The European Parliament has been vocally pushing for an investigation into Google’s alleged anticompetitive strategies since November. And on Wednesday, Margrethe Vestager, the European Union competition commissioner, announced in Brussels that such an inquiry is moving forward and that Google is being formally accused (through what’s called a 'statement of objections') of abusing its power in its ubiquitous services like Internet search and Android.
Fans are recognising that not only are things going to get lost but the only people who care enough to preserve games are, well, us. Older generations have different priorities and their own things to look after, mostly themselves at this point in time. The preservation of video game history falls to those of us in the here and now, the ones playing them.
Google may have long since reneged on its promise not to be evil, but it’s still trying to do some good. In a recent patent filing, the company declared its interest in doing away with one of the most common sources of online consternation: the unwanted encounter with a spoiler. Far from making the Internet safer, however, this system merely treats one symptom of a larger sickness that the Web itself produces.
The UK is opposing an international ban on lethal autonomous weapons systems (Laws) at a United Nations conference this week, so-called 'killer robots' that can select and destroy targets without human input.
Per a new law proposed in October and taking effect today, offenders found guilty of sharing 'private, sexual images of someone without consent and with the intent to cause distress' will now face up to two years of jail time.
Big groups can do amazing things with surprisingly few implements, and internet communities can spontaneously become collaborative experience designers. Redditors are playing a new game of sorts with themselves and each other involving a color-changing button and a timer, and the emergent memes are weird and glorious.
In a few short years, the proliferation of mobile phone networks has transformed communications in sub-Saharan Africa. It has also allowed Africans to skip the landline stage of development and jump right to the digital age.
Please Don't Touch Anything is a sort of puzzle box game that tasks you with figuring out the workings of some bleak old doomsday device based on trial and error, some clues scrawled in the environment, and general willingness to prod. There are multiple ways it can all end, and the art is wonderful. So is the soundtrack, which morphs elegantly as your relationship to the device, and therefore your tension, mounts.
Hacktivist group Anonymous, which has made public attacks on extremists, corporations and religious and governmental bodies, is calling for help in its fight against international paedophile networks, or what it calls the 'paedosadist industry'.
Olia Lialina: Every victory of experience design: a new product 'telling the story', or an interface meeting the 'exact needs of the customer, without fuss or bother' widens the gap in between a person and a personal computer.
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