make landfill a last resort.

Via Jasmine Brix
Marsha Farr's insight:

The Living Greener website is full of easy to understand information on reducing waste. Covering topic such as reducing waste, recycling, plastics, reused and recycled products, kitchen and food waste, hazardous materials, home electronic waste and building waste. The facts on each area could be used to address many areas of the Technology curriculum a few examples Teaching students about how we recycle waste- year 2 - 2.1 Understand how people, including designers and technologists, design and

produce familiar products, services and environments to meet personal and local community needs

The role of plastics from recycing plastic to the creation of new products- Year 3 and 4  outcome- 4.1 Recognise factors that impact on the design of products, services and environments including the role of designers and technologists to meet local community needs.

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Jasmine Brix's curator insight, March 21, 2013 5:59 PM

This particular site has a range of various information in regards to different sustainability issues. This page however has information on Reducing waste and recycling. As part of the year 5/6 Australian Curriculum: Technologies students are encouraged to look into recycling. This is covered under content descriptor 6.1

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Cotton Cows

Cotton Cows | Technologies and society F- year 10 | Scoop.it
If you're lucky enough to live on a farm you probably know a bit about the raw materials that make up the food we eat and the clothes we wear. You might've grown your own vegies or seen wool shorn from a sheep's back.
Marsha Farr's insight:

This video from the Behind the News discusses the importance of students knowing where products come from and how today most do not know where products like cotton come from. Years 3-4 & 5-6

 

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Welcome to LandLearn NSW

Welcome to LandLearn NSW | Technologies and society F- year 10 | Scoop.it
Marsha Farr's insight:

Through face-to-face programs, classroom resources, events and teacher support, LandLearn NSW aims to build the capacity of teachers and students to participate in informed discussion and decision making about the production, consumption and management of primary products and natural resources in NSW.

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Worldometers - real time world statistics

Worldometers - real time world statistics | Technologies and society F- year 10 | Scoop.it
Live world statistics on population, government and economics, society and media, environment, food, water, energy and health.
Marsha Farr's insight:

Need to show your students some statsitics to intrigue them on what we use around the world. This real time statistics on just about anything with the links to take you to the source of information- environment, food, populations, manufacting this list below is from the environment statistics

1,145,848Forest loss this yearthis year (hectares)info 

,542,621   Land lost to soil erosion this yearthis year (ha)

7,393,462,771CO2 emissions this yearthis year (tons)

Statistics 2,643,997 Desertification this yearthis year (hectares)

2,157,585Toxic chemicals released in the environment this year this year (tons) (to date)

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Wattleseed: a promising new cooking ingredient

Wattleseed: a promising new cooking ingredient | Technologies and society F- year 10 | Scoop.it
If you were a farmer, what native plants could you grow to provide a new food crop? Find out how Mark Lucas, a South...
Marsha Farr's insight:

This is a great website from the ABC and Education Australia, specifically aimed at educators and parents each article/game/video is linked to the Australian Currriculum, with Teacher and parents notes. As Technology is still in draft form Technology has not been linked but as with this example it will fit into the Technology strand. 

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Fact sheet - Coal Seam Gas | Resources | Oresome Resources - Minerals and Energy Education

Fact sheet - Coal Seam Gas | Resources | Oresome Resources - Minerals and Energy Education | Technologies and society F- year 10 | Scoop.it
Fact sheet - Coal Seam Gas: Coal Seam Gas (CSG) is typically around 97% pure methane which is a gas formed millions of years ago as part of the burial of peat to form coal.
Marsha Farr's insight:

For years 7-10 and Years 11-12. topics -Coal and Low Emission technology, Energy, gas.Australian.

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food_fibre_production.pdf

Marsha Farr's insight:

This is a well outlined pubilication from the Farmers association of NSW about the importance of education students about food and fibre production. It gives links to cross-cirrucular priorities of the Australian curricuclum, it could now be linked to the draft Technologies Australia Curriculum. For example Foundation and year 2

2.3 Investigate sustainable systems of care for plants and animals that are grown, raised and processed for food, clothing and shelter for an identified purpose identifying products that can be designed and produced from plants and animals- for example food products, paper, fabrics and yarns, and fertilisers. (ACARA,2013)

The NSW Farmers assocation website has lots of valuable information including water, coal seam gas, native vegetation, weed management, land use management and much more

http://www.nswfarmers.org.au/advocacy/environment

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The House That Mike and Heather Built

The House That Mike and Heather Built | Technologies and society F- year 10 | Scoop.it

Mike and Heather built a house in the middle of Sydney that produces its own water,power and resues its own sewage. 

Marsha Farr's insight:

Mike and Heather set out to be an environmental sustainablie house in the middle of Sydney. This website explains the process and the journey involved buidling their house in each to undestand language for students. A great Australian example of what can be achieved links to the technology strand and cross- curricular priorities of the Australian Curriculum of sustainablity.

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The new Technologies curriculum | Australian Youth Forum

The new Technologies curriculum | Australian Youth Forum | Technologies and society F- year 10 | Scoop.it
The youth.gov.au website and Youth Forum (AYF) is a key communication channel between the Australian Government, young people aged 15-24 and the youth sector.

Via Rosie Peel, Kim Fox
Marsha Farr's insight:

This makes interesting reading and allows you to share your opinions and ideas about the technoolgy strand of the Australian curriculum and the importance of Technology in our everday lives.

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Kim Fox's curator insight, March 6, 2013 1:12 PM

Australian Youth Forum on the new Australian Curriculum Technology.  The participants are aged between 15-24 and share their thoughts, concerns, etc, over the new Technology Curriculum.  See things from their point of view.

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Atlas of Living Australia

Atlas of Living Australia | Technologies and society F- year 10 | Scoop.it
The Atlas of Living Australia provides tools to enable users of biodiversity information to find, access, combine and visualise data on Australian plants and animals

Via Dr Peter Carey
Marsha Farr's insight:

The Atlas of Living Australia (Atlas) contains information on all the known species in Australia aggregated from a wide range of data providers: museums, herbaria, community groups, government departments, individuals and universities.

The information contained within this site is comprehensive, and different aspects of the site would suit different age groups/year levels. From the younger year levels using profile information on Australian plants and animals, to using the mapping location software to investigate the species found in any location in Australia enabling students to investigate their local areas.Students can assist with projects, they can digitisespeciem records from their own computers- by transcribing speciem labels, field journals and mapping location data. One of the goals of this website is to create citizens that are consicous of the impacts of technology of the environment.

An example of how this addresses the draft Australia curriculum-Technology and society is outcome 6.1-ear 5 & 6 students are required to identify how designers and technologies address competing considerations and tradeoffs in the design of products, services, environments and systems. Students could look at the raw data on the impacts techology has had on the environment or specfic species or plants.

I have only touched the surface on what this great website has to offer. 

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Lesson Plans and Classroom Activities

Lesson Plans and Classroom Activities | Technologies and society F- year 10 | Scoop.it
Australian Year Of The Farmer
Marsha Farr's insight:

This site has been well though out and put together -  teaching students about food and fibre and where it comes from. The lesson plans and ideas cover all year levels and Key learning areas including Technology. Classroom activities vary according to the year level and complexity of the information with activites like colouring activities for the early years to designing projects for students in upper primary.Easy to understand and follow and a great resource for teachers.

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Fisheries and Seafood Consumption

Fisheries and Seafood Consumption | Technologies and society F- year 10 | Scoop.it
Students identify and characterize important fishing regions on a world map. Then they use an online interactive to research the location, sustainability, and level of human consumption for a variety of seafood fisheries.

Via dilaycock
Marsha Farr's insight:

These lessons developed by the National Geographic include lesson plans, objectives, worksheets, video and web links for further research. The lesson on Fisheries and seafood consumption will see students indentifying local fishings areas and the sustainablity of the fishing industry and the sustainability of the speicies of fish within this areas.The lessons will address the Australian Curriculum years 8-10 and can be adjusted for each year level. Links to relevant local areas would also need to be added to the lesson.

Years 8- 8.1 Examine and prioritise competing factors

in the development of technologies and

designed solutions to meet community needs

including ethics, social values and

sustainability

Year 9 and 10- 10.1 Critically analyse and explain how the

design and production of designed solutions

for global preferred futures involves complex

design processes and decisions, and can

require expertise from specialist occupations

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Rescooped by Marsha Farr from Sustainability links to the Technology curriculum
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10 Tips for a Zero-Waste Household

10 Tips for a Zero-Waste Household | Technologies and society F- year 10 | Scoop.it
A year’s worth of solid waste from Bea Johnson’s home fits in a quart-sized jar. Here's how you can reduce yours.

Via Lisa Pobar
Marsha Farr's insight:

This would be a good discussion starter for a lesson or lessons on recycling and household waste systems. Activities that could be extended on this - students conducting there own audit of their household wastes, research on different household wastes system. Links included in the article could be explored as part of the lesson as a class or in a group- pair- share system or indiviually.

Could be used for various year levels however it does lend itself to the year 3/4 draft Australian Curriuculum Technology strand outcome 4.2- students investigate technolgies, materials and systems, tools and equipment for example household systems and management.

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Lisa Pobar's curator insight, March 10, 2013 12:06 AM

An interesting read of the determination of one family to reduce their waste output.  This article would add value to the recycle, reuse, reduce curriculum focus.  This story could be used as a challenge to students to envisage and implement waste reduction initatives within their school, home and local environments.

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Behind the News - 09/03/2010: Plastic Fantastic

Behind the News - 09/03/2010: Plastic Fantastic | Technologies and society F- year 10 | Scoop.it
It was the $10 note and we were the first in the world to have plastic ones The invention of plastic products like bags bottles and containers has been super convenient because theyre waterpr
Marsha Farr's insight:

This Behind the News Fantastic plastic-would be a great discussion starter when discussing the impact products can have on the enivronment.

Suitable for years 5-6 and 7.

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Learn about Sustainability through animations

Learn about Sustainability through animations | Technologies and society F- year 10 | Scoop.it
Free award winning design for sustainability teaching resources and animations on eco-design and life cycle thinking
Marsha Farr's insight:

The Secret life of things- is a great website for students and teachers, not only does it contain animated ressources but fact sheets, lesson ideas, assessment, video's and web links. Concepts include Product stewardship, ewaste  and eco design. The concept of product stewarship resources would link well with the year 5-6 6.1- Identify how designers and technologists address competiting considerations and tradeoffs in the design of products, services, environements and systems.

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Tamyka Mills's curator insight, June 6, 2:12 AM

You can visit the website and access all the resources at this address: http://www.thesecretlifeofthings.com/# 

 

The 'Secret Life of Things' Website is a great resource for both students and educators to use in the classroom for teaching and learning. This website provides teachers and students with access to lesson plans, assessment items, resources such as web links and videos as well as fact sheets. This is a great resource to use in the classroom to develop knowledge on sustainability, skills, values and world views based around all aspects of sustainability. This resources provides an engaging, interactive, educational resource for teachers to use to engage students in learning a well as for students to engage in and learn at their own pace. 

 

This website and the accompanying resources align with the Australian Curriculum: Sustainability where students investigate how sustainable futures result from actions designed to preserve and/or restore the quality and uniqueness of environments as well as sustainable patterns of living rely on the interdependence of healthy social, economic and ecological systems (ACARA, 2014).

http://www.australiancurriculum.edu.au/CrossCurriculumPriorities/Sustainability

 

This website and resources also align with the Australian Curriculum: Technologies strand where students Identify how people design and produce familiar products, services and environments and consider sustainability to meet personal and local community needs (ACTDEK001) (ACAR, 2014).

http://www.australiancurriculum.edu.au/technologies/design-and-technologies/Curriculum/F-10?y=F-2&y=3-4&y=5-6&y=7-8&y=9-10&s=DEPPS&s=DEKU&p=3&layout=1 

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Changing minds, changing behaviour | 1 — Learning focus

Changing minds, changing behaviour | 1 — Learning focus | Technologies and society F- year 10 | Scoop.it

Changing minds, changing behaviour is a unit of work for secondary students from Global Worlds a website for teachers, produced by World Vision Australia and the Primary English Teaching Association Australia (PETAA)

Marsha Farr's insight:

While learning about persuavive texts with the task to write a script for a narrative-style public service advertisement to persuade viewers not to buy bottled water, relating this to the fact that, unlike people in many developing countries, most people in developed countries have access to clean tap water. Their advertisement will aim to change thinking and behaviour patterns by working on viewers’ senses, emotions and thoughts, perhaps using shock value or humour.

This could be incorparated into the Technology strand for years 9-10 - students are required to critically analyse and explain how the design and production of global preffered futures involves complex design processess and decisions.

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mysusthouse - an interactive game exploring what sustainability means and how it relates to our homes

Marsha Farr's insight:

This is a great interactive game that includes teacher notes and activities it has been designed to meet the Scotish Curriculum but will meet Australian Curriculum objectives. Includes variouos levels for different year levels - environment game, building game and town game. As students work their way through these games they learn about recycling, reneweable engergies and sustainable resources.

more...
Delmai George's curator insight, April 2, 2013 11:58 PM

A game that deals directly with technological issues and sustainability across three different contexts environment, house and town.  Also has an introductory section for students to understand what sustainability is about before proceeding with the gaming levels.  These games take students beyond simple consuming to creating and interacting with important concepts that will impact the future.

 

There is a pdf of lesson ideas and curriculum areas covered by the games on the site.

Australian Curriculum: Technologies links - 

6.6 elaboration: examining the environmental and social impacts of selecting particular materials, components, tools and equipment

6.7 elaboration: analysing and modifying design ideas to enhance and improve the sustainability of the product, service, environment or system

6.8 elaboration: reflecting on how well their designed solutions ensure safety and wellbeing of users and consumers and meet the needs of communities and different cultures

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Welcome! | Oresome Resources - Minerals and Energy Education

Welcome! | Oresome Resources - Minerals and Energy Education | Technologies and society F- year 10 | Scoop.it
Oresome Resources provides free educational resources and teacher professional development to assist with the teaching and learning of minerals and energy. Resources, Workshops, Webinars, Teacher Awards, Interactives and much more.
Marsha Farr's insight:

Great resources for the classroom for different year levels the one subject may include lesson plans for several year level. Each resource contains the relevant objectives links to the Australian Curriculum.( Teachers would have to make the technology links at this stage)

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About Us | Bokashi Composting Australia

About Us | Bokashi Composting Australia | Technologies and society F- year 10 | Scoop.it
Marsha Farr's insight:

An alternative composting system for the kitchen, explain how it works and the benefits of compost waste in a Bokashi. An Australian company- Bokashi composting Australia we care. Would be useful for research alternative household waste systems.

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Build an Indoor Compost Bin

Build an Indoor Compost Bin | Technologies and society F- year 10 | Scoop.it
Free sustainability lesson on composting for students in grades 3 through 5 . Build an Indoor Compost Bin.  Students will be able to...

Via Jasmine Brix
Marsha Farr's insight:

Great hands on task for the year 3-4(ACARA, 2013). Outcome 4.2- includes investigating household compost systems

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Jasmine Brix's curator insight, March 9, 2013 2:49 AM

This is a great resource for building a compost bin with students. Building composts bins fits into the Australian Curriculum: technologies in years 3/4 under content descriptor 4.2 - Investigate the effectiveness and sustainability of a range of technologies, materials, systems, tools and equipment that support local community needs.

Elaboration - investigate technologies, materials, systems, tools and equipment for suitability when designing and making a product, service or environment for example  a composting system for household waste management.

 

Reference:

ACARA. (2013). Draft Australian Curriculum: Technologies. Retreived from: http://consultation.australiancurriculum.edu.au/Static/docs/Technologies/Draft%20Australian%20Curriculum%20Technologies%20-%20February%202013.pdf

Jenni Atkinson's comment, April 5, 2013 1:00 PM
Great lesson that can be adapted for older years also and really become a project to help improve the school environment whilst learning about technology.
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Squishy Circuits — DIY How-to from Make: Projects

Squishy Circuits — DIY How-to from Make: Projects | Technologies and society F- year 10 | Scoop.it
Make play-dough creatures with light-up eyes by making the circuitry out of the dough itself!
Marsha Farr's insight:

I could really see students enjoying this in class.

Could be used to as part of a unit on investigating technologies, materials, tools and equipment. Making products- this has endless possibilies.

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Shannon Brown's comment, March 11, 2013 12:37 AM
This would be a great activity! Especially with the use of play-dough. All primary students love playing, designing and creating imaginative things with play-dough. So furthering on and experimenting with small circuits, designing products, investigating technologies and outcomes, etc etc. Lots to do with this fun and engaging activity in a primary setting.